ZealousD said:That's generally referred to as a proxy gateway. It's considered cheese.
Mudkips said:Rushing is the bane of RTS games. And so very few do anything to try to mitigate it.
My suggestion (workers' move speed gets reduced when far away from their own/ally's base) is easy to implement, will give defenders an advantage when it comes to base rushing, and will have little to no effect on other aspects of the game.
ZealousD said:That's generally referred to as a proxy gateway. It's considered cheese.
LaneDS said:Bummer. If it makes any sense, I always tried to do it in a way that wasn't totally obnoxious (i.e. build a thousand cannons in their base), and it was never the crux of my tactics. I'll play nice from now on.
wow, that was incredible :lolCorum said:Excellent game, Artosis vs Voidwards, displaying the strength of sentries in an army composition.
http://www.youtube.com/watch?v=Wwz9hh3Ch8c&playnext_from=TL&videos=Ds6uF_fC248
darkpaladinmfc said:Try to do this all the time. This is a really solid build versus all three races, obviously if you scout something like Mutas you stop making Immortals (And would switch to Stalker/Sentry heavy for example).
DemiMatt said:I remember last night pez and I did that...or was it panda...either way people were salty. :lol
Corum said:Excellent game, Artosis vs Voidwards, displaying the strength of sentries in an army composition.
http://www.youtube.com/watch?v=Wwz9hh3Ch8c&playnext_from=TL&videos=Ds6uF_fC248
Protoss are already nerfed to oblivion.Draft said:I feel like sentries are going to catch the nerf stick. Their force field is crazy.
Chasing scout = bait.JoeMartin said:I don't consider proxying cheesy at all. It's a possible part of the game mechanics for a reason - I don't really consider any style of play cheesy at that.
Winning in SC isn't about :spacehonor: it's about exploiting every weakness and every mistake your opponent makes.
Your opponent doesn't scout, or doesn't keep an eye on the probe you've placed into their base or takes no measures to keep vision around most of his base, cheese it up. They lose, they learn.
Protoss have been hit with the nerf bat in every single patchDraft said:I feel like sentries are going to catch the nerf stick. Their force field is crazy.
Nydus would have helped.TurtleSnatcher said:Burrow with roaches woulda helped there a bit in that artosis battle.. and just a shit ton of zlings
Maybe Zlings and Muta combo .. dunno That is a tough match there.
Cheeto said:Protoss have been hit with the nerf bat in every single patch
HDStarcraft and Husky were talking about some article that said Protoss win rate was about 30-40% (zerg at 50% and Terran at 60-70%). That was 2 patches ago before 2 more nerfs.Won said:No reason to stop now!
JWong said:HDStarcraft and Husky were talking about some article that said Protoss win rate was about 30-40% (zerg at 50% and Terran at 60-70%). That was 2 patches ago before 2 more nerfs.
ZealousD said:Except it actually puts the rusher MORE behind, because they're foodblocked and they have to spend the time building another pylon. And remember, pylon+worker is 150 minerals. You likely aren't losing much more minerals than that by attacking their pylon. In addition, building the forge first means they're behind in the unit count.
ZealousD said:In 2v2, your partner should probably be sending units in anticipation that you'll get hit again. Or at the very least, send units to mid.
ZealousD said:No, actually, it'll make it a bit harder to expand.
ZealousD said:If this strategy really was so safe, Protoss players would be doing it every game. But they don't.
I found the thread about it and got the exact numbers. It's actually based off the top 387 European players which is actually a lot better to use as a test because high level play is what challenges balance.JoeMartin said:What? They're both high then.
duckhunt said:NB Win NB Lose Ratio W/Tot Diff %
Protoss Top 100 637 834 43.30% -13.52
Random Top 100 749 569 56.83% -3.23
Terran Top 100 1681 1118 60.06% 7.46
Zerg Top 100 800 721 52.60% -1.80
Totale Top 100 3867 3242 54.40%
Pachinko said:Anyone have any pointers as to how I can learn to play more aggressively ?
When the server reset I just told the game I wanted more practice, I went 0-5(previously I went 1-4 then 0 for 2 in the ranking and against a friend who made it to silver 1v1 I'm 0-6), didn't even come close to winning any of them.
I quite literally am incapable of multitasking in these types of games , even when I think I have some kind of strategy to send units to pester my opponent I end up getting attacked myself and forgetting about the attack force.
This has been a problem for me with every single RTS I've ever played for the last 10 years, I'm the type of player who likes to just sit and stare at my base and build things and never do anything with them or fail to build things fast enough, what can be done to help this situation ?
Les statistiques par race du Top 387 du 22 mars
NB Joueurs NB Win NB Lose Ratio % Diff %
Protoss 82 3244 2744 54.18% -0.83
Random 18 715 557 56.21% 1.21
Terran 80 2628 2025 56.48% 1.47
Zerg 93 2914 2446 54.37% -0.64
Pour la période du 15 mars au 22 mars pour les joueurs ayant plus de 2000 points.
NB Joueurs NB Win NB Lose Ratio % Diff %
Protoss 26 1545 1233 55.62% -2.28
Random 11 459 327 58.40% 0.5
Terran 36 1361 887 60.54% 2.65
Zerg 27 1039 756 57.88% -0.01
Actually, the numbers were pulled from the guy who made the article.JoeMartin said:Those numbers I posted are pulled from platinum league only.
And I don't know where he's pulling those numbers from because they're no where in the article it claims to be from.
Won said:Still can't get into Zerg. Feels so....I don't know...too plain compared to the other races. :/
I find protoss to be the most plain.. then Terran.. then Zerg :lolWon said:Still can't get into Zerg. Feels so....I don't know...too plain compared to the other races. :/
HotGarbage said:wow, that was incredible :lol
fanboi said:sorry msv for the DTs.
*kisses and hugges*
I expect nothing less than to be totally annihilated. If you don't, I'll call you a noob. So congrats, ggfanboi said:sorry msv for the DTs.
*kisses and hugges*
Artosis needed burrow. It would have totally changed the outcome of those skirmishes.Zen said:Those forcefeilds seem OP :lol
claviertekky said:Artosis needed burrow. It would have totally changed the outcome of those skirmishes.
Ashhong said:you know what, reapers are WAY too fucking cheap. i pray to god Blizzard patches them. protoss doesnt stand a chance with zealots. theyre ridiculously fast.
Ashhong said:you know what, reapers are WAY too fucking cheap. i pray to god Blizzard patches them. protoss doesnt stand a chance with zealots. theyre ridiculously fast.