Once you invite more people than you can accommodate, spectator slots will automatically open up.The Lamonster said:Hey guys, how do I set up a custom game with spectators?
ahhh badass. thanks!Halycon said:Once you invite more people than you can accommodate, spectator slots will automatically open up.
Halycon said:Void ray is the new immortal now?
WAAAAAHA I CAN'T BEAT MASS VOID RAYS instead of OMG IMMORTAL SO OP.
God damn this is like the WoW boards.
I'm going to go out on a limb and blame the gamestop preorders and recent friend wave. There weren't this many complaints about the Void Ray since beta started and it's been nerfed since then.watervengeance said:But you can't deny that Void Rays are indeed very powerful if you're fairly new to the game. There will always be people that complain about the balance issues.
Halycon said:I'm going to go out on a limb and blame the gamestop preorders and recent friend wave. There weren't this many complaints about the Void Ray since beta started and it's been nerfed since then.
God only knows what the release boards will be like.
It is a bit fast but I got used to it pretty quickly.watervengeance said:I wish they would just nerf EVERYTHING. Am I the only one that thinks everything dies too fast in this game compared to SC1? I don't remember building snipes being so easy to do in SC1 compared to SC2.
Maybe I'm just crazy.
The replays are really small, so no real reason some form of cloud saving shouldn't come at some point. Probably won't be there at launch, but whatever!close to the edge said:I think it would be cool if there was something like Steam Cloud in the new Battle.net, so you can access your relays, savegames and maybe also gameplay settings from different computers. I think SC2 will definitely be a game people want to.play on their laptops, netbooks or at a friends' place. You can do it with something like Dropbox as well but it wouldn't be as convenient.
You can go on you're b.net account online and download the game anytime you want.close to the edge said:I think it would be cool if there was something like Steam Cloud in the new Battle.net, so you can access your relays, savegames and maybe also gameplay settings from different computers. I think SC2 will definitely be a game people want to play on their laptops, netbooks or at a friends' place. You can do it with something like Dropbox as well but it wouldn't be as convenient.
close to the edge said:I think it would be cool if there was something like Steam Cloud in the new Battle.net, so you can access your relays, savegames and maybe also gameplay settings from different computers.
10 supply and 11rax fits my timing better.Hazaro said:9 supply
11/12 rax
13 gas
tech lab, mard
rax, rax
tech lab tech lab
spam mards / marines.
Same here. Ive had to end process every time I try to log out since last night.JoeMartin said:Game has serious issues with closing. If I try to exit the game via ingame quit button it locks up my entire computer. The only way to close it safely is to tab out and kill the process.
Deadly said:You can go on you're b.net account online and download the game anytime you want.
Hazaro said:9 supply
11/12 rax
13 gas
tech lab, mard
rax, rax
tech lab tech lab
spam mards / marines.
JoeMartin said:Game has serious issues with closing. If I try to exit the game via ingame quit button it locks up my entire computer. The only way to close it safely is to tab out and kill the process.
Aesthet1c said:Should I feel bad for winning with a 10 pool zergling rush? I usually send out 6 lings as soon as my pool is done to harass, and I feel like they should have something to defend by that time... however sometimes they don't and I just demolish their workers and win the game... normally I would be excited, but I can't help but feel a little dirty for doing it.
Dont feel bad at all. Early harassment is about only advantage Zerg in the initial stages. Terrans will block off their base, reaper rush or use the mmm ball. Protoss will chrono zealots or use a cheese pylon cannon push. After you move up, you wont win many games with the initial rush, but it will harass their economy. Disrupting the economy is a key to winning with any race. You will have to use different tactics later, but you will have your harassment skills polished some.Aesthet1c said:Should I feel bad for winning with a 10 pool zergling rush? I usually send out 6 lings as soon as my pool is done to harass, and I feel like they should have something to defend by that time... however sometimes they don't and I just demolish their workers and win the game... normally I would be excited, but I can't help but feel a little dirty for doing it.
Yep. I use to Void Ray rush to win all the time when I first started the beta. Had to learn how to play SC2 after I kept on losing after winning so many times.LaneDS said:Don't feel bad. But try to make sure you've got other tricks in your hat, because good players will of course shut that down. You might be frustrating people with that tactic, but they've got to learn by failing, same as everyone else.
Aesthet1c said:Should I feel bad for winning with a 10 pool zergling rush? I usually send out 6 lings as soon as my pool is done to harass, and I feel like they should have something to defend by that time... however sometimes they don't and I just demolish their workers and win the game... normally I would be excited, but I can't help but feel a little dirty for doing it.
