perhaps, but they're not what won the game. what won the game was doing something unexpected and effective.Ozorov said:He got some maruders/medics i the "final" push i think. At least he got marines/medic
perhaps, but they're not what won the game. what won the game was doing something unexpected and effective.Ozorov said:He got some maruders/medics i the "final" push i think. At least he got marines/medic
General:
* You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player's name in the score screen and choosing Report Abuse or Block Communication.
* You can now view any player's profile after completion of a game by right-clicking on their name in the score screen and choosing View Profile.
* Updated unit and ability tooltips to be accurate in all regions.
* Improved the visibility of units on zerg creep.
* Improved the visibility of team colors for protoss units using warp-in to help distinguish between multiple protoss players.
* Improved the system that handles promotion and relegation between Leagues.
* Improved the Favored functionality to more accurately portray Even matches and display properly in the score screen.
* Improved 2v2 arranged team matchmaking so games are found more quickly.
* Improved replay functionality so missing maps will be downloaded from Battle.net when you view a replay.
* Korea: Improved the logic for the age gate functionality.
Balance Changes:
* GENERAL
o Pathing has been improved so units can now properly block ramps and choke points.
o Made a change to how zerg creep affects doodads, such as trees, to prevent players from seeing the starting location of zerg players through the fog of war.
* TERRAN
o Viking
+ Cost changed from 125 Minerals and 100 Vespene Gas to 150 Minerals and 75 Vespene Gas.
o Ghost
+ Cost changed from 100 Minerals and 200 Vespene Gas to 150 Minerals and 150 Vespene Gas.
+ EMP Round radius decreased from 3 to 2.
o Factory
+ Cost decreased from 200 Minerals and 100 Vespene Gas to 150 Minerals and 100 Vespene Gas.
o Tech Lab
+ Cost decreased from 50 Minerals and 50 Vespene Gas to 50 Minerals and 25 Vespene Gas.
o Reactor
+ Build time increased from 25 seconds to 50 seconds.
o SCV
+ Life decreased from 60 to 45.
o Bunker
+ Build time decreased from 40 seconds to 30 seconds.
o Marine
+ Build time increased from 20 seconds to 25 seconds.
* PROTOSS
o Colossus
+ Thermal Lances damage decreased from 23 to 20.
o Observer
+ Cost increased from 25 Minerals and 75 Vespene Gas to 50 Minerals and 100 Vespene Gas.
+ Build time increased from 33 seconds to 40 seconds.
o Stalker
+ Particle Disruptors damage increased from 8 (+6 Armored) to 10 (+4 Armored).
+ Weapon upgrade damage decreased from +1 (+1 Armored) to +1 (+0 Armored).
o Dark Templar
+ Armor type changed from Biological-Psionic to Biological-Psionic-Light.
o High Templar
+ Armor type changed from Biological-Psionic to Biological-Psionic-Light.
o Dark Shrine
+ Build time increased from 80 seconds to 100 seconds.
+ Cost increased from 100 Minerals and 200 Vespene Gas to 100 Minerals and 250 Vespene Gas.
* ZERG
o Baneling
+ Volatile Burst damage increased from 15 (+20 Light) to 20 (+15 Light).
o Roach
+ Burrowed regeneration rate decreased from 10 to 5.
+ Upgraded burrowed regeneration bonus decreased from +20 to +10.
Bug Fixes:
* Fixed an issue affecting the incorrect assignment of arranged teams to certain Leagues.
* Fixed an issue affecting random teams that caused no points being awarded on wins and too many points being removed on losses in certain situations.
* Fixed an issue involving the Bonus Pool display on the Quick Match and Leagues & Ladders pages.
* Korean client: Fixed an issue affecting the ability for Korean players to properly view profiles. They can now see their League ranking on their profile page.
* Fixed an intermittent UI crash on game shutdown.
* Polish client: Fixed a crash which would happen any time a "Player is no longer being revealed!" message was displayed.
you should learn all races and each unit in themfanboi said:Seems that I have to try learning banelings then...
Scrow said:you should learn all races and each unit in them
Actually in like warcraft 3 you can just hotkey multiple buildings to a single hotkey now and press tab to switch which sets you have selected. So I can have 4 hatcheries set to 1, hit 1, s for select larvae, and now I've got 15 to choose from.fanboi said:How is your quick key setup?
I use 1-3 Hatcherys, the rest for armies.
Kinyou said:What actually happens to the units that are in the network while all nydus buildings get destroyed? Would they just disappear?
Scrow said:ah, that reminds me. has anyone been getting weird graphical glitches since the patch? like odd artifacts with shadows and geometry/vertices shimmering all over the place. seems to happen around hatcheries/lairs/hives
hmm does that happen during the replay as well?Cru Jones said:Sometimes units and buildings flicker in and out. Meaning that sometimes I cant view a unit or I cant see a building I placed. It isnt artifacting or anything, I just lose visability of the unit/building, I can still see the terrain perfectly. It didnt happen to me pre-patch. I guess this is one of those situations where I should be making a bug report. It hasnt affected me too much, but in the heat of a battle when I cant select my unit, it can be a problem hahaha.
The Lamonster said:hmm does that happen during the replay as well?
Ozorov said:Is there any SC2(HD)-commentary besides the ones I'm lookng at now?
Now I've HDStarcraft, Husky, BlizShouter and StarcraftLegacy.
