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Star Wars: The Old Republic [Releasing Date: Dec 20 NA/EU - NDA Lifted]

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czartim said:
Has WoW released a mobile app for that yet? Don't know why they're selling separate when sending me a text or email or just releasing an app to handle it.

Yeah they have the authenticator for both iPhone and Android devices. I completely forgot about mobile apps. So Bioware wouldn't even have to bundle one with the box, just release the app for it on launch day and BAM problem solved.
 
BattleMonkey said:
It just seems like things are running a bit close here with releasing this game and it's going to need a big marketing push too with how much they are putting into it. I think September would be ideal but not announcing any release details till June seems like cutting it a bit too close hence me thinking it will probably be held back till the holiday season.

Since there is no WoW expansion this year it will be 100% holiday season.


Outdoor Miner said:
Yeah they have the authenticator for both iPhone and Android devices. I completely forgot about mobile apps. So Bioware wouldn't even have to bundle one with the box, just release the app for it on launch day and BAM problem solved.

EA will never give up a bit of cash for cheap plastic.
 

Emitan

Member
Castor Krieg said:
EA will never give up a bit of cash for cheap plastic.
EA doesn't care if your account is stolen because it's more likely to be banned by them before anyone can even steal it.
 

bjaelke

Member
2ijixyr.jpg

The verdant beauty of Belsavis’ volcanic craters can almost make one forget the galactic horrors imprisoned on the planet.
 

antonz

Member
HarryDemeanor said:
Us Sith folk are becoming outnumbered by the goodie-two shoes. We need more members! The Republic scum must be crushed!
If they will not be turned they will be destroyed.
 

bjaelke

Member
A comment made on this picture.
Okay, for starters, fake screenshot is fake.

Moving on: it's very important to some on the team that the look and feel of characters tend to gravitate to match their classes - this concept of gravity is the important thing. While we do want to allow a certain amount of freedom in letting people choose a visual look for themselves, we also want to be sure that the easy path, the path of least resistance, ends up with people looking like Star Wars. This was, and remains, an important goal for those of us doing itemization.

Along the way, we've tried a few things. Incidentally, 'tried a few things' is one of the reasons we tend not to tell you guys about features until we've tried them out a bit - many ideas that sound good on paper fail in practice, and we prefer to weed those out before, say, people get attached to said failed idea and get angry because we took them out.

One of the things that we tried was gear that morphed when you put it on, so if a Trooper puts on armor statted for a Jedi, the armor would suddenly look like Trooper armor. This ended up being disconcerting to a lot of people playing the game: icons didn't match, for example, and gear that looked lame on you would look awesome on your companion character, which felt pretty sucky when you put it back on you. ('Felt sucky', incidentally, is code for, 'bad designer, no cookie').

Our gear now is settling in a pretty good state, in my opinion. We've taken the coolest and most emblematic armor, first off, and made it class only.

For the rest of the armor, we are following a reasonably standard RPG model of heavy, medium and light. Knights and Troopers both chase heavy, for example, but care about different stats. Armor with Knight-favored stats looks a closer to the Jedi ideal, whereas armor with Trooper stats looks more like the Troopers we know and love.

Yes, you can put on some vaguely 'Trooper-esque' armor as a Knight, but your stats will be terrible, thus the gravity of, you know, being good at your class is going to mean that it's rare.

And let's not forget that there is social value in seeing a Knight in vaguely 'Trooper-esque' armor - you know he's probably terrible at his class, and you probably shouldn't let him tank.


I've been playing our test server a lot lately, and I can tell you right now, people who are concerned about this are worrying too much. Our Knights look like Knights, our Troopers look like Troopers, and our players by and large are ending up with appearances that are appropriate for the class.
Reading about their previous approach with morphing armors, I'm happy that they went with the stats-favored armors instead. Sure people will dress up silly from time to time but no one will be stupid enough to go on the battlefield (twice) wearing the wrong armor.
 

Pollux

Member
You underestimate the power of the Dark Side. If you will not fight, then you will meet your destiny...we need more people on Sith-GAF
 
I hope they let people still wear random things after launch. Reminds me of SWG where you could wear pretty much anything and I would have armor sets that really were just for looks.
 

LowParry

Member
zmoney said:
You underestimate the power of the Dark Side. If you will not fight, then you will meet your destiny...we need more people on Sith-GAF


I'll be there with a few of my friends. Where are the sign ups again?
 
BattleMonkey said:
I hope they let people still wear random things after launch. Reminds me of SWG where you could wear pretty much anything and I would have armor sets that really were just for looks.
I was a master rifleman/TKM and I didn't wear any armor at all because they all affected Mind which was important for a Master Rifleman to
break the game
be good at his class
 

CzarTim

Member
bjaelke said:
A comment made on this picture.

