MisterAnderson
Member
Why does he keep retreating lol
Really any good level streamer on TeamLiquid.snack said:I'm trying to learn Terran. Anyone have good videos that they can recommend I watch? I got put into Silver league, and I suck pretty hard. I'm more of a Copper league player at the moment.
ICCup ID: Moo[LighT]
Races played: T
Description: Hey What's everyone!
My name is Moo Jae thats why I go by Moo. In BW most people know me as PIMPMOO and iccup as Moo[LighT]. Now I am in VT Gaming with Huk, Attero, GDR, Zerker, Antimage, Kuo, Frank,PainUser hrmm there is more but thats the list for now.
Im playing mostly Terran in SC2. I am in Plat Div 1 #1 for now Terran player. Recently 2-1 Idra and he raged if you want to see that replay go to. http://himan.pl/index.php?a=upload
Ikael said:Today I have discovered what a wonderful unit Phoenixes are. They are like the ultimate anti - cheese unit. Mass mutalisks? Use Phoenixes. Mass void rays? Use Phoenixes. Mass banshees? Use Phoenixes (plus an observer too). I have been able to decimate huge fleets just by doing hit and run tactics with them. Gotta love when they can't focus fire void rays on my units
The change that let them attack when moving helped a lot. Nony has a nasty Phoenix build. It is pretty crazy what he can do with a fleet of Phoenix. Im sure they will see a lot more use, as more people realize they are good units now.Ikael said:Today I have discovered what a wonderful unit Phoenixes are. They are like the ultimate anti - cheese unit. Mass mutalisks? Use Phoenixes. Mass void rays? Use Phoenixes. Mass banshees? Use Phoenixes (plus an observer too). I have been able to decimate huge fleets just by doing hit and run tactics with them. Gotta love when they can't focus fire void rays on my units
Phoenixes are just good AA in general. If you're having trouble taking out Void Rays, you should try to micro the Phoenix that is being focused and move it away from the Void Ray fire. As for Mutalisks, since they deal bouncing damage, the more you have of them, the faster they utterly destroy anything. Phoenixes (and Vikings) are fantastic AA, but they become less effective against Mutalisks since they can only deal with one target at a time.Ashhong said:why are phoenixes good against void rays? whenever i try to use them to counter mutas or voids i get owned. maybe i just dont have enough?
Depends on the charge. At full charge, the void ray will retain it for a while. Anything below will reset it.MisterAnderson said:If you micro a Phoenix away from Void Ray beam range, but that Void Ray switches targets mid charge, does the charge reset or it continues to charge?
Halycon said:Watching the Gosu replay.
HOLY MOTHER OF GOD THAT IS SOME VR MICRO.
Toss went VR. It's all good.Won said:That Terran player sure is an ass. :lol
Not much you can do on 6 pool cheese rush on small maps, unless you go cheese as well. You could have sent your workers around your base until your lings popped and killed his lings. You may have been able to get back in it, but looks like he was going for an all in cheese rush. Unfortunately when people do this, there isnt a lot you can do as any race. I would have just said nice cheese and left.MisterAnderson said:I've never been very bitter about the game until now; literally nothing I could have done to avoid this loss aside from 6 pooling myself and doing the exact same cheese unless I'm mistaken. I did a standard 13 pool opener, and scouted him with a Drone when I made an Overlord at 10 supply. Was going to go into Speedlings. He had 6 lings in my base before my pool was even finished. I could have defended with my Drones better but it wouldn't have mattered, enough damage would have been done to my workers and he was going to just keep pumping lings into my base.
Any advice?
http://www.megaupload.com/?d=XZQVHH8Q
The only thing I can think of is I guess I could have ran my workers around in circles until my Lings popped and then attacked with my 6 lings and drones at the same time. But even that seems like I'd be kind of screwed and far behind by keeping my workers off the minerals for so long. But I guess maybe not since he would also be behind if I stopped his cheese. Dunno.
