I never found a bounty hunter fam.....
I’ll go back and check them out. Thank youAfter "the bounty hunter" part you will find them sometimes where other minibosses were or where elite troopers (the black ones) were.
This game desperately needs a fast travel to the ship...
I lost 30 min tonight to return on my ship with that shitty map system...
I unlocked almost every shortcuts but if the maps is a fucking mess you don't even know where to go...I'm so happy that it doesn't have fast travel. It takes a bit to get used to the map system but once you do and unlock some shortcuts you can get back to your ship pretty quick.
Force power are fun but they limit their use a little bit too much.I've dropped this now and gone back to the witcher 3 replay. Justbdoesjt gold my attention and the combat parry system and force powers are poor. I will come back to it but its in the pile now
Force power are fun but they limit their use a little bit too much.
Strong attack consuming force is bullshit.
Found the final bounty hunter. Fucked her day up in the best way possible
(Don’t watch unless you’re reasonably far into the game. There is a weapon spoiler)
bounty hunters keep showing up they never end.
You have to use the first ball again again or find another ball. The ball is then shot through the air and you have to force hold it. Make sure to knock down any walls. There should be 1 ball near the enemy and another ball on that ridge across from it. Then the 3rd ball is used from the front, back where the save spot is. There’s a wall to knock down right before that swinging thing was, where you first came into that roomi'm stuck in the first tomb. i've just unlocked the push ability. i can't figure out how to get all the balls in place. i've done 2 so far.
i feel like i'm missing something really obvious.
Game is way to hard. Not even fun at this point. Turning it down to easy is way too easy. But medium is way too hard. Too frustrating.
And the respawning enemies when you re enter an area is so stupid. So many things they did wrong for no apparent reason
Correct. And there was a reason.I would imagine you never played Dark Souls-type game before, right?
I keep dying cause I still try to block/parry like in sekiro T.T
Game is way to hard. Not even fun at this point. Turning it down to easy is way too easy. But medium is way too hard. Too frustrating.
And the respawning enemies when you re enter an area is so stupid. So many things they did wrong for no apparent reason
Which seems dumb. Because there’s a rest point two feet from 6 guys. I fight them and then need to rest to stock up on stims only to have to fight again. I dunno just wish they didn’t at allthey only respawn if you rest.
It isn’t as hard as you think. What makes it look hard is the irresponsive controls honestly. Makes me feel I’m faster than the gameGame is way to hard. Not even fun at this point. Turning it down to easy is way too easy. But medium is way too hard. Too frustrating.
And the respawning enemies when you re enter an area is so stupid. So many things they did wrong for no apparent reason
The game was created by respawn studios, what do you expect?Correct. And there was a reason.
there was also no reason to turn Star Wars into that type of game.
im fine if they want to make the combat a little challenging. But there’s no reason to punish me for walking into another room and then going back with enemy Respawns
Game is way to hard. Not even fun at this point. Turning it down to easy is way too easy. But medium is way too hard. Too frustrating.
And the respawning enemies when you re enter an area is so stupid. So many things they did wrong for no apparent reason
Correct. And there was a reason.
there was also no reason to turn Star Wars into that type of game.
im fine if they want to make the combat a little challenging. But there’s no reason to punish me for walking into another room and then going back with enemy Respawns
Which seems dumb. Because there’s a rest point two feet from 6 guys. I fight them and then need to rest to stock up on stims only to have to fight again. I dunno just wish they didn’t at all
Where is the last 5% there? That's exactly what I have lol.Finally got the platinum, finding the missing holomap areas was NOT fun in some locations. I think I've spent more than an hour in Weathered Monument stuck at 95%.
Run past the enemies if necessary. Use the environment such as door ways. Enemies have a point they cant enter and will allow you to stand just out of reach and attack. No shame in it.Which seems dumb. Because there’s a rest point two feet from 6 guys. I fight them and then need to rest to stock up on stims only to have to fight again. I dunno just wish they didn’t at all
Really hope DLC comes in the form of one or two extra planets, new enemies and maybe a boss or two.
An arena would be cool too.
Also NG+
i doubt we will get another planet or any form of dlc, unless it takes place on existing planets. work on sequel will most likely begin though depending on sales.
The way the game is structured, I think an extra DLC planet is extremely likely. And the fact that Respawn avoided all microtransactions, I bet they do heavier traditional DLC.I bet you’re wrong
Blows it out of the water in my opinion. Some people seem lukewarm on it. But I think it's one of the best Star Wars games ever made. 2nd place behind KOTOR.How does this compare to Unleashed? I loved that game.
Blows it out of the water in my opinion. Some people seem lukewarm on it. But I think it's one of the best Star Wars games ever made. 2nd place behind KOTOR.
It's basically Tomb Raider (reboot) + Dark Souls. Story is not super compelling, but you get to see some cool locations.
Not sure I'm exactly expecting it, but I'd be down for an old school expansion style DLC, $20 for two more full blown planets would be sweet.The way the game is structured, I think an extra DLC planet is extremely likely. And the fact that Respawn avoided all microtransactions, I bet they do heavier traditional DLC.
Multiple difficulties seems appropriate for a game made with a popular movie IP like this. Lots of Star Wars fans don't play games hardly at all, and are trying to jump in on this and just getting destroyed. But it's clear the director took a lot of inspiration from Dark Souls and wants to incorporate a lot of that in his game. Seems like easy mode and hard mode (which is very hard) is a good compromise.I like the game, but you are a joke of a Jedi. Early on at least. In Outcast/Academy you would mop the floor with any asshole with a stun stick. Not that there are any that I can remember in those games. It's just ridiculous these can even hold up against a lightsaber. I know it's probably some kind of retconned lore shit, but it's silly. "Oh but actually they have some mandolian stuck stick batons that don't let lightsabers go through them" Or whatever the reason is. Like bullshit a lightsaber wouldnt' slice through that shit like butter. If it would have been an Old Republic era game with lots of lightsabers it'd be a lot easier to forgive. And I agree with sentiments I've seen that using force for your lightsaber heavy moves is idiotic.
Still wish it was a new Kyle Katarn game.
Series has potential, but they need to address some lame ass shit. And BD-1 needs to use those stims instantly, though I guess they were going for that slow chug of estus flask, but with a faster paced game.
I like it overall, but there are some annoying things in it that definitely impede the enjoyment. And I've played Dark Souls 1-3 extensively.
I'll still power through it regardless, but it definitely could have used more time to smooth things over and tighten everything up. And dare I say, just get rid of difficulties entirely (outside of NG+ like Dark Souls since that's what they're going for). Just to make the experience around a single difficulty level I think would help it quite a bit.
Edit: To clarify further, I think they just have to decide what kind of game they want. Maybe which is why they made it an amalgamation of so many games. See what sticks and run with that.