Reading about their previous approach with morphing armors, I'm happy that they went with the stats-favored armors instead. Sure people will dress up silly from time to time but no one will be stupid enough to go on the battlefield (twice) wearing the wrong armor.
That pretty much confirms not being able to transfer stats from one outfit to another ala DCU, which is a shame. I like that. Class specific armor makes sense, but what if I really like the look of a lower level armor?
 
czartim said:
That pretty much confirms not being able to transfer stats from one outfit to another ala DCU, which is a shame. I like that. Class specific armor makes sense, but what if I really like the look of a lower level armor?

Guild Wars 2 will have this. Wear what you want and then attach whatever stats to it. The static-stat-armor model is so last gen.
 

Blackface

Banned
Outdoor Miner said:
Guild Wars 2 will have this. Wear what you want and then attach whatever stats to it. The static-stat-armor model is so last gen.

It really has nothing to do with current gen or last gen. It has to do with preference.

IMO being able to put your stats on any armor is retarded. I like being able to tell what a player has been through by looking at what they have on. I think the visual progression of armor as you become more powerful and as the time period changes.

By allowing you to put stats on any piece of armor it means a huge portion of players are going to be running around looking derps. Which I may not care about, but millions of MMO players do.

That said, SWTOR is going to offer some customization. Although people may have similar gear in geometry and overall look, various things like the details and color will be able to be customized. Which is how I prefer it.
 

Plissken

Member
More MMO's need to copy LOTRO's way of doing cosmetic armor sets. At the very least TOR needs to have dyes that we can use, I don't want to be sitting around Coruscant at lvl 50 looking like a carbon copy of every other Bounty Hunter on the server.
 
Blackface said:
It really has nothing to do with current gen or last gen. It has to do with preference.

IMO being able to put your stats on any armor is retarded. I like being able to tell what a player has been through by looking at what they have on. I think the visual progression of armor as you become more powerful and as the time period changes.

By allowing you to put stats on any piece of armor it means a huge portion of players are going to be running around looking derps. Which I may not care about, but millions of MMO players do.

That said, SWTOR is going to offer some customization. Although people may have similar gear in geometry and overall look, various things like the details and color will be able to be customized. Which is how I prefer it.
The problem with that is everyone ends up looking the same and it destroys immersion, at least for me. I would rather players have complete control over how they look instead of the devs.

If someone wants to run around looking like a clown and they aren't embarrassed then more power to them.

If the devs don't want players running around in a pink Jedi monkey suit, then all they need to do is not put that content in the game to begin with.

Seems like both groups win out in that scenario. Players have the power of choice and devs still maintain some form of control.
 
So I'm planning on playing the Smuggler class, but I'm undecided between the Scoundrel and the Gunslinger specializations. I understand that the Scoundrel has the ability to heal. I don't mind spending some time as a healer, but am I going to be stuck spending 90% of my time in game constantly passing out heals to other players? I'm much more interested in the scoundrel for the stealth and "rogue" like aspects. I've been reading a lot of the gameplay impressions from PAX and it sounds like the Smuggler spent almost all of their time healing.
 

bjaelke

Member
reggieandTFE said:
So I'm planning on playing the Smuggler class, but I'm undecided between the Scoundrel and the Gunslinger specializations. I understand that the Scoundrel has the ability to heal. I don't mind spending some time as a healer, but am I going to be stuck spending 90% of my time in game constantly passing out heals to other players? I'm much more interested in the scoundrel for the stealth and "rogue" like aspects. I've been reading a lot of the gameplay impressions from PAX and it sounds like the Smuggler spent almost all of their time healing.
The smuggler at PAX was set up to show that he is also a viable healer. BioWare had made the consular ranged dps for the event. However, it is the ranged dps that the smuggler is "known" for.
 
Plissken said:
More MMO's need to copy LOTRO's way of doing cosmetic armor sets. At the very least TOR needs to have dyes that we can use, I don't want to be sitting around Coruscant at lvl 50 looking like a carbon copy of every other Bounty Hunter on the server.

Or better yet the Style system in DCUO where you get to keep the look of an item even if you don't own it anymore and can make any item look like anything you have owned as part of a collection. Gives players full customization of their look while also creating a collectible atmosphere to the game as well when it comes to character visuals. Though I can imagine they rather at least have players have a semblance of style rather than let players design their look which can create some very odd looking characters in the game world.

reggieandTFE said:
So I'm planning on playing the Smuggler class, but I'm undecided between the Scoundrel and the Gunslinger specializations. I understand that the Scoundrel has the ability to heal. I don't mind spending some time as a healer, but am I going to be stuck spending 90% of my time in game constantly passing out heals to other players? I'm much more interested in the scoundrel for the stealth and "rogue" like aspects. I've been reading a lot of the gameplay impressions from PAX and it sounds like the Smuggler spent almost all of their time healing.

