Attack is usually best, followed by defence, then shields last.joelseph said:Is there any discussion on Protoss tech upgrade priorities? Like, go +attack first then shields? Or Shields, armor then attack?
Attack, then armor if you feel like it. Don't get shields unless you have three forges and excess resources.joelseph said:Is there any discussion on Protoss tech upgrade priorities? Like, go +attack first then shields? Or Shields, armor then attack?
spazzfish said:Man Terran seem to be the bane of my life. Everything just seems so anti Zerg
I'm really trying to incorporate banelings into my early game to take the place of some of the roaches, but I just can't get the little buggers close enough to anything before they just get shot down.
Anyone know an effective ways of getting banelings into a ball of marines/marauders?
Make sure to creep and have speed upgraded. Also having overlords vomit all over the map is pretty useful.spazzfish said:Man Terran seem to be the bane of my life. Everything just seems so anti Zerg
I'm really trying to incorporate banelings into my early game to take the place of some of the roaches, but I just can't get the little buggers close enough to anything before they just get shot down.
Anyone know an effective ways of getting banelings into a ball of marines/marauders?
I can't speak for others, but I always have at least one Raven with my army once I get starports.Zefah said:I assume the best way would be to strategically burrow them underground and wait for the MMM ball to get close. Most Terran players, especially those using an MMM ball, won't be walking around with detectors to spot your burrowed Banelings.
Jokey665 said:I can't speak for others, but I always have at least one Raven with my army once I get starports.
True, but I can deal with sacrificing a Medivac or two to have the safety of detection + point defense drone added to my army. I usually go 2 port 1 tech 1 reactor, so i can still pump medivacs while getting a raven out quick.aznpxdd said:Still, if you are going MMM ball, Medivacs are priority units to produce with your starport.
close to the edge said:Okay, so I just lost to a Terran player (I play Protoss) with a pretty massive army (which I did scout and know about, so it's even more annoying) of Banshees and Vikings. I think my problem is the macro in the later stages of the game. I'm never sure when it's a good time to expand or when I should attack. Usually I'll just expand when the resources in my base start to dry up but I guess that's a little too late. And I think I don't build enough units, usually I'm pretty good at keeping my money low in the beginning of the game but later on, I often forget and then sit on like 1000 crystals and not enough units.
anything like zerg cake?spazzfish said:Thanks for the reply people. I'll look into some of them. I think the burrow idea is ok but too expensive early on.
I think i'll try and use them defensively around the base for now as i've been using the banelings offensively, until i get better at spawning creep everywhere, which admittedly is something i forget to do. Zerg just need so much management all over the place i get in a tiz and spiral into meltdown which results in a combination failure and zerg soup all over my damn screen
In my opinion, that is certainly too late. Once I feel that my current mineral patches are overpopulated with probes, I'll start looking to expand. With a healthy stream of minerals coming in, it usually doesn't hurt the build process too badly. Then continue to make probes at your first nexus so, when the second warps in, you can move a chunk of them to your expo and really up your resource collection rate.close to the edge said:Usually I'll just expand when the resources in my base start to dry up but I guess that's a little too late.
Yaweee said:So has anyone figured out what the fuck to do against early Terran now that Roaches are way harder to use?
Ashhong said:what is the protoss counter to hydras? i couldnt figure it out..
Well microed Colossi near a cliff and off the creep work wonders against Hydras.Won said:Templars or Colossi I guess.
