I am Michael Bolton
Banned
lol people getting excited for a summer sale
there isn't gonna be one
Wanna bet a $10 game that there will be a sale within the next week?
lol people getting excited for a summer sale
there isn't gonna be one
What about the email option? (Can you even email an inventory game as a gift?)Use a friend to make the trade for you? Not ideal but it should work.
What about the email option? (Can you even email an inventory game as a gift?)
Can you please elaborate on this? I am also from Australia. When we buy from Steam are we buying in US currency or something? How much better off is it to go buy the 50$ cards? I would be 100-150$ worth.
I understand that. I meant, would I still be blocked if I used the email option?If it's a steam gift/giftable, then sure. You can even send it directly through steam using their alias as well.
How do we give game keys to modbot?
I understand that. I meant, would I still be blocked if I used the email option?
Yeah, we're charged in USD when making purchases on Steam itself. Currently you're saving about 9c per dollar spent if you purchase a Steam Wallet code locally.
Hey folks,
Anyone that has mystery card
168230921
168230924
168230928
I'm willing to trade
168230920
168230922
168230926
168230929
Is it ever worth it to open tf2 crates? I have 3 of these things and I don't see myself ever buying keys :/
Hey guys, sonic adventure dx has a black screen while I play, is there some kind of solution to that error?
Damn, Spotflux didn't work for me to unlock CivV: Brave New World. I guess I'll have to wait til thursday. Not fair!
Is SpotFlux a VPN? Doesn't Steam hate VPNs and bans accounts if they detect them?
Ah okay! Wait, is Brave New World available in some parts of the world already?Yep, Steam hates VPNs if you use one to buy games from other countries (yep, Russia). I think they are less strict with the unlocks.
Steam sale better have SR3: Full Package for cheap. I still need to complete it before SR IV next month
Random thought, what's worse?
Taking the resentment from the fans from NOT making a Half Life 3 or the chance that people will deem Half Life 3 not a worthy Half Life title and go completely nuts(think Mass Effect 3 ending drama).
Only one of those options earns them hundreds of millions of dollars.
Ah okay! Wait, is Brave New World available in some parts of the world already?
Joe Molotov
What does your title link to? Chrome warns me that the site it's trying to go to is known for distributing malware.
Hey folks,
Anyone that has mystery card
168230921
168230924
168230928
I'm willing to trade
168230920
168230922
168230926
168230929
It's a NeoGAF thread I made about freeware point-and-click adventure games. Not sure why it would give you a message like that, unless maybe it thinks some of the sites I linked to are dubious. The thread is a few years old, so all the links may not go to what they're supposed to anymore.
Hey folks,
Anyone that has mystery card
168230921
168230924
168230928
I'm willing to trade
168230920
168230922
168230926
168230929
http://www.teamfortress.com/post.php?id=11023
TF2 has been evolving since the day we released it back in 2007. Unfortunately, as players' tactics and abilities have grown, so have the bugs and exploits in some of the maps. For example, since Badwater shipped in The Heavy Update, TF2 has added more than 140 weapons to the game, some of which introduced new capabilities: sentry jumping, rocket jumping with no health cost, the ability to pick up and move your buildings. All of these are just a fraction of the many ways players can now turn maps like Badwater upside down.
It didn't take long before clever players discovered how to use sentry jumping to build on roofs, Jumpers to move quickly behind enemy lines and spawn camp, and sneakily place buildings inside of their spawns. While we love players coming up with new and inventive ways to win, let's face it: It's never fun to be gunned down from above and behind.
And Badwater is just one of the maps with fixes in this update. In fact, the majority of maps in TF2 have gone through the same process. By eliminating these exploits and bugs, players can once again feel like they understand threats and the dangers presented in combat spaces.
http://www.teamfortress.com/post.php?id=11024
To start with, let's look at the "banner" items for the Soldier. The most popular of these by far is The Buff Banner, which provides an offensive buff enabling nearby teammates to do additional burst damage. Conversely, The Battalion's Backup, another Soldier "banner" item, is barely ever equipped. The Backup's owner-equip rate is well below what we'd consider healthy, with less than 15% of players who own it ever equipping it. If this data wasn't enough, the feedback we've gotten from the Backup's owners easily corroborates the lack of interest.