Sneaky rogue like character is an option for smugglers. The healing part of smuggling is part of their skill tree. The characters are supposed to be fairly flexible in how you can make them, even the two advanced classes for the smuggler don't even mention the class as a healer though you can apparently tweak one out to work as one.
 

Creamwolf

Neo Member
I'm playing consular but I want nothing to do with those Kentucky Derby hats! Hopefully it's possible to be able to just wear a robe/hood like a normal Jedi...

EDIT: I just saw on the site that there were sets with semi-regular looking robes and hoods. *Whew*, haha.
 

Plissken

Member
BattleMonkey said:
Or better yet the Style system in DCUO where you get to keep the look of an item even if you don't own it anymore and can make any item look like anything you have owned as part of a collection. Gives players full customization of their look while also creating a collectible atmosphere to the game as well when it comes to character visuals. Though I can imagine they rather at least have players have a semblance of style rather than let players design their look which can create some very odd looking characters in the game world..

I like the sound of that. I kept old armor sets in my bank when I played WoW, just because I liked the look of them. Plenty of people will just want to wear their Tier sets, but I am sure plenty more will want to differentiate themselves from the crowd.
 

Kintaro

Worships the porcelain goddess
Outdoor Miner said:
The problem with that is everyone ends up looking the same and it destroys immersion, at least for me. I would rather players have complete control over how they look instead of the devs.

Well, talking in the context of this game... its Star Wars. I don't think Jedi or Sith went out of their way to look unique. They were orders/monks. Republic Troopers work in the military. Imperial Agents do the same. The only ones with a bit of wiggle room as Smugglers and Bounty Hunters.
 
Kintaro said:
Well, talking in the context of this game... its Star Wars. I don't think Jedi or Sith went out of their way to look unique. They were orders/monks. Republic Troopers work in the military. Imperial Agents do the same. The only ones with a bit of wiggle room as Smugglers and Bounty Hunters.

Fair enough. The Star Wars IP does at least allow a good explanation for why everyone could possibly look the same, as you've pointed out.
 

Derwind

Member
I don't want to sound ungrateful to BioWare giving us weekly updates to the development of this game but I really, really hate April Fools and I'm kind of disappointed that a perfectly good day for an update was wasted to make a joke. :/

Well, the environments, character models and UI all look improved and I suppose we got to see a glimpse of how a "romance" scene might look between your toon & your CC....

*sigh*

But I still would have prefered something "meatier"; an update with more flesh to it. If that makes any sense???
 

Derwind

Member
BigNastyCurve said:
http://i79.photobucket.com/albums/j150/Moe_2/Darrick_Martin.jpg[IMG][/QUOTE]

Just wondering, is this supposed to make sense? If so, please kindly fill me in on the joke. :)
 

Onagi

Banned
I wanted this game to be awesome, but after the past few BioWare releases (which I personally found disappointing) I just want it to be good. Every time I see this thread hit the first page I get excited, hoping they opened up beta. Today would have been a great day to pull the wool over my eyes.
 

Derwind

Member
You know I hope they bring Grey DeLisle as one of the voice actors in the game, I really liked her voicing Brianni in Kotor2.
 

AtomHeart

Neo Member
Derwind said:
I don't want to sound ungrateful to BioWare giving us weekly updates to the development of this game but I really, really hate April Fools and I'm kind of disappointed that a perfectly good day for an update was wasted to make a joke. :/

Well, the environments, character models and UI all look improved and I suppose we got to see a glimpse of how a "romance" scene might look between your toon & your CC....

*sigh*

But I still would have prefered something "meatier"; an update with more flesh to it. If that makes any sense???

Get a grip, there are 39 weeks left in this year and you missed out on one measly update which probably would have been a developer blog post anyway.
 
zmoney said:
You underestimate the power of the Dark Side. If you will not fight, then you will meet your destiny...we need more people on Sith-GAF

I'll be there most likely. Not going to sign up for anything right now, but I'll most likely buy this on day 1. Definitely playing sith though.
 

Yasae

Banned
Ickman3400 said:
I'll be there most likely. Not going to sign up for anything right now, but I'll most likely buy this on day 1. Definitely playing sith though.
You Turian scum are all the same.
 
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