WooMilabrega said:There may be hope, Currently 5360 people in 1500 games, and I'd like to think this is peak time. Weird though, since 3 hours ago, it was like 6500~ in 880~ games.
Need one more for a gaf 2v2 lobby, message me or demi. Add me at Milabrega.Mila
i feel like a noob for asking, but what do F1 and spacebar do?fifasnipe2224 said:anyone know where I can see the controls for sc2? I only know shift, f1, and space bar.
:lol :lolaznpxdd said:Haha yeah I semi gaved up after the 2nd attack because I thought we lost for sure. When I saw you started sniping his expos I said fuck it, and started massing MMM.
TurtleSnatcher said::lol :lol
Yea I think if we tried.. we'd be fucking unstoppable because that 1 game I did go roaches early.. and you still went hellions :lol we were pretty much good to go.
That guy even tried rushing me with all his zeals and whatever his partner had in lings.. and still lost to my roaches.. fail.
PhoenixDark said:Just played an epic ffa with Mila, Demi, and Vicarious lol. I'll try to upload it
Milabrega said:When the nukes started raining they just never stopped. Broodlords are amazing, in the FFA just before that I finally had a chance to build them, then thanks to you, I was finally on the receiving end of them. Battle cruisers are now the only unit I haven't had the opportunity to build in a game and coincidentally enough haven't had to face either.
I wish once you were eliminated from an FFA you can drop to spectator to see its conclusion.
mint said:how fast did he get his first hellion out?
I agree it can not be as effective in a 2v2, especially if they are blocked by a choke point and cannot do their harassing job.
Yea 12-16.. i didnt pump any early as I was just waiting for speed upgrades.aznpxdd said:I think when we attacked, I had 6 hellions and he brought about 12 lings?
Yeah I hate how pretty much all the maps in the 2v2 have ramps...
This. I actually mentioned this earlier, siege tank and viking combo. It's unbelievably awesome. And it works so well in TvT.Fragamemnon said:I'm really suprised by how much Roach rushing against Terran I'm seeing even at the 1300-ish ELO levels. I figured by now people would have had it failed enough times that they would try something different.
Edit: Also, aspiriing Terran players looking to shape up their TvT game should start to move away from bio,Banshees, and Battlecruisers and think more about the fantastic control aspects of tanks/vikings. I'm having a lot of success in TvT with BW style tank lines/turrets and vikings for air control. Right now it's definitely the most BW style matchup in the game I think, with the exception of PvP if you are like me and consider PvP to be basically two people throwing overpowered shit at each other and one person winning. :lol
I actually wanted to know in terms of time. Like how many minutes when you had the 6 hellions. Sorry for the confusion.aznpxdd said:I think when we attacked, I had 6 hellions and he brought about 12 lings?
Yeah I hate how pretty much all the maps in the 2v2 have ramps...
mint said:This. I actually mentioned this earlier, siege tank and viking combo. It's unbelievably awesome. And it works so well in TvT.
CharlieDigital said:Not in the beta...haven't played any console/PC games in a loooong time but looking forward to SC2. Brings back fond memories of my dorm days.
KHB (Z) vs TeamEG (T) on Steppes of War (Infestors + Broodlord)
Replay highlights what I guess would be a fairly non-standard Zerg army and tight unit control. Great battles.
Part 1: http://www.youtube.com/watch?v=Qs6Ljkyd7io
Part 2: http://www.youtube.com/watch?v=Oqh55Dwqo4Q
Part 3: http://www.youtube.com/watch?v=-SgsJr_J6q8
it's also not a ZvP game... it's ZvT.CharlieDigital said:I posted it like, not 15 posts up :lolPhoenixDark said:Pretty crazy ZvP game
pt 1: http://www.youtube.com/watch?v=Qs6Ljkyd7io
pt 2: http://www.youtube.com/watch?v=Oqh55Dwqo4Q
pt 3: http://www.youtube.com/watch?v=-SgsJr_J6q8
Insane infestor usage, damn.
when people talk about terran not being as mobile as protoss or zerg, are they referring to the lack of an equivalent to warp gate or nydus network?Hazaro said:Plus the relative immobility of the army.
Lord Phol said:So what's Protoss best anti-air, and any good tactics against Terran and their inpenetrateable bases?
Mass front, with colossus hitting from the sides?
Neither teleporting in or cloaking works any good because of commsite, missile towers and sensory tower >:x
Also, surviving MMM spam is fricking hard!
DemiMatt said:IMO Toss anti air sucks, I was playing toss hardcore since launch and then when u get mass air rushed by anyone its tough to counter. Pheonix are ok, those beam thingies are only good to harass and cariers are very meh. Which leaves Those crystal dudes, archons, and stalkers. Archons are great because of their high shields and high damage and splash, but too expensive. OH ALSO HIGH TEMPLAR, those would be your best bet, but im not sure how much their psi storm does to certain units. Anyways, sstalkers ive done massive amounts vs like bansheesh or mutas and they always go down so quick. Its tough because their ground game is so strong.