Corum said:Day[9] does commentary/analysis daily on his livestream channel, http://www.livestream.com/striderdoom and check this thread for past videos http://www.teamliquid.net/forum/viewmessage.php?topic_id=104154.
Corum said:Patch notes:
fanboi said:Is banelings a must as Zerg?
chris-013 said:Yes.
I prefer zergs + banelings when I play zerg.
You need to upgrade to hydralisk and expand as much as possible after your initial attack.
Zzoram said:This new patch was a pretty serious nerf to Terran/Protoss and a buff to Zerg (why? Zerg seemed to be the most powerful before the patch).
I'm going to be a Zerg player now.
ZealousD said:My ID remains Zealous.demon. Add me at your earliest convenience.
BTW, I am still taking names for the US 1v1 tourney. If you've changed your ID, note it. If you still want to join in, reply to this post and leave your ID.
ZealousD (Zealous.demon)
Milabrega (Milabrega.milabrega)
Trasher (trasher.trasher)
Pandaman (Panda.craft)
FromTheFuture (Alumus.mosaic)
-COOLIO- (COOLIO.nick)
Wedge7 (wedge.ncn)
TurtleSnatcher (pezradar.gbx)
Zzoram (zzoram.zzoram)
MisterAnderson (VertigoII.vince)
Cheeto (Cheeto.Cheetobandit)
Terproerg (Terproerg.terproerg)
AbortedWalrusFetus (WalrusFetus.aborted)
Procarbine (procarbine.red)
hobart (hobart.hobartaj)
fatty (Robert.fatty)
It's not faster marauders but faster banshees/ravens and cheaper vikings. Time to enjoy this new patch :lolNah Terran I think have gotten more annoying with faster marauders now =[.. also protoss got a big stalker buff.
With the decrease cost of the Factory, Blizzard wants you to progress to using higher tier units quicker.Mudkips said:Huge nerf to terran with the marine build time increase.
I would have like to see something along the lines of "Hellions - don't suck anymore".
Bunkers taking less time to build? Fuck that - give them more armor. They're fucking bunkers and they go down faster than supply depots.
valenti said:It's not faster marauders but faster banshees/ravens and cheaper vikings. Time to enjoy this new patch :lol
Tourney? I can't play until 1030~pm Central time tonight. Maybe I'll be on during afternoon but I have to be out around 7pm.
Dont worry.. he never even plays.DemiMatt said:In other news, EggsAndBacon has officially given up Starcraft II
TurtleSnatcher said:Dont worry.. he never even plays.
Anybody? I haven't gotten a chance to play yet but this is the change that intrigued me the most.The Lamonster said:Has anybody noticed the improvements to pathfinding?
I still see a probe/scv/drone for scouting go off to the side of a ramp if the Terran player choked up. It doesn't even try to go up the ramp unless you tell it to approach it outside of the choke rather than the base.The Lamonster said:Anybody? I haven't gotten a chance to play yet but this is the change that intrigued me the most.
The Lamonster said:Anybody? I haven't gotten a chance to play yet but this is the change that intrigued me the most.
Thanks for doing this again, Mil. I'll update when I get home today!Milabrega said:I've updated the new list: http://www.neogaf.com/forum/showpost.php?p=20461745&postcount=7361
Be sure if you are in the EU beta to note when you give your ___.___ battle.net that you are in the EU beta.
claviertekky said:I still see a probe/scv/drone for scouting go off to the side of a ramp if the Terran player choked up. It doesn't even try to go up the ramp unless you tell it to approach it outside of the choke rather than the base.
No.
NA:
AbortedWalrusFetus --- WalrusFetus.aborted
Ace1991 --- ace.abc
Anomarad --- Anomarad.anomarad
aznpxdd --- deltron.zero
Claviertekky --- claviertekky.exe
Corran Horn --- Corran.horn
DemiMatt --- demi.batsu
Dreams-Visions --- Adrian.adrianj
FromTheFuture --- Alumnus.Mosaic
Halycon --- Halycon.Halycon
Hazard --- Haz.Ard
Hobart --- hobart.hobartaj
Ice Monkey --- Operation.Cwal
Milabrega --- Milabrega.Milabrega
MisterAnderson --- PyroGX.ptmc
nildog21 --- Vautrin.ziz
Pachinko --- abak.pachinko
Pandaman --- Panda.Craft
PhoenixDark --- StonyJackson.phoenixdark
Procarbine --- Procarbine.red
Scrow --- Scrow.gaf
Telosfortelos --- TelosFour.telos
Terproerg --- Terproerg.terproerg
The Lamonster --- Lamonster.zone
Turtlesnatcher --- Pezradar.gbx
valenti --- valenti.valenti
Wedge7 --- wedge.wedge
Xirj --- dot.folder
ZealousD --- Zealous.demon
Zzoram --- Zzoram.zzoram
EU:
PNstyle --- pnSTYLE.dima
Syoaran --- Syoaran.syo
Won --- Won.tollo
CidHighwind89 --- Battosai.blood
fanboi said:This list isn't for the tournement?
Mudkips said:Huge nerf to terran with the marine build time increase.
I would have like to see something along the lines of "Hellions - don't suck anymore".
Bunkers taking less time to build? Fuck that - give them more armor. They're fucking bunkers and they go down faster than supply depots.
No, it's because League of Legends is better. 8PThe Lamonster said:Do any of you guys play Heroes of Newerth? It's pretty damn slick. My name there is TheLamonster.
Just thought I'd mention it here because it doesn't seem to be getting a lot of buzz and StarCraft fans might enjoy it.