Hazaro said:Team Liquid SC II Invitational!
Saturday 8am PST / 11am EST
http://www.teamliquid.net/forum/viewmessage.php?topic_id=117237
The top European players coming together in a tournement!
It will be glorious!
Protoss: Nazgul, White-Ra, HasuObs, Nightend
Terran: Demuslim, Morrow, Strelok, BRAT_OK, Insomnia, FrozenArbiter
Zerg: ret, Zion, Horror, Naugrim, Haypro
Random: TheLittleOne
Pretty much everyone in Europe who is awesome at starcraft.
Going to be AWESOME. Bolded are pro-gamers (that I know). Italics for names I know.
Starts in 3h 20 minutes
hell yeah.Milabrega said:Random users > else.
FACT!
Yeah thats himFragamemnon said:TLO (if it is the same person) had some of the most ridiculous play ever in SupCom, a game that actually had some really good players at the top tier.
Fun games. His TvP on Metalopolis was ridiculous.
aznpxdd said:Damn, I want to see the games you guys are talking about.
Raide said:
fifasnipe2224 said:still looking for a 2v2 partner
FIFAsnipe.fifasnipe
JonAmikar said:I'll be on later tonight if you wanna mass some 2v2's.
Amikar.crust
ZealousD said:So in my spare time, I was thinking of ideas for making a custom map. When the galaxy editor comes out, I want to try and get it out ASAP for GAF games and hopefully even get it popular on battle.net.
The idea I'm liking the most is sort of a "ghost wars" map. Each player controls one ghost. The objective of the game is for one of the players to nuke an objective in the middle of the map. However, the objective is on a piece of high ground that you need a spotter for.
The idea is, players will kill patrolling marines and other players around the map. You kill enemies, you gain minerals. You die, you lose a few minerals. Eventually, you have to save up for a Raven (as a spotter) and a Nuke. To add some depth, cloak and emp are initially unavailable, and you have to decide when or if you want to spend some of your minerals to buy them. There will also be a couple "energy recharge" stations around the map that players can try and contest.
Anybody else liking the idea?
Here are the replays.nilbog21 said:hey is the TL invitational over for today? Where can i find the results/replays? :0
Is there a save of the commentary?darkpaladinmfc said:
Hopefully it'll be up in a day on livestream.com/striderdoomZek said:Is there a save of the commentary?
Milabrega said:This game is fucking epic, TheLittleOne is a fucking hero.
I've done this before in sc1 in a different way. But having two ghosts and EMP (Lockdown) available is a blast. One has nuke ability but has poor marksmanship, the other suffers from nuke ability but is good against enemy marines. The lockdown or in this case the EMP just adds a lot of depth into the tactics. one arms the nuke and the other defends the unit, using lockdown strategically and for each kill you get certain amount of minerals for more nukes. We had a blast with the idea, but it wore out pretty fast, within days.ZealousD said:So in my spare time, I was thinking of ideas for making a custom map. When the galaxy editor comes out, I want to try and get it out ASAP for GAF games and hopefully even get it popular on battle.net.
The idea I'm liking the most is sort of a "ghost wars" map. Each player controls one ghost. The objective of the game is for one of the players to nuke an objective in the middle of the map. However, the objective is on a piece of high ground that you need a spotter for.
The idea is, players will kill patrolling marines and other players around the map. You kill enemies, you gain minerals. You die, you lose a few minerals. Eventually, you have to save up for a Raven (as a spotter) and a Nuke. To add some depth, cloak and emp are initially unavailable, and you have to decide when or if you want to spend some of your minerals to buy them. There will also be a couple "energy recharge" stations around the map that players can try and contest.
Anybody else liking the idea?
Chaos said:
raphier said:I've done this before in sc1 in a different way. But having two ghosts and EMP (Lockdown) available is a blast. One has nuke ability but has poor marksmanship, the other suffers from nuke ability but is good against enemy marines. The lockdown or in this case the EMP just adds a lot of depth into the tactics. one arms the nuke and the other defends the unit, using lockdown strategically and for each kill you get certain amount of minerals for more nukes. We had a blast with the idea, but it wore out pretty fast, within days.
Whats roids? lolJoeMartin said:Mmmmm fully upgraded marines + roids mmmmmm.
You have a link to the wild game?Fragamemnon said:The really wild game was versus Nazgul, but the finals ( <3 WhiteRa, only P foreigner I like ) had some weird things going on from TLO as well.
I'm not a particular fan of TLO's playstyle but it did provide entertaining, non-standard play that sometimes even worked.
don't you mean "mmm"JoeMartin said:Mmmmm fully upgraded marines + roids mmmmmm.
stim packvalenti said:Whats roids? lol