ferr said:The problem with SWG was that those areas were huge and they were REALLY empty. When you were there, you just thought, "OK, time to leave."
Although, it was cool to see a random krayt skeleton.
I hope they have krayt dragons in TOR. Susceptible to KD/stun, of course
release this game already, damnit
Ignis Fatuus said:Holy shit I just did my first flashpoint. This is so awesome and I've barely scratched the surface.
The ambition behind this game design is breathtaking. I'm not precisely sure how long this beta period will last but I'm sure it will consume my life for the duration.
There's a reason I'm very circumspectly avoiding mentioning any details. I've seen other impressions on the net that have toed the line much more daringly.syoaran said:Just be careful Ignis, the Bioware mod's check GAF for details as well ~ Don't break your ToS if your enjoying it! Mega difficult to not talk about the awesomeness in the game, because theres quite a lot in there for any MMO fan.
September release please...
Jarmel said:Are they sending out alot of invites or is it still just a few thousand?
It's very much a DoT class with a lot of modifiers in the firebug and advanced prototype skill trees.Skirn said:I've watched a handful of E3 videos and I have to say I'm getting pretty excited. Will probably put it on pre-order next week.
Powertech Bounty Hunter sounds like a class right up my alley. Am I right in assuming that it's heavily DoT based?
Fuck you, that's exactly what I didn't want to hear.bjaelke said:RvR has not been discussed yet, but I think there's a good chance given Mythic's influence. PvP is basically a more polished version of Warhammer Online.
bjaelke said:It's very much a DoT class with a lot of modifiers in the firebug and advanced prototype skill trees.
I'd probably wait with pre-orders until they announce details about it. Wouldn't surprise me if they put it on Origin with some tempting bonuses to promote the service.
What's your problem with WAR's PvP?Gvaz said:Fuck you, that's exactly what I didn't want to hear.
Now I want to play TOR even more
Perhaps I came off poorly, but I'm saying that I expected the PVP in this game to stink, but if it's War's PVP then it's not going to stink.bjaelke said:What's your problem with WAR's PvP?
Last I heard they're still targeting 2011.B-Dex said:This is a huge grain of salt but the POS at work has this listed for release on Jan. 2nd 2012. Weird date.
Oh thats pretty common. Kotaku has been shitting all over the gameCzarTim said:Man, I was just listening to the Giant Bomb E3 podcast, and they all pretty unanimously expect it to fail.
When do they talk about it?CzarTim said:Man, I was just listening to the Giant Bomb E3 podcast, and they all pretty unanimously expect it to fail.
Giantbomb and mmo talk is utterly uninformative.GLopez12 said:When do they talk about it?
I'm getting worried this game will be too much like WOW. It just seems like Bioware is hugely dropping the ball if they try to take the instanced PVE/PVP route with this game.
Valru said:Giantbomb and mmo talk is utterly uninformative.
Cannata, who loves WoW, on Weekend Confirmed was really negative about how WoW-like the game was after playing it at E3.
The only hope I have for this game is WAR 2.0 PVP, after 6 years off and on not interested in WoW PVE. Warhammer Online's PVP was spectacular.
Second half of the day zero podcast they talk about it for a good twenty or thirty minutes.GLopez12 said:When do they talk about it?
I think that people do want a Reskinned WoW, I know I do. Just with things being different enough and maybe sci-fi. Oh.. yes, that is TOR.CzarTim said:Second half of the day zero podcast they talk about it for a good twenty or thirty minutes.
It's mostly the same "no one wants to play a reskinned WoW" bullshit. Personally I feel like if there was ever going to be an MMO to compete in the market, it'd be TOR. What others have had half as much content as it at launch?
Either way, BW has to knock it out of the park even for EA to break even.
Its not the same game though. Yes it has some design cues from WoW but not even WoW came up with those. They are just staples of the Genre.Izayoi said:You guys are honestly chill with the playing the same game just with a different skin? I mean, if you plan on playing this for as long as some of you may have played WoW, assuming you didn't play any of the MMO's that WoW was styled after before you started playing WoW, that's like... 12 years of the same game.
Izayoi said:You guys are honestly chill with the playing the same game just with a different skin?
antonz said:Its not the same game though. Yes it has some design cues from WoW but not even WoW came up with those. They are just staples of the Genre.
The common complaint from people quitting WoW is not that they are tired of how MMOs play. They are tired of how Blizzard is handling their game.
People who hate MMORPGs are upset that this MMORPG is, in fact, an MMORPG. There is no point trying to reason with them.antonz said:Its not the same game though. Yes it has some design cues from WoW but not even WoW came up with those. They are just staples of the Genre.
The common complaint from people quitting WoW is not that they are tired of how MMOs play. They are tired of how Blizzard is handling their game.
