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STEAM- Announcements & Updates 2011 Edition |OT2|

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Echoplx

Member
morningbus said:
I'd be surprised if it went on sale before the next big sale, like Thanksgiving or Winter.

Also, I imagine it'll only go down to $5, or so, as Double Fine recently got the rights back from Majesco and put in some good work to bring the port up to snuff.

It seems likely considering it just got an update.
 

Blizzard

Banned
Sophuis said:
The first person perspective just messes me up, especially when hanging from something and with a face full of wall/pipe. When moving, generally I miss jumps, I have to slow down, and I have to completely stop to even use that hint system safely. Using it while in motion makes you run in the direction of your next objective, which is usually across a large gap and means you're going straight off the damn rooftop. The roll thing doesn't always work for me either and that slows the pace down too.

Since I have my pad plugged in, the tutorial exclusively shows the pad keybinds and I couldn't even figure out what the kb/m controls were. Playing this with a pad is not how I like it.

And the cops are a pain. Suddenly being forced to fight, while you were constantly running before is just too jarring and getting shot at from three directions while figuring out how that disarming stuff worked again isn't fun.

I remember reading that the idea behind the game was to keep in constant motion, and I'm just not getting there.
Some things that might make it less frustrating for you, sort of in order:

* Unplug your pad if that's an option, so the game will show you the proper keybinds.

* While hanging, you should be able to look around with the mouse on most pipes, so you can at least get an idea of what's next to you. Typically pressing A -> jump or D -> jump will make you switch pipes easily, but there are a couple of pipes that are annoying to jump between. For long jumps off buildings at pipes, you may want to use slow motion (R) shortly before the jump.

* I still miss rolls while landing sometimes. It should be pure timing that gets easier with practice, though. I think if you press it at the last second it may fail, so pressing it slightly earlier could help.

* For cops, make sure you turn the difficulty to easy. This will make combat easier and bullets should hurt you less, which may let you just ignore the cops and run behind obstacles in a lot of cases. If you feel you have to fight, one easy tactic to taking down isolated cops is to run, slide, and kick them in the groin. They'll double over, and you can use A or D to circle behind them. Just AFTER they stand back up, press disarm to immediately break their neck and take the gun. If you feel it's impossible to isolate a guard and you HAVE to take him out, try running, slide kicking, then backing up and running away. They should die after a few slide kicks. Also you can occasionally use slow motion (R?) to help you with the disarm timing, if you want to do the face-to-face disarm.

* You can keep in motion a lot of the time, once you become more familiar with the level layout. But yes, the first time through the game, it may be hard to avoid cops since you're not sure where you're going. I assume you're playing it with the red highlighting on. That SHOULD help give you hints in several places so you know where to keep running and jumping.
 

morningbus

Serious Sam is a wicked gahbidge series for chowdaheads.
3chopl0x said:
It seems likely considering it just got an update.

Actually, thinking about it some more, it may go on a sale for a weekend in October. It would be kind of fitting, especially near Halloween.

It will certainly be its cheapest in November or December, though. So if you're doing it just to double-dip, wait for then.
 

MNC

Member
IamMikeside said:
Thanks for the positive feedback, all :)


just to announce - if you've had a reply from me, I've put a code (or in a couple of cases, codes) aside for you - other than that I'm all out

thanks for playing, guys :)
You msut have some kind of GTX580 code with my name on it D:
 

Bakphoon

Member
I wanted to buy Psychonauts today because i saw it was advertised here and it seems to be a good game. I went on the store page and "You own Psychonauts already"
 

Sophuis

Neo Member
Blizzard said:
Some things that might make it less frustrating for you, sort of in order:

* Unplug your pad if that's an option, so the game will show you the proper keybinds.

* While hanging, you should be able to look around with the mouse on most pipes, so you can at least get an idea of what's next to you. Typically pressing A -> jump or D -> jump will make you switch pipes easily, but there are a couple of pipes that are annoying to jump between. For long jumps off buildings at pipes, you may want to use slow motion (R) shortly before the jump.

* I still miss rolls while landing sometimes. It should be pure timing that gets easier with practice, though. I think if you press it at the last second it may fail, so pressing it slightly earlier could help.

* For cops, make sure you turn the difficulty to easy. This will make combat easier and bullets should hurt you less, which may let you just ignore the cops and run behind obstacles in a lot of cases. If you feel you have to fight, one easy tactic to taking down isolated cops is to run, slide, and kick them in the groin. They'll double over, and you can use A or D to circle behind them. Just AFTER they stand back up, press disarm to immediately break their neck and take the gun. If you feel it's impossible to isolate a guard and you HAVE to take him out, try running, slide kicking, then backing up and running away. They should die after a few slide kicks. Also you can occasionally use slow motion (R?) to help you with the disarm timing, if you want to do the face-to-face disarm.