Clearly, we needed to bring The Battalion's Backup up to parity with the usefulness of The Buff Banner. Previously, The Battalion's Backup rewarded players for taking additional damage, making it a frustratingly high-risk item. We found that most Soldiers would die well before they were able to build a full charge. When the next update ships, The Battalion's Backup builds up its charge by dealing damage rather than receiving it and provides additional damage resistance while active.
Let's look at another example with the opposite problem: The Dead Ringer. At roughly 80%, the equip rate for the Dead Ringer is staggeringly high. Given the many other items available in this category, this means that players feel they don't have any other viable option but choosing the Dead Ringer. We've gotten emails from players who describe the item as frustrating to fight against, requiring too little skill from the Spies and too much from their opponents.
In our next update, the Dead Ringer will work generally the same way it always has, letting Spies feign death to escape from damage that would have otherwise killed them. However, now any damage the Spy takes after his "death" will decrease the maximum length of time he can spend cloaked. This gives any players chasing the Spy more of an opportunity to catch up and deal a real finishing blow, while also requiring more skill from any Spy trying to make his way to actual safety.
Finally, we'd like to talk about item sets. Historically, item sets have been thematically consistent sets of items that provide a unique gameplay effect when worn together. Unfortunately, these gameplay effects had two negative effects. For one, they limited player choice, making players feel like they would be underpowered if not wearing the complete set. For another, it was a balancing nightmare. An individual item that might be balanced as part of a set could feel underpowered (or overpowered) on its own.
One of the main goals of introducing a new weapon is to give players more choices that will help them explore the game in fun new ways. Set bonuses had the opposite effect, making many players feel constrained in their choices.
Set bonuses also required players to have full knowledge of other players' loadouts, including currently "invisible" items like melee-slot weapons. For example, the Croc-o-Style Kit set bonus gives any Sniper equipping it immunity to headshots. But there was no way for a Sniper to know whether a targeted Sniper had the bonus simply by looking. And this wasn't an isolated problem. Similar issues cropped up around the Scout's Milkman set bonus (extra health) and the Demo's Expert's Ordnance set bonus (extra fire resistance).
For all of these reasons, as part of this next update, we've decided to change the way item set bonuses work. Players have traded for, purchased, and crafted these items, many in order to complete the sets and get these bonuses, and we're not abandoning the bonuses outright. Instead, we've moved the gameplay bonuses to specific items within the sets, and introduced new bonuses to these sets that won't affect gameplay balance.
Steam sale better have SR3: Full Package for cheap. I still need to complete it before SR IV next month
What has this world come to...
It's available for US and Canada already (unlocked 30min ago).
For the rest of the world we must wait until thursday/friday.
Steam sale better have SR3: Full Package for cheap. I still need to complete it before SR IV next month
It's origamihero.com that has the malware apparently.
http://safebrowsing.clients.google....m/pics/elves.jpg&client=googlechrome&hl=en-US
Sale doesn't properly start until Salsa has made the official thread.And then gets himself banned
Sale doesn't properly start until Salsa has made the official thread.And then gets himself banned
oh, crap. reality check, i'll never get used to summer releases, expected it september/october. and now i remembered SCBlacklist... damn
A fellow stealth fan? I enjoyed Conviction and I had my doubts about Blacklist, but the game seems like an actual return to form for the series.
Chaos Theory and Mark of the Ninja remain my favorites in the genre and Hitman Blood Money will always have a special place in my collection as the game that introduced me to the genre.
I didn't even know EB sold Steam Wallet Cards here, haven't been in a retail game store in years lol
oh, crap. reality check, i'll never get used to summer releases, expected it september/october. and now i remembered SCBlacklist... damn.
ahahahaha, yeah, it looks more ridiculous to see guys trading 2344235334 to 2342353891. we're fucked, that's it!
You can take the easy way out and just give the keys to random people in the thread.well, I couldn't resist, I bought the sega action pack
I will give away binary domain viking and hell yeah, but don't know yet how I will do it
It wasn't the best SC or the best stealth game, but it was a fun stealth action game. Of course evasion and ghosting is the only true way to play a stealth game.You won't be hard pressed to find fans of Chaos Theory, MotN, and Blood Money around here.
Might be hard pressed to find fans of Conviction though.
well, I couldn't resist, I bought the sega action pack
I will give away binary domain viking and hell yeah, but don't know yet how I will do it