The Lamonster said:Please correct me if I'm wrong, but are these the best Terran strats against the races?
*scouting*
Yes. Yes it is.
The Lamonster said:Please correct me if I'm wrong, but are these the best Terran strats against the races?
*scouting*
The Lamonster said:Please correct me if I'm wrong, but are these the best Terran strats against the races?
Terran vs. Zerg - MMM ball
Terran vs. Protoss - MMM ball
Terran vs. Terran - mech
Thanks! That should help a lot. I'll try it this evening.Ingeniero said:Those are pretty safe builds and would work most of the times with proper micro and constant macro, there are tons of different ways to go tho, I have been having losts of succes lately with reaper harass, or cloaked banshee rush, helion harras and that kind of things, but sure MMM ball is fine.
Make sure to add a couple of ghosts to your ball vs toss, EMP the sentries and inmortals, helps a lot.
I have won many TvT with the banshee rush, works like a charm in maps were you can escape the rines easily while killing scvs, basically its 1 rax, fast 2x gas, 2x ports with lab, cloak and attack with 4 banshees, pump marauder from rax to counter reaper or early attack, a bunker can help a lot.
Can't deal with void rays yet tho, there are so powerfull, even if I scout them or have the advantage and stop marauder production and switch to marines, its already late, any advice would be appreciated.
I'm a gold Terran btw
gg
ZealousD said:Once you get out of the placement matches, you'll find a rude awakening. Most of the people in the placement matches are of copper/bronze level.
Check your replays. What's your APM?
Ingeniero said:Those are pretty safe builds and would work most of the times with proper micro and constant macro, there are tons of different ways to go tho, I have been having losts of succes lately with reaper harass, or cloaked banshee rush, helion harras and that kind of things, but sure MMM ball is fine.
Make sure to add a couple of ghosts to your ball vs toss, EMP the sentries and inmortals, helps a lot.
I have won many TvT with the banshee rush, works like a charm in maps were you can escape the rines easily while killing scvs, basically its 1 rax, fast 2x gas, 2x ports with lab, cloak and attack with 4 banshees, pump marauder from rax to counter reaper or early attack, a bunker can help a lot.
Can't deal with void rays yet tho, there are so powerfull, even if I scout them or have the advantage and stop marauder production and switch to marines, its already late, any advice would be appreciated.
I'm a gold Terran btw
gg
Fjolle said:Any way to reset the ladder ranking?
I let my friend use my account, and now it's in gold. I'm maximum bronze at the moment
Yaweee said:Nope! You're going to have do things the hard way and be a point pinata on the way down.
Your Matchmaking Rating plummets faster than your league or regular rating do, so throwing a few games (or just losing through regular play) should get you playing Bronze/Silver people soon enough.
JoeMartin said:Really it's a combination of good scouting and just looking for the indicators of a straight void ray tech. Terrans have it the easiest because of scan. If you can't manage to get a unit up into the base for a quick scout building 1 reaper if only occasionally just for this purpose is a GREAT idea too (if you don't want to sac a mule for a scan). Some people try to hide their stargate in a corner of their base as well and it's easy to miss it with scan in general on some maps, so I tend to use reapers for scouting as the game progresses.
Probably the biggest IM RUSHING VOIDRAYS indicator is if your scout or early aggression runs straight into a toss that has cannon choked his own base. Past that just keep some form of aggression on his front door so you can keep an eye on his unit count. If there's an unusually low number of gateway units you can assume that he's either going early robo or early stargate; throw down a scan to confirm, build to counter, continue to keep aggression on his low number of gateways.
Void rays aren't cheap either way and have a long build time, so given that you're doing some proper scouting it will be very easy to get enough vikings to deal with any kind of void ray rush, especially if you drop one of your starports on a reactor.
Ingeniero said:Scouting with reaper sounds good, will give it a try.
Lets say I scout his void rays, or eh cannons in choke so void rays are very likely, I guess stoping marine production and build 3 starport to mass vikings would be a better counter, mass void rays rape marines because of the 7 range, I think this should be lowered to 6.
I just lost to a P, mass cannons on base and natural, I went for tank to early push, went well and killed his natural, I had like 3 tanks and 15 marauder, he hid stargates in base and attacked with 3 VRs and kept on sending reinforcements , since I had 3 rax I massed marines but they died so quick, I build 3 starport but it was too late, mass VRs are so imba.
