Void Rays are really only a problem in the mirror match, as the only real counter is down the same tech path (Phoenixes out of stargates). Stalkers don't do the job except in mass numbers, and god help them if the VRs are charged up.
As for Zerg, don't underestimate the value of getting a second queen (or more). Their anti-air attack is very good, they can heal each other, and once your opponent has stopped going air they can still be tremendously useful in laying down the Creep Superhighway to the enemy base.
As for Zerg, don't underestimate the value of getting a second queen (or more). Their anti-air attack is very good, they can heal each other, and once your opponent has stopped going air they can still be tremendously useful in laying down the Creep Superhighway to the enemy base.