5 hours huh?
I'm not sure I would even want more of it, to be honest. While I found it to be very impressive looking, I was not impressed with the game itself. It felt rather boring to me before the demo was even over. If the game had been twice as long, I fear it would have become even more dull. Even at 5 hours, the level design screams of padding.
A short length is not always a problem. Vanquish was also pretty short, but it constantly feels fresh and challenges you to improve. As you become more skillful with the controls, it becomes even more fun. There is no such learning curve with this game.
I'm not sure I would even want more of it, to be honest. While I found it to be very impressive looking, I was not impressed with the game itself. It felt rather boring to me before the demo was even over. If the game had been twice as long, I fear it would have become even more dull. Even at 5 hours, the level design screams of padding.
A short length is not always a problem. Vanquish was also pretty short, but it constantly feels fresh and challenges you to improve. As you become more skillful with the controls, it becomes even more fun. There is no such learning curve with this game.