As for breaking terran, the thing to do is have a couple zlots with stalkers and focus fire their depot (if your rushing) then run through the line into their base, Colussus are great bcuz if you upgrade their range they outrange stactic D and turrets (much like siege tanks).
You can always have a small squad have a skirmish at the front consisting of zlots and immortals, then use colussusus to come up the side and then blink in with stalkers. I try to do that alot, or if your doing 2v2 and your with terran you can always have them comstat and you can blink, hahaha.
Hazaro said:frag what do you think of Terran being considered a reactionary race right now?
Should they be and does it fit them?
Add-ons and unit construction takes time, more-so due to lack or warpgates and hatches. Plus the relative immobility of the army.
DemiMatt said:IMO Toss anti air sucks, I was playing toss hardcore since launch and then when u get mass air rushed by anyone its tough to counter. Pheonix are ok, those beam thingies are only good to harass and cariers are very meh. Which leaves Those crystal dudes, archons, and stalkers. Archons are great because of their high shields and high damage and splash, but too expensive. OH ALSO HIGH TEMPLAR, those would be your best bet, but im not sure how much their psi storm does to certain units. Anyways, sstalkers ive done massive amounts vs like bansheesh or mutas and they always go down so quick. Its tough because their ground game is so strong.
As for breaking terran, the thing to do is have a couple zlots with stalkers and focus fire their depot (if your rushing) then run through the line into their base, Colussus are great bcuz if you upgrade their range they outrange stactic D and turrets (much like siege tanks).
You can always have a small squad have a skirmish at the front consisting of zlots and immortals, then use colussusus to come up the side and then blink in with stalkers. I try to do that alot, or if your doing 2v2 and your with terran you can always have them comstat and you can blink, hahaha.
Scrow said:i feel like a noob for asking, but what do F1 and spacebar do?
fifasnipe2224 said:Does anyone else have an idea of the controls?
If you hover the mouse over an ability/command it'll show you the shortcut as a pop-up next to the pointer. "A" for attacking is useful, it'll make ur troops move to where you click it and they'll also attack anything unfriendly along the way.fifasnipe2224 said:F1 shows you an idle worker (scv, probe, and drone)
Space takes you to that last announcement or alert made
Those are 2 of the 3 I know of. Does anyone else have an idea of the controls?
Ice Monkey said:you know if they're almost at 10k and don't plan to add more, it's beyond me how this beta could last even three months. We're 7 days from one full month, and they're going to have two more months of the same games over and over? I'm also surprised that if 10,000 was going to be their cap that they haven't unlocked 3v3 and 4v4 yet, and since they haven't yet I can't see them just randomly adding it in the future.
I hate to be so hopeful but I'm already thinking that this could be good news for ALL of us and that they'll just cut the beta even shorter and release the full game in a month or so. It actually seems possible given Browder's comments lately.
QUICK TERRANS! WIN MOAR GAMES SO THEY SAY IT'S BALANCED!
Minsc said:He said they're still working on the campaign, sounded like there was a good 2-3 months worth of testing/patching up to do.
Ice Monkey said:lol lord phol i find it amusing that you say toss needs better AA....for BANSHEES. Sure they can cloak but the observer is the best detector in the game! just select one or two and right click on a banshee and they'll be detected forever.
Unfortunately most of the answers involving trouble with strategies in this game come down to just learning to be more pro. For example, you need to scout with some unit and even if it dies in their base you need to know based on what you saw before it died what units they are massing. As soon as you see the starports with tech labs just mass phoenixes!
Seriously if they are massing that many banshees, 5 phoenix shift clicked onto their entire banshee army along with two observers continually following the last two targeted banshees will make short work of them.
It even goes so far that if they can counter that, then your micro likely isn't good enough. If they have 10 banshees and 6 vikings before they attack and you only were able to get 5 phoenix out the door then you waited way too long before starting production or finding out about it through scouting or you didn't make enough phoenix. If the vikings rip apart your phoenixes then you probably didn't +shields and +attack enough.
Don't forget as toss you need to produce ~7 shield batteries to recharge if they use EMP.
Lord Phol said:And terrans always kick my ass .
Most often about midgame where things look really good at first, countering their advances, taking out their expansions. But then when I'm about to storm their base my whole army fails, and probably some of my microing as well. But i usually manage to take out about a third of their base and most of their troops so it evens up a bit.ZealousD said:Are there any specific strategies that are killing you? How early do you usually die?
Replace the original SC2base back instead of the modified AI one.nilbog21 said:YO can we still watch replays w/ lazylaunch2?
I get the *TEMP* files needed error, so frustrating... :/
Hazaro said:Replace the original SC2base back instead of the modified AI one.
I think.
Also has anyone here shared an account yet?
I've seen some higher ranked players (aka KawaiiRice) borrowing so I'm guessing it is still in the clear?