CEO of Blizzard in front of me. Can't think of anything to say besides thanking him for WCS and to nerf fungal.
CEO of Blizzard in front of me. Can't think of anything to say besides thanking him for WCS and to nerf fungal.
CEO of Blizzard in front of me. Can't think of anything to say besides thanking him for WCS and to nerf fungal.
What I've heard is that fungal wont work on units like HT, Ghost and Infestors. So it's not really a nerf...
Lol he bailed. Fuck roots.Ground fungal unchanged, air fungal same damage but root is changed to 35% slow.
Fixed game. Haz tell the ceo what to do.
Lol he bailed. Fuck roots.
ROOOOOOOOAR. Oh god my ears its so loud.
No gsl or ipl thread right?
Ground fungal unchanged, air fungal same damage but root is changed to 35% slow.
Fixed game. Haz tell the ceo what to do.
How about remove the entire rooting effect for both air and ground.
Dumbest spell design in the entire game.
Ground one has to remain because of blink stalkers, which they would never remove (and shouldnt)
Ground one has to remain because of blink stalkers, which they would never remove (and shouldnt)
I realize that and I said already in the current WOL form, no root fungle would mean zerg would never stand a chance against toss and blink all ins, but we have a whole new expansion to work with here where you can change and introduce more spells and units than just adjusting numbers in a txt file. Rework or re-introduce a new spell, do something with blink stalker where they can retain their blink but without the need to have this boring spell to stop them.
The entire game shouldn't suffer because they need something for one situation in one match up.
2013 is a year of change and refocus for me. This starts with announcing I have left my co-host role on @LiveOnThree
@SirScoots @LiveOnThree Ach, twas such pleasure not being the oldest guy in esports Good luck in your future endeavours my good man.
It fascinates me how Blizzard doesn't even try to fix stuff like Fungal. No one at Blizzard gives a shit about this game and they would rather let it rot than putting work into it. It's pretty sad.
I realize that and I said already in the current WOL form, no root fungle would mean zerg would never stand a chance against toss and blink all ins, but we have a whole new expansion to work with here where you can change and introduce more spells and units than just adjusting numbers in a txt file. Rework or re-introduce a new spell, do something with blink stalker where they can retain their blink but without the need to have this boring spell to stop them.
The entire game shouldn't suffer because they need something for one situation in one match up.
Uhh, the standard response to 2 base blink all ins is ling/roach and it stomps blink all ins, nerfing fungal wouldn't change up how people play in that situation.
Just found out that Phoenix Dark has me on ignore
WHY MAN, WHY
I'm gonna kill you ._.Because you are a racist and he is a black man.
Just found out that Phoenix Dark has me on ignore
WHY MAN, WHY
Oooooh :3Uhhh no I don't. My username is PhoenixDark, no space between the words
Take a freedom fry as commission.corran, msg me whenever your online; i did the trade
Holden doesn't know about those, or 911Take a freedom fry as commission.
Terran
1. Redesign Thor ability/Raven seeker missile
2. Push early game Reaper a bit more
3. Hellbats better against melee units, not necessarily better vs. Ranged.
4. We'd really like to see more Medivac usage like we saw in Wings for a time in the past. Currently thinking on a cooldown based speed booster ability.
5. Buff Bio in the late game - with the addition of new units in HotS, we feel Bio in the late game is a bit weak.
6. Buff mech in general - we'd like to maybe test combining the vehicle and air upgrades at the armory.
Zerg
1. Hydralisk movement speed upgrade to Lair
2. Mutalisk buff to speed and/or acceleration
3. Ultralisk changed to be good vs. all ground
4. Nerf Infestor quite heavily
5. Make it easier to unburrow and reposition Swarm Hosts
Protoss
1. Redesign Voidray - we're currently thinking of having the player choose when to activate the charge up ability.
2. Oracle - pulsar beam would now overlap too much with the new Voidray, so we'd like to change the Oracle to be more of a worker harasser.
3. Buff DTs not necessarily for the DT rush case, but to have DTs more often in the late game.
4. Nerf Vortex - we don't like how all or nothing this ability is in Wings, and with new unit adds, we feel we can remove or phase out this ability.
5. Fix Tempests to not counter all late tech Zerg. We currently don't like how Zerg can't go Tier 3 units if Tempests are in play.
6. Make Voidray + Phoenix + Oracle combo a viable strat overall.
We have a hots thread sir.major patch for hots
http://eu.battle.net/sc2/en/forum/topic/5966979955
im liking toss+zerg but terran seems scary as hell so does mutalisk speed --;
It's so easy to miss it though, since it's in gaming discussion :/We have a hots thread sir.
And since it never gets bumped since yall post here.It's so easy to miss it though, since it's in gaming discussion :/
I'm free from doing what I want!
but ya, i know you guys don't have much freedom in that country.
Well, thanks to that country you have any fucking freedom at all.
That country wouldn't exist without mine.
... wowYou wouldn't exist with out me if you get my drift.
You wouldn't exist with out me if you get my drift.