Make a narrow choke at ramp and hold units to block off for a zerg rush.watervengeance said:My problem is that I don't know how to wall off correctly at all (as a Protoss). If I completely wall myself off, then I give up map control and trap myself inside the base while the zerg multiexpands.
If I don't wall myself off completely, then zergs just run right through.
watership said:Got my beta code, installed, and now i'm some sort of weird patch loop. It patches, then starts again, strange gong, finishes and starts again.
Anyone have this?
Aesthet1c said:Should I feel bad for winning with a 10 pool zergling rush? I usually send out 6 lings as soon as my pool is done to harass, and I feel like they should have something to defend by that time... however sometimes they don't and I just demolish their workers and win the game... normally I would be excited, but I can't help but feel a little dirty for doing it.
Yaweee said:After tons and tons of losses today as Zerg or Protoss, I win my first game as Terran against a Plat player by sneaking Battlecruisers (and a nuke for good measure) =)
Protoss really have a lot of difficulty against BCs. Phoenixes aren't that good (2x (5 damage - 3 base armor of BCs)), Void Rays make fantastic Yamato targets, stalkers fall prey to the Marauder backbone, and both Immortals or Collosi (the two Protoss go-to units against Terran) get torn to shit by BCs.
watervengeance said:My problem is that I don't know how to wall off correctly at all (as a Protoss). If I completely wall myself off, then I give up map control and trap myself inside the base while the zerg multiexpands.
If I don't wall myself off completely, then zergs just run right through.
I get the feeling the total number of players playing ladder matches is just too small right now.scoobs said:So its pretty cool that i'm rank 50 in silver and 100% of the game i play my opponent is favored. And about 50% of those matches are against platinum players for some reason! Fun!
That's a bit better outlined.JoeMartin said:The I'M ALL ABOUT THAT Marauder Opening:
10 Supply Depot - that is, rally the 9th SCV coming out to exactly where you're gonna drop the depot, it'll get there just as you get 100 minerals.
<another scv to 11 food while this is constructing>
11 Barracks - usually I use the same SCV that finished the depot to immediately start the rax, as they're usually placed near each other; again you should be landing right on 150 minerals as the depot finishes.
11 Refinery - hold SCV production until you get your first refinery down; it is important to get the gas down asap and to get 3/3 SCV's on it as this will land you at 28 gas as the rax finishes allowing you to immediately lay down a tech lab.
<3 more SCVs while rax/refinery are constructing getting you to 14/19 food>
14 Tech Lab - Like I said earlier, you'll land on 28 gas as soon as the rax finishes if timed well, allowing you to immediately tech lab.
14 Orbital Command - depending on your timing you may have to wait a few seconds for your 14 SCV to finish even after the rax is done, but it shouldn't affect you too much. By the time you hit 14 food you should be at around 200m/30g, allowing you to both tech lab and orbital command immediately.
<once the tech lab is done you'll have enough minerals and gas to immediately start marauder production; you'll hit enough gas roughly half way through your first marauder to research Concussive Shells as well as queue up a second marauder shortly before the first finishes; as you continue SCV production your economy will ramp up to the point that you can get a second rax down and supporting continual marauder production as well - remember to keep build depots as supply capping yourself will severly hinder the build's viability in early aggression>
From here you can take the build where you want it. When you want to get the second gas/make more raxes/start into factory and/or starport is entirely up to you and where you want to take your build.
I love not being favored. You lose a lot less points and get to see some good play. Plus if you win and see they were a lot higher than you it feels nice. Plus you get like 29 points.scoobs said:So its pretty cool that i'm rank 50 in silver and 100% of the game i play my opponent is favored. And about 50% of those matches are against platinum players for some reason! Fun!
evlcookie said:If anyone else is really shit at this game and just wants to play 1v1 and laugh at how bad we are. Let me know and all me, id should be evl.evlcookie . I mean bad though :lol
I am embarrassingly bad in every way. I will add you when I get on later tonight.evlcookie said:If anyone else is really shit at this game and just wants to play 1v1 and laugh at how bad we are. Let me know and all me, id should be evl.evlcookie . I mean bad though :lol
watervengeance said:My problem is that I don't know how to wall off correctly at all (as a Protoss). If I completely wall myself off, then I give up map control and trap myself inside the base while the zerg multiexpands.
If I don't wall myself off completely, then zergs just run right through.