Thanks for the tips
The Lamonster said:Please correct me if I'm wrong, but are these the best Terran strats against the races?
Terran vs. Zerg - MMM ball
Terran vs. Protoss - MMM ball
Terran vs. Terran - mech
Zefah said:I've been finding a ton of success with a Marine-heavy MMM ball + a sprinkling of Thors. Thors seem to work in a variety of ways against most people. If they focus on your MMM ball, the Thors will do massive damage from behind and decimate their forces. However, a lot of people will try and focus their armies on the Thors since they are easy targets. This allows your MMM ball to attack unmolested, and as long as you have a few SCVs with your army to keep your Thors up, you shouldn't have any problems unless your opponent focus on micro and takes out the SCVs first.
From what I understand, 3 per patch gives the most minerals per minute, but relatively low minerals per minute per peon, and 3 per patch is only a fairly small increase over 2 per patch.-COOLIO- said:what's optimal for a mineral patch, 2 or 3 scvs? i always thought it was 16 per 8 patches but i saw loading screen tip that informed me that it's 3 per patch
-COOLIO- said:what's optimal for a mineral patch, 2 or 3 scvs? i always thought it was 16 per 8 patches but i saw loading screen tip that informed me that it's 3 per patch
mbmonk said:That is pretty clever. I read in a thread on teamliquid that you could set your SCV's to 'auto repair'. In theory the SCVs might see the Thor being damaged and start to repair it automatically. If that works it would reduce the amount of micro you have to do to keep the Thor alive.
The one thing that jumps out at me is High Templars for Protoss. Feedback and Storm could put this to a quick end. First Feedback the Thor ( Could do massive damage if he has a large amount of energy ) and then Storm to finish the Thor off or atleast kill of the SCV's. But that is all theory. One DT could cast both spells if they had enough energy.
Pretty cool though.
Including or excluding the 6 for gas?Ingeniero said:Just keep producing SCVs nonstop, 24 is the saturation point per base, but keep building to send them to new expos...
Ending with 50-60+ SCVs is pretty standard.
Deadly said:Including or excluding the 6 for gas?
lol, awwwfanboi said:Jesus H christ... comp crasched 3 times... gnight EU
It crashes every time I try to Exit Game. I have to kill it from Task Manager.fanboi said:Jesus H christ... comp crasched 3 times... gnight EU
Ingeniero said:30 SCV, 24 on minerals plus 3 on each gas.
Yeah, so glad they got nerfed last patch.Won said:I fucking hate brood lords.
Are crashes happening often to everyone? During loading screen my two opponents weren't even loading and when the game started they both automatically dropped/left. Easy win at least :lolfanboi said:Jesus H christ... comp crasched 3 times... gnight EU
ARGH :lol That was so painfulclose to the edge said:Fun times with EU-GAF this evening. I loved the epic probe rush. :lol
Hmm, I thought they would be higher. I saw some tactics I understand though: proper walling off, scouting, a bit of micro in battles. Oh well, I guess I'm just lower than I thought.ZealousD said:Once you get out of the placement matches, you'll find a rude awakening. Most of the people in the placement matches are of copper/bronze level.
Check your replays. What's your APM?
man i HAAAAAAAAAAAAAAAAAAAAAATE hitting the windows key by accident
i wish there was an option to stop it from minimizing full screen games
It used to be smooth prior to patch 9 - 10 (forgot which one made it worse).dark10x said:They need to work on scrolling smoothness. The game runs at 60 fps (according to fraps), but there is a jerkiness present while scrolling around the map. Definitely irritating as you spend so much time scrolling around the map.
-COOLIO- said:man i HAAAAAAAAAAAAAAAAAAAAAATE hitting the windows key by accident
i wish there was an option to stop it from minimizing full screen games
awwwwwwwwwesomeKamillio said:There is. Somewhere in the options menu, forget exactly where. Probably controls... there's an option to disable the windows key in-game. Very handy
Yaweee said:That other guy says you can turn it off, but in my household it is custom to pop that fucker out with a spoon. No more accidents!
:lolYaweee said:That other guy says you can turn it off, but in my household it is custom to pop that fucker out with a spoon. No more accidents!
same here, why do i even care so much about getting good at this game!?Yoshichan said:So another 18 hours of practice today.
What the fuck.
Good night.
Sarye said:see my bold above
MicVlaD said:It used to be smooth prior to patch 9 - 10 (forgot which one made it worse).