The real point of their discussion was that The Old Republic has to perform exceptionally well to make up its incredibly high budget, which doesn't even take into account the tens or hundreds of millions EA will spend in advertising. The game can't just do okay--it needs to be a major success, and that's a tall order for any game going up against something that dominates mindshare and has millions of subscribers. Even Star Wars. I'm totally pumped for it, but I think their observations were completely valid.CzarTim said:Second half of the day zero podcast they talk about it for a good twenty or thirty minutes.
It's mostly the same "no one wants to play a reskinned WoW" bullshit. Personally I feel like if there was ever going to be an MMO to compete in the market, it'd be TOR. What others have had half as much content as it at launch?
Either way, BW has to knock it out of the park even for EA to break even.
antonz said:Its not the same game though. Yes it has some design cues from WoW but not even WoW came up with those. They are just staples of the Genre.
The common complaint from people quitting WoW is not that they are tired of how MMOs play. They are tired of how Blizzard is handling their game.
Fair enough, I suppose. I'm sick of the standard point and click MMO style so all of this "it plays like WoW" news has me really worried. It feels like I've been playing the same game for over a decade now and I've just had enough at this point.Cipherr said:Im ok with playing another MMORPG. To a lot of people who 'discovered' the genre with WoW, many of the common MMORPG characteristics and general genre DNA is == WoW like. They dont know any damned better.... So hotbars, questing and killing X for exp to get levels and approach an 'endgame' at max, or near max level is "WoW in a different skin". When in fact, its really nothing of the sort, and is just really the primary building blocks of most MMORPGS as a genre. So theres a lot of mixed messages really, and its hard to really know what someone is saying when they throw out Wow-like or reskinned WoW.
The problem is MMOs that dared to push the boundaries in the end died sad deaths. Galaxies was heavily flawed with its reliance on total sandbox but it offered a ton of things that no MMO dare try now. Everyone cookie cutters down to 8 classes etc.Izayoi said:Fair enough, I suppose. I'm sick of the standard point and click MMO style so all of this "it plays like WoW" news has me really worried. It feels like I've been playing the same game for over a decade now and I've just had enough at this point.
Only the ones that tried to do so with mainstream expectations.antonz said:The problem is MMOs that dared to push the boundaries in the end died sad deaths. Galaxies was heavily flawed with its reliance on total sandbox but it offered a ton of things that no MMO dare try now. Everyone cookie cutters down to 8 classes etc.
GLopez12 said:What I want out of the next MMO is emphasis on the first letter of "MMO" massively. I want the game's world to actually be used and alive in some way. Whether that's RVR or some world PVE is all up to the developer.
antonz said:Oh thats pretty common. Kotaku has been shitting all over the game
Then games should take a different, innovative approach or just not try to compete at all.Cipherr said:I could discuss this for hours, literally because I do agree with you, Id like the same. But Im not terribly sure laying infrastructure for such a type of MMO can be done within reason. Mythic has great ideas for PvP. Dating back to DAoC's design, it was a really remarkable 'idea'.... but when I think back on how that actually played out once the game aged. Man, its alot easier to want a dynamic world w/RvR that matters than it is to do it.
I agree with this. I almost feel like the game is destined to fail, and it makes me worried for Bioware.Azar said:The real point of their discussion was that The Old Republic has to perform exceptionally well to make up its incredibly high budget, which doesn't even take into account the tens or hundreds of millions EA will spend in advertising. The game can't just do okay--it needs to be a major success, and that's a tall order for any game going up against something that dominates mindshare and has millions of subscribers. Even Star Wars. I'm totally pumped for it, but I think their observations were completely valid.
GLopez12 said:What I want out of the next MMO is emphasis on the first letter of "MMO" massively. I want the game's world to actually be used and alive in some way. Whether that's RVR or some world PVE is all up to the developer.
I think a lot of people will agree with me there. It's why a lot of people went to Rift, which seemed to start doing this at launch, but it has since fallen by the wayside for more emphasis on dungeons and raids.
It just seems silly to try to compete with WOW if you're just going to take the same approach of raids and dungeons. And no, spicing things up with some artificial choices and voice acting is not a big enough difference, especially in a genre in which players typically skip storytelling. The game that beats WOW is going to be a game that makes some sort of breakthrough, and it doesn't sounds like The Old Republic is doing that.
This is all especially worrying if you consider Bioware and EA have apparently estimated costs for The Old Republic to be as high as $500 million. That's absolutely insane. I'm now starting to get worried that Bioware is going to be in some trouble if this thing doesn't top WOW, which is a pretty unrealistic goal.
Well, I've got some bad news for you...bill0527 said:So sick of WoW's gameplay
Izayoi said:I've heard in the hundreds of millions for budget as well.
This is going to be the Waterworld of videogames.
Well, I've got some bad news for you...
And TERA! Don't forget about TERA. ;_;GLopez12 said:Yeah, I don't think anyone will even deny that it plays almost exactly like WOW. It sounds like you're better off just waiting for Guild Wars 2.
Izayoi said:I've heard in the hundreds of millions for budget as well.
This is going to be the Waterworld of videogames.
Well, I've got some bad news for you...