* You can keep in motion a lot of the time, once you become more familiar with the level layout. But yes, the first time through the game, it may be hard to avoid cops since you're not sure where you're going. I assume you're playing it with the red highlighting on. That SHOULD help give you hints in several places so you know where to keep running and jumping.
Thanks man. I'll give these a shot.
 

Sarcasm

Member
Sophuis said:
Thanks man. I'll give these a shot.


You really only required to fight one person in the game.

Also the roll thing is timed thing you can't just jump and right away hold the button (kb its shift)..you have to time it like he said.



For me it was mouse sensitivity too high even when the game mouse was set to min.
 

morningbus

Serious Sam is a wicked gahbidge series for chowdaheads.
UnluckyKate said:
Okay, tricky question. Xbox360 controllers supported to play Psychonauts on OSX ?

I believe the 360 has compatible drivers on the Mac. Psychonauts doesn't have "full 360 pad support" in that it replaces button prompts, or anything. It just does a better job at recognizing the gamepad correctly.

What I'm trying to say is that, if your 360 pad works for other games, it should work here.
 

stuminus3

Member
Blizzard said:
* Unplug your pad if that's an option, so the game will show you the proper keybinds.
I find it easier just to disable the pad in device manager for games that do this, saves on the wear and tear on my USB ports. Dead Space, Fallout 3 etc all do this too, it's really annoying.
 

Blizzard

Banned
Sarcasm said:
You really only required to fight one person in the game.

Also the roll thing is timed thing you can't just jump and right away hold the button (kb its shift)..you have to time it like he said.

For me it was mouse sensitivity too high even when the game mouse was set to min.
Mouse sensitivity is a good point, if the controls are fighting you.

Side note to new people, remember you can adjust the brightness and contrast (and turn the textures and graphics up to highest instead of high if your computer can handle it).

And by "one person in the game", I challenge your assertion. On normal or easy mode, I'm pretty sure you can go through the entire game without TOUCHING any enemies besides bosses and 4 guards in one garage area. Did you exclude bosses when you said one person? And even if you just mean one person, how did you do the parking garage area with the heavy MG guy next to double slow-open wheel doors? That's the one place I don't know how to get past without disarming enemies.
 

Sophuis

Neo Member
Ooh. I played the singleplayer a bit when it came out and was not disappointed.

Wasn't there multiplayer in this? Is it any good? Might be a nice reprieve from constantly playing L4D2 with my buds. For 7.50, could be nice.
 

Blizzard

Banned
Phife Dawg said:
I don't know if they ever fixed this but I couldn't play this with MKB because they wouldn't allow me to change the key bindings.
I haven't played the game, but most UE3 games should allow you to edit config files to change key bindings, worst case. That might work for you.
 

Derrick01

Banned
Finally got into playing Recettear, yeah I take my time so what, and this little game is pretty addictive. I feel like those pawn stars guys when someone comes in to sell me something.

"Hey I got this sword for 800 wanna buy it?"

me: "Sure....how about 300?"

"oh wow that's a great deal!"

Then proceed to flip it for 1100 >:)


I do have one question though. Do you ever get to upgrade your bag slots or is it always stuck at 20? I'm only in the 2nd dungeon and I'm already having item management issues lol.
 
There are a lot of F2P games being added recently. Does anything besides Spiral Knights use your Steam ID to log in? I really don't want to make a new account for something I might not even like.
 

Binabik15

Member
Crap.

I just bought Transformers without thinking about it. I saw it, I clicked, I have it. I mean, I´ve contemplated buying it since forever, so I do´t really regret it, but my backlog is growing and growing.
 
morningbus said:
I'd be surprised if it went on sale before the next big sale, like Thanksgiving or Winter.

Also, I imagine it'll only go down to $5, or so, as Double Fine recently got the rights back from Majesco and put in some good work to bring the port up to snuff.
It was as low as 2.50 that one time. It'll definitely hit 5 though, if not 2.50 again.
 

Stallion Free

Cock Encumbered
If they were gonna do a sale for Psychonauts it would have made the most sense to do it the same time that the patch launched. I don't think we will see one for a bit so that people who bought it from the patch news don't go rage and shit.
 

Nabs

Member
Nelo Ice said:
guess we do get the tf2 hat from buying the first pc gamer digital episdoe

pcg_heavy.png
 

Gilgamesh

Member
Transformers is a really good game for fans of the old cartoon. Hearing Soundwave's voice is like a trip back in time. KBM are a little wonky because of mouse smoothing and such and the FPS is capped at 30 unless you download an unlocker (damn console ports). Well worth $7.50 though.
 

markot

Banned
I WANT A TF2 HAT BUT I CANT GET IT CAUSE PCGAMER ISNT IN AUSTRALIA WFTWTFWFT!!!!!

This is the biggest injustice since slavery >_<
 

Zimbardo

Member
derFeef said:
Have you guys bought Dungeon Siege 3 yet? I hope you did.

i grabbed the Dungeon Siege III Deluxe Edition for $27.

i'm in the mood for some RPG goodness and haven't played any games in that series, so i figured it'd be a good choice.
 
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