Spire said:Also, why does every GAF MMO guild have be PvE or on a PvE server? Seriously cuts into my interest in playing with the GAF guild, it's annoying.
We have been talking about this on the guild forums. Basically we've decided that since you will very likely be able to flag yourself for PVP anyway, PVE is the best of both worlds.
krameriffic said:Because if I want PvP I'll play Counterstrike or TF2 or Quake 3.
DurielBlack said:It might work better if they actually designed PvP servers to be pure PvP with completely different questing/leveling system based around fighting the other faction, while PvE servers get the more traditional questing/instances. Of course this would be like designing two different MMO's in the same setting, so it will never happen.
Spire said:Open world PvP is totally different than any of that, and one of the main reasons I love MMO's. I can't wait until this battleground, instanced garbage stops dominating the genre.
I'm hoping SWTOR has whole planets designed around PvP, where the quests, story, and objectives are all centered around the war with the other faction.
Sage (Jedi Consular). You can see some of the abilities available here: http://darthhater.com/2010/12/15/jedi-consular-impressions/page/5Lebron said:I'm rolling whichever class lets me heal, buff(debuff?), and do some damage. Basically, their version of a Chanter.
DurielBlack said:The PvP/PvE issue has always been the most divisive issue in MMO's I think. It's almost an entirely black and white issue. Either you like it or you hate it. I wouldn't mind PvP if there was a way to do something about the bullshit griefers. I can't stand being constantly killed by higher level characters with nothing else to do, even more so when oftentimes my playing time is limited and all I want to do is some quest grinding, and instead spend the entire time hiding from assholes.
Acidote said:What class do you think will be more suitable for griefing?
Mind Maze
Rank 1
440 credits
Force: 50
Instant
Range: 8m
Confuses the target, leaving it bewildered and unable to act for 60s. Damage will break the effect prematurely. This ability is only usable in Stealth mode and cannot be used against a target in combat. Only one target can be incapacitated at any given time.
Level 16
Mind Snap
Rank 1
500 credits
Force: 10
Instant
Cooldown: 9s
Range: 15m
Traps the target's current action and prevents that ability from being used for 4s. Ability Prevention doesn't work yet.
Level 18
bjaelke said:I'd agree with Derwind. The Jedi Shadow has many potential griefing abilities.
They have gathered all information so far in just one thread on the official forum and it's fairly easy to find your way around in it: http://www.swtor.com/community/showthread.php?t=188836BrettWeir said:I've been purposely blocking out any type of research on this game in hopes of not being let down (like I have with every MMO over the past 4 years). After being completely letdown by Rift, I figure what the hell......Sooo,
Where is a good source of information to learn about this game without having to scour threads on a forum for hours and hours? I know of the official site/forums, but it's so spread out.
bjaelke said:
bjaelke said:They have gathered all information so far in just one thread on the official forum and it's fairly easy to find your way around in it: http://www.swtor.com/community/showthread.php?t=188836
bjaelke said:They have gathered all information so far in just one thread on the official forum and it's fairly easy to find your way around in it: http://www.swtor.com/community/showthread.php?t=188836
bjaelke said:Interest interview from PAX
3 chapters per class
Each chapter takes on average more time to complete than Kotor.
BioWare has put 50-60 man years of into writing the game (more content than all other BioWare games combined).
http://www.youtube.com/watch?v=Wx35tv6rqzo
Orgun said:Great link, I must have missed this crafting video. http://www.swtor.com/media/trailers/crew-skills
Sending your companions off to do missions etc sounds like a neat idea.
Only from Flashpoints and end game raids - http://www.youtube.com/watch?v=bukJZ1FxymQ#t=5m23sBrettWeir said:I thought I heard on a podcast (can't recall which one) that Bioware decided to nix the companions? Announced at PAX East?
You listed the same CC skill twiceDerwind said:skills
Whats the point of creating a totally new guild just for hardcore players? Just join whichever side you plan on playing the most and gather up all the hardcore raiders/pvpers and organize and run it from there. No point in creating a whole seperate GAF guild for the couple 50's your gonna have for end game raids.The_Inquisitor said:Honestly I am willing to run a more hardcore GAF guild. I don't plan to play this casual at all, so I have no problem making a seperate hardcore guild and connecting it to the other guilds.
We'll talk more about this the closer we get to launch.
Ferny73 said:Whats the point of creating a totally new guild just for hardcore players? Just join whichever side you plan on playing the most and gather up all the hardcore raiders/pvpers and organize and run it from there. No point in creating a whole seperate GAF guild for the couple 50's your gonna have for end game raids.
I think you'll be safe:The_Inquisitor said:It depends how many people from the forum join. I have no idea what the player caps are for the guilds. If they are relatively high, then yeah we can stay with one big guild. If not, we can just form a big allegiance thingy.
How many players can be in a guild?
A guild in Star Wars: The Old Republic can have 500 individual characters enlisted at a time. Before the game launches, each website account that joins your guild occupies one of these slots. Remember - if you expect to allow multiple characters from one account (alts) into your guild when the game launches, you should monitor your pre-launch guild's members accordingly!
bjaelke said:I think you'll be safe:
Billychu said:You listed the same CC skill twice
really?bjaelke said:Some of the pre-launch guilds already have 200+ members >.<
238 members - 86(!) jedi knightsDoor2Dawn said:really?
2012. But the world iss ending then, so never.Kyoufu said:When is this game available to the public?
Release date window moved after July 1st?Kyoufu said:When is this game available to the public?
What are your specs? Most laptops have been surprising me with their parts lately.Plasmid said:e: at top of page. can't wait for this game!
e2:
There's no way this game is going to play on my 2010 Gateway laptop is there?
Protip: All the guild application questions are optional.Forgotten_Taco said:I started playing KOTOR again, and I've caved. Why are there so many questions on this guild application, Bioware? My last job interview was easier than this.
Jek Porkins is not amusedDr. Chaos said:Just noticed the "tough" character models. Hopefully this means I can finally create the chubby warrior I've always dreamed of in an MMO.
Bounty Hunter Chett Fatso: Porker for hire.
bjaelke said:238 members - 86(!) jedi knights
http://www.swtor.com/guilds/17786/corellian-league