I used to 6 pool all the time, and one thing that always worked against me was early scouting. Send one of your first drones to his base , if you see him building an early pool then set down your own pool and get a spine crawler. Also, if you see them building a late pool you can 7-8 pool and catch them by surprise.MisterAnderson said:I've never been very bitter about the game until now; literally nothing I could have done to avoid this loss aside from 6 pooling myself and doing the exact same cheese unless I'm mistaken. I did a standard 13 pool opener, and scouted him with a Drone when I made an Overlord at 10 supply. Was going to go into Speedlings. He had 6 lings in my base before my pool was even finished. I could have defended with my Drones better but it wouldn't have mattered, enough damage would have been done to my workers and he was going to just keep pumping lings into my base.
Any advice?
http://www.megaupload.com/?d=XZQVHH8Q
The only thing I can think of is I guess I could have ran my workers around in circles until my Lings popped and then attacked with my 6 lings and drones at the same time. But even that seems like I'd be kind of screwed and far behind by keeping my workers off the minerals for so long. But I guess maybe not since he would also be behind if I stopped his cheese. Dunno.
PillowKnight said:I used to 6 pool all the time, and one thing that always worked against me was early scouting. Send one of your first drones to his base , if you see him building an early pool then set down your own pool and get a spine crawler. Also, if you see them building a late pool you can 7-8 pool and catch them by surprise.
Either that, or really good drone micro, drone's stand up really well against zerglings.
On small maps is really the only times you have to worry about it much. I wouldnt adjust every small map Zerg game to compensate against it, just try to send out a drone to scout it earlier. Not sure if this is right or not, but I send out the first drone that hatches and not once from my starting pool of drones. If I see someone cheesing like that I will just quit out and move onto someone who isnt trying to use early cheese. I take straight up losses hard, but I dont let cheese losses bother me. I just down half my beer and move on. :lolMisterAnderson said:Early scouting like that is definitely an option but taking a worker off minerals that early on can really slow you down. Obviously it could have probably saved me if I scouted it out earlier so I could have adapted and dropped my pool asap, but it just seems wrong to have to sacrifice my economy every game just in case a Zerg opponent is 6 pooling. Maybe I should do it whenever I'm against Zerg just in case.
MisterAnderson said:Early scouting like that is definitely an option but taking a worker off minerals that early on can really slow you down. Obviously it could have probably saved me if I scouted it out earlier so I could have adapted and dropped my pool asap, but it just seems wrong to have to sacrifice my economy every game just in case a Zerg opponent is 6 pooling. Maybe I should do it whenever I'm against Zerg just in case.
MisterAnderson said:I've never been very bitter about the game until now; literally nothing I could have done to avoid this loss aside from 6 pooling myself and doing the exact same cheese unless I'm mistaken. I did a standard 13 pool opener, and scouted him with a Drone when I made an Overlord at 10 supply. Was going to go into Speedlings. He had 6 lings in my base before my pool was even finished. I could have defended with my Drones better but it wouldn't have mattered, enough damage would have been done to my workers and he was going to just keep pumping lings into my base.
Any advice?
http://www.megaupload.com/?d=XZQVHH8Q
The only thing I can think of is I guess I could have ran my workers around in circles until my Lings popped and then attacked with my 6 lings and drones at the same time. But even that seems like I'd be kind of screwed and far behind by keeping my workers off the minerals for so long. But I guess maybe not since he would also be behind if I stopped his cheese. Dunno.
Ashhong said:duh, fake proxy would have saved you
Y2Kev said:How do you counter mass Carriers with zerg? I'm so frustrated. They had like 7-8 carriers (fully upgraded I'm assuming) and I had like 10+ fully upgraded corrupters, which I thought was the top antiair zerg unit. Obliterated. Was I just not using enough?
ChronicleX said:Yep. You should of got your Zerglings to make a pylon at the side of your base to spam Marines. After that you should of evolved them into Void Rays to to make a forward expansion with your Hydra's. Once that is set up make some nukes at your Hatchery and send in the Probes.
Ah, I see what you did wrong here. You should have did a fake all-in drone rush! See, first move all your drones to an area he won't scout. Then, when he reaches your base and sees no drones, he'll fear for his life and pull back to defend against a drone rush that isn't coming. Then, you can easily take the lead while that nub is sitting around like a fool.MisterAnderson said:I've never been very bitter about the game until now; literally nothing I could have done to avoid this loss aside from 6 pooling myself and doing the exact same cheese unless I'm mistaken. I did a standard 13 pool opener, and scouted him with a Drone when I made an Overlord at 10 supply. Was going to go into Speedlings. He had 6 lings in my base before my pool was even finished. I could have defended with my Drones better but it wouldn't have mattered, enough damage would have been done to my workers and he was going to just keep pumping lings into my base.
