Draugoth
Gold Member
Ubisoft Massive creative director Julian Gerighty says reputation is one way that Star Wars Outlaws allows players to find nuance in an otherwise focussed, tightly-written story. "As a scoundrel you live and die by your reputation, meaning that Kay will have to navigate the underworld and its various crime syndicates, making choices that will impact her reputation, her experience, and her support throughout the game." In short, it sounds like getting into a certain faction's good books might earn you another's ire, proving that no good deed or petty crime in a galaxy far, far away will go unpunished in this upcoming Star Wars game.
It's good to see that Ubisoft Massive wants to make notoriety and reputation a substantial part of the game's storytelling. If done right, Star Wars Outlaws could be set to join the greats when it comes to crafting a well-written story that still feels dynamic and changeable even if the narrative itself is headed one way.
In the case of Star Wars Outlaws, the reputation system described by Gerighty adds conditional values to which missions and areas you have access to at a given time. "A good reputation could lead to some of the most lucrative opportunities," Gerighty says, "and a bad reputation could result in [Kay Vess] facing a syndicate's wrath as they hunt her down."
via Gamesradar