When can we watch replays together? Did they give us any information about it?
never
When can we watch replays together? Did they give us any information about it?
When can we watch replays together? Did they give us any information about it?
I don't think I could make it even to Diamond if Nestea himself were coaching me.
P.S. These Sony earbuds that kind of wrap around your entire ear cannot survive being thrown against a wall. Just FYI for everyone out there.
Korean ladder so hard.
Got into diamond finally as zerg -- every game is 2base allins except from zerg, when it's 1-base allins.
That actually sounds amazing for practicing. If my ladder opponents consistently used a small number of builds against me, I'd get so good defending against those builds.
I had 2 ladder games for the first time in about 10 weeks. I feel like i might go back to zerg. It's much easier to just wing it with zerg, with protoss i feel like i need some sort of plan. With zerg i just react as the game goes on and things work out.
Just finished up my finals so I got online to play some ladder and enjoy myself since it's been a bit; I really just didn't want to deal with ladder rage from my opponents today. :/
1 Base baneling without even making lings to deny scouting? RAAAAAAAGE when I build a strong wall and 4 cannons.
Zerg is the most reactive race, so that sounds about right. Make sure you scout a lot so you know what to react to.
I personally get forge on 13 because I like being able to get the cannon up just a little bit faster in case of fast pools.
I try to avoid doing FFE because i simply can't resist the temptation to cannon the zerg. I often end up cannon rushing their nat and 3rd lol (need to watch less incontrol).
I personally get forge on 13 because I like being able to get the cannon up just a little bit faster in case of fast pools.
You should learn to FFE; There's a reason ~0% of pro PvZ's involve anything but FFE.
14 Forge is safe against 6pool. Your 9 scout should spot it in time even on 4 player maps to put your 2nd pylon in your base and get a cannon up in your mineral line (surround it with hold position Probes if Zerglings go for your Probes instead of killing the Forge). At that point, get a Gateway ASAP, take Gas after, then do a 4gate.
I have serious issues with that solution. I don't think any response to a fast pool that gives up your first pylon, the forge, and your natural will work against zergs who know what they're doing. It essentially resets the game and forces a gateway opening from P which is a massive advantage to the zerg. They just have to not fuck up and they're massively ahead. I personally cut probes and fully wall off when I scout early pools.
I have serious issues with that solution. I don't think any response to a fast pool that gives up your first pylon, the forge, and your natural will work against zergs who know what they're doing. It essentially resets the game and forces a gateway opening from P which is a massive advantage to the zerg. They just have to not fuck up and they're massively ahead. I personally cut probes and fully wall off when I scout early pools.
Second page, really?
I guess e-sports really IS dead.
Don't forget that I can't watch replay with my friends. That's huge and e-sports breaking.i blame terran overnerfing and no lan :/
Don't forget that I can't watch replay with my friends. That's huge and e-sports breaking.
I'm making Firefall eSports. Too busy to waste time on SC II since Blizzard doesn't care about anything.
Yes. Wreckin fools all day.Are you in the beta for firefall?
Breadth of Gameplay in SC2http://www.teamliquid.net/forum/viewmessage.php?topic_id=321242
This post is really good.
Breadth of Gameplay in SC2
A Mapmaker's Perspective on Improving SC2: "Less Resources per Base"
by Barrin
Good read. He brings up the other point of interest which is more time spent per mineral patch/more return per, but I think that could go along side 7m2g.
Mainly because SC II is broke as shit with awful units.It's a good read, and I agree that lower worker populations/more bases design would be better than how SC2 works now. But I disagree that it'll have a particularly large effect effect like he would want it to.
Mainly because SC II is broke as shit with awful units.
Well yeah, SC2 has too few ways to control space to make it play like broodwar. I think that will be better in ZvT in HotS, but so far it looks like PvT, PvZ, PvP, and mybe ZvZ won't. Oh well, fingers crossed.
I am happy with the way ZvZ is now.
Breadth of Gameplay in SC2
A Mapmaker's Perspective on Improving SC2: "Less Resources per Base"
by Barrin
Good read. He brings up the other point of interest which is more time spent per mineral patch/more return per, but I think that could go along side 7m2g.
It's not SC II vs BW. It's that SC II has many many areas to improve on that BW addresses already. The things that allow BW to be BW are not present in SC II.It's time people get over the fact that SC2 is not BW. As the game evolves and becomes more complex, these arguments will become less prevalent imo.
I'm certainly no fan of Colosuses and other kill-everything-fast units, but let's see where the game goes this year and next year
I hate all mirrors, but especially PvP because it's so awful. Either you 4gate or you go for more colossus than the oter guy.
TvT is good because strategy, tactics, and positioning play a huge part in the matchup. PvP turns into either "Derp I have one more Stalker" micro battles or "hurr I have 1 more Colossus" and ZvZ becomes "I made lings when you made Drones, you lose" or Bane micro battles.
Red Bull LAN - Sheth vs Protoss Training: Trying to figure out ZvP against Air toss -> 3 base P
Stream is up, will be up in a while. Sheth vs JYP right now Bo5?
JYP with some really great VR control. He really knows what they are capable of.
It's not SC II vs BW. It's that SC II has many many areas to improve on that BW addresses already. The things that allow BW to be BW are not present in SC II.
I was mostly talking about watching it. PvP has gotten a little better because people rarely 4Gate anymore, but it's still down the list as far as entertainment goes. ZvZ can be exciting because it's a very fragile matchup and there's almost always something happening, but meh.I do very well at pvp on the ladder and i never 4 gate (literally have never done one) or build collosus ever. My go to play is stargate play (void ray or phoneix into carriers) with immortals.
I don't think that is an accurate description of PvP or ZvZ. Also are we talking about watching or playing the game? Because that changes the discussion quite a bit.
I just don't feel it's advancing fast enough with the foundation it has to work with.The problem with that argument is that the things that allow BW to be BW took years to foster. SCII has been out for less than two years.
Nix why aren't you at Toronto meetup
TvZ is my favorite to watch, followed by PvZ.
My favorite to play is PvZ.
I hate all mirrors, but especially PvP because it's so awful. Either you 4gate or you go for more colossus than the oter guy.
Blink stalkers, phoenix or chargelot archon openers?I hate all mirrors, but especially PvP because it's so awful. Either you 4gate or you go for more colossus than the oter guy.
Blink stalkers, phoenix or chargelot archon openers?
PvP is unique because literally every tech path is viable and every unit can be built without being 'wrong'. 200/200 compositions could have any unit as part of them. Even carriers are viable in the matchup!