Any advice?
http://www.megaupload.com/?d=XZQVHH8Q
The only thing I can think of is I guess I could have ran my workers around in circles until my Lings popped and then attacked with my 6 lings and drones at the same time. But even that seems like I'd be kind of screwed and far behind by keeping my workers off the minerals for so long. But I guess maybe not since he would also be behind if I stopped his cheese. Dunno.
Ashhong said:duh, fake proxy would have saved you
FromTheFuture said:Ah, I see what you did wrong here. You should have did a fake all-in drone rush! See, first move all your drones to an area he won't scout. Then, when he reaches your base and sees no drones, he'll fear for his life and pull back to defend against a drone rush that isn't coming. Then, you can easily take the lead while that nub is sitting around like a fool.
It's the latest strategy I've been developing. I wasn't going to release it, but it was too genius to contain. You too can be a mastermind now.
Works every time0% of the time
Ashhong said:nah, all he had to do was not build a spawning pool, and they would think he built a second hatch near their base and put the pool there!
Y2Kev said:How do you counter mass Carriers with zerg? I'm so frustrated. They had like 7-8 carriers (fully upgraded I'm assuming) and I had like 10+ fully upgraded corrupters, which I thought was the top antiair zerg unit. Obliterated. Was I just not using enough?
ChronicleX said:You mad? You can not play zerg without a spawning pool nub, you need at least 6 pool, though most people get 13/14 of them.
Y2Kev said:How do you counter mass Carriers with zerg? I'm so frustrated. They had like 7-8 carriers (fully upgraded I'm assuming) and I had like 10+ fully upgraded corrupters, which I thought was the top antiair zerg unit. Obliterated. Was I just not using enough?
What about building 14 Spawning Pools? Dude, I think you just revealed the next ChronicleX build in the works!Ashhong said:oh...damn i think i saw that once, on some pro shoutcast like hdh, where they build 14 pools. confused the fuck out of Whitera
Ashhong said:oh...damn i think i saw that once, on some pro shoutcast like hdh, where they build 14 pools. confused the fuck out of Whitera
FromTheFuture said:What about building 14 Spawning Pools? Dude, I think you just revealed the next ChronicleX build in the works!
They'll be like "There's no way I can kill all these Spawning Pools!" and GG right there. Brilliant!
FromTheFuture said:What about building 14 Spawning Pools? Dude, I think you just revealed the next ChronicleX build in the works!
They'll be like "There's no way I can kill all these Spawning Pools!" and GG right there. Brilliant!
ChronicleX said:Don't be so modest about yourself.
ChronicleX said:Don't be so modest about yourself.
In all seriousness, I think the problem what what happened is that you let all your Drones die before your Zerglings popped. What you wrote is correct, you should have been stalling until you had some Zerglings out, and then you would have outnumbered his troops even if you had less Zerglings. Also, if you could have stalled long enough, you would have had a Spine Crawler out. You could have toyed with his Zerglings, bounced back and forth away from them, and when they attacked your buildings, you could start attacking his Zerglings back.MisterAnderson said:I've never been very bitter about the game until now; literally nothing I could have done to avoid this loss aside from 6 pooling myself and doing the exact same cheese unless I'm mistaken. I did a standard 13 pool opener, and scouted him with a Drone when I made an Overlord at 10 supply. Was going to go into Speedlings. He had 6 lings in my base before my pool was even finished. I could have defended with my Drones better but it wouldn't have mattered, enough damage would have been done to my workers and he was going to just keep pumping lings into my base.
Any advice?
http://www.megaupload.com/?d=XZQVHH8Q
The only thing I can think of is I guess I could have ran my workers around in circles until my Lings popped and then attacked with my 6 lings and drones at the same time. But even that seems like I'd be kind of screwed and far behind by keeping my workers off the minerals for so long. But I guess maybe not since he would also be behind if I stopped his cheese. Dunno.