The ONLY way I'd EVER consider Void Rays to be cheese was if the P player has a proxy Stargate right next to your base pumping out VR ASAP, skipping warpgate research and not building any sentry/stalkers. Showing up to a base with 5-6 VRs with Flux Vanes researched (hell, maybe even +1 attack or armor) isn't anything even close to cheese.Oh please, are we really going to argue the semantics of the term "cheese"? Sure it's not as drastic and "all in" as the ones you mentioned, but it's still pretty damned annoying and is highly dependent on whether you scout it in time. If you do scout it in time, then there's a good chance you'll win, otherwise it'll hurt you a lot and possibly lose you the game.
close to the edge said:I think my problem is the macro in the later stages of the game. I'm never sure when it's a good time to expand or when I should attack. Usually I'll just expand when the resources in my base start to dry up but I guess that's a little too late. And I think I don't build enough units, usually I'm pretty good at keeping my money low in the beginning of the game but later on, I often forget and then sit on like 1000 crystals and not enough units.
Yeah in 1v1 I'm constantly paired against gold and platinum players, and I'm silver.Deadly said:I was just paired with someone from gold and we beat 2 platinum guys The matchmaking is going bonkers :lol
The Lamonster said:anything like zerg cake?
Won said:Templars or Colossi I guess.
Ashhong said:what is the protoss counter to hydras? i couldnt figure it out..
My recipe for Zerg soup is:spazzfish said:Now that is an awesome cake, however the ingredients for zerg soup are as follows: cook up a damn mass of porridge, colour/dye it red some how, then proceed to throw it around your room like a crazed madman.
Only then will you fully understand what i see on my screen when my Zerg army comes up against those damn balls of marines.
Chriswok said:Have they just thrown this open to everyone, or have I had a beta invite sitting on my battlenet account for weeks and not realised >.<
The Lamonster said:My recipe for Zerg soup is:
- tons of deployed siege tanks
- marines and mauraders in bunkers
I have no idea how to upload, it is over an hour long. My micro wasnt great, I will admit, but it I was trying to position them correctly. When I would attack a turret, the Broodlords would sort of fan out in their attack pattern on the one turret, at that point is when they would get nailed. A mistake was not a hit or two, my Broodlords would take 4 or 5 hits for a slight mistake. Broodlords are very slow backing out, so even when I tried to back them out after moving a tad too far, they would take some damage. I had Mutas, because they were left over. Once I saw his defenses, I did not make many more.mcrae said:definitly upload the replay if you have time. but otherwise:
-if you have total map control, don't bother attacking till you know you can win. make sure you're building units as you're using them and theres no way he can win, just cause you have more resources.
-imo once you have corrupters and broodlords, you don't need mutas. especially not vs turrets.
- when you've got such an economy advantage, make sure you upgrade everything as much as you can
- if you really wanna rub your econ advantage in, make an extra 40 or so overlords and just send them in while you attack with your 200/200 army, to sop up damage. lol.
a turtle in starcraft should never be the victor in a game.... ever....
The Lamonster said:My recipe for Zerg soup is:
- tons of deployed siege tanks
- marines and mauraders in bunkers
Wow. This is the most retarded and embarassing reply I ever seen in my life. Banelings against siege tanks? :lolNeckbeard said:Hi, my name is banelings. It's nice to meet you, squishy bio-ball.
valenti said:Wow. This is the most retarded and embarassing reply I ever seen in my life. Banelings against siege tanks? :lol
And lamonster said tons of deployed siege tanks. Banelings wont be able to touch any bio unit.Ingeniero said:He said Bio Ball, as in marine, marauder, reaper
Ashhong said:do voids continue to charge up when switching targets? i know they keep their charge if they have it, but do they continue to charge up too?
ChronicleX said:
joelseph said:Thanks for the replies guys. Here I was thinking shields was good to save up for because they recharge and Protoss lack healing. Attack it is, thanks.
hayguyz said:Any idea on this? I checked my battle.net account last night and had Starcraft 2 beta in my "manage games" section with the option to download it. I never received an email about it.
sameThis is the most fun game to lose, it's weird.
All Warp Gates are automatically hotkeyed to W. It is awesome.Protoss are probably the easiest to learn, due to how easy their lategame macromanagement is. Hotkey all of your WarpGates to 5 and you are set. They also have the fewest units, so micro isn't as overwhelming.