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STEAM announcements & updates 2013 - Year of the SteamBox

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Fantastical

Death Prophet
RE6, actual sequel of the main series = $40 on Steam

RE: Revelations, side-game, upres port of 3DS game = $50 on Steam apparently

some logic there capcom

unless they price their games according to wich one's better

RE:R costs more because no one played it. It's basically a new game, right!
 

Stallion Free

Cock Encumbered
Fuck that department store in Condemned. The sound design is so creepy in this game.

Also, I wonder if the Steamworks patch for Company of Heroes 1 will bring achievements. It would be the perfect time for me to bang out all those campaigns.
 

CheesecakeRecipe

Stormy Grey
Fuck that department store in Condemned. The sound design is so creepy in this game.

It really does stand up fairly well. Could use a few tweaks in the visuals department and the ending kinda
goes a little nutshit with silly paranormal stuff
but it's still one of the best horror games of the "current gen".
 

Stallion Free

Cock Encumbered
It really does stand up fairly well. Could use a few tweaks in the visuals department and the ending kinda
goes a little nutshit with silly paranormal stuff
but it's still one of the best horror games of the "current gen".

There are some incredibly rough textures, but the game still manages to "sell" the feel of these places well. The atmosphere is impeccable.
 

Bauhaus

Banned
Probably after the game releases.

I assume some of it might be a precaution to protect them from someone pre-ordering, selling the items, then cancelling the pre-order.

I'm pretty sure you cann't do that. You only get the preorder items when you add the game to your steam profile.
 

Killthee

helped a brotha out on multiple separate occasions!
The Prison Architect trailer is sooooooo good.

"
Look at this guy, his prison is on fire.
"

"
Exclusive access to GAME. BREAKING. BUGS.
"

"
Download the alpha. On Steeeeeeeeeeeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaa.............aaaaaammmmmmmm.
"
 

Salsa

Member
jbpCGAvx3qMlG2.jpg


Joe Musashi does not give a fuck about driving
 

Horseticuffs

Full werewolf off the buckle
Damn it, Hotline Miami is the best puzzle/murder sim I've ever played. I don't know what you would really call it, but I just played the same level like 50 times trying to find a way through it and it almost seemed like a strategy or a puzzle game or something to me.

Definitely deeper than the overhead shooter I thought it was going to be.

I normally get all grossed out by 80's stuff. I was alive back then and enjoyed it but looking back everything was just so gross. From the clothes to the attitudes to the politics to even a ton of the music. It's grossed me out for years. I keep saying "gross" for lack of a better term because it's almost like a conflicted anti-nostalgia. Some of the things I have an affinity for, but mostly I just get the heebie jeebies from the 80's for some weird reason. It's a weird relationship full of longing and revulsion.

Hotline Miami taps into the part of me that takes the shit I hate about from back then and just amplifies it intensely enough, and tempers it with such excellent gameplay, that it gives me almost a zen-like sense of sanctity and profanity. The highs of the gameplay and the lows I get from the excellently realized 80's sleaze really get to me.

As much as I love playing it, and have stayed up much too late doing so, it reaches a point after a bit where it almost becomes too intense an experience to be sitting there in a dark room, my sleeping children not far away, but feeling like the only person around for miles.

This game is really something special, guys. I don't normally give game storytelling much credit, but this is a hell of an engrossing story and gameplay experience here. I'd definitely suggest picking it up. Wait for a sale if you need to, but it's totally worth a 10 spot.
 

JaseC

gave away the keys to the kingdom.
And yet I hear people talking every time I play TF2. Usually saying stuff like "Erectin' a dispenser" and "spy's sapping my dispenser" and "medic!"

I can't even remember the last time I played CS with voice_enable set to 1.
 

Caerith

Member
As much as I love playing it, and have stayed up much too late doing so, it reaches a point after a bit where it almost becomes too intense an experience to be sitting there in a dark room, my sleeping children not far away, but feeling like the only person around for miles.
I agree with you on the eighties, and think it's kinda funny that you're sitting there in the dark, your sleeping children not far away, and plotting the most efficient way to brutally murder a building full of Russians.
 

FloatOn

Member
Damn it, Hotline Miami is the best puzzle/murder sim I've ever played. I don't know what you would really call it, but I just played the same level like 50 times trying to find a way through it and it almost seemed like a strategy or a puzzle game or something to me.

Definitely deeper than the overhead shooter I thought it was going to be.

I normally get all grossed out by 80's stuff. I was alive back then and enjoyed it but looking back everything was just so gross. From the clothes to the attitudes to the politics to even a ton of the music. It's grossed me out for years. I keep saying "gross" for lack of a better term because it's almost like a conflicted anti-nostalgia. Some of the things I have an affinity for, but mostly I just get the heebie jeebies from the 80's for some weird reason. It's a weird relationship full of longing and revulsion.

Hotline Miami taps into the part of me that takes the shit I hate about from back then and just amplifies it intensely enough, and tempers it with such excellent gameplay, that it gives me almost a zen-like sense of sanctity and profanity. The highs of the gameplay and the lows I get from the excellently realized 80's sleaze really get to me.

As much as I love playing it, and have stayed up much too late doing so, it reaches a point after a bit where it almost becomes too intense an experience to be sitting there in a dark room, my sleeping children not far away, but feeling like the only person around for miles.

This game is really something special, guys. I don't normally give game storytelling much credit, but this is a hell of an engrossing story and gameplay experience here. I'd definitely suggest picking it up. Wait for a sale if you need to, but it's totally worth a 10 spot.

damn well said. just wait until you finish the game and get the "real" ending.

it's pretty unnerving.
 

CheesecakeRecipe

Stormy Grey
Damn it, Hotline Miami is the best puzzle/murder sim I've ever played. I don't know what you would really call it, but I just played the same level like 50 times trying to find a way through it and it almost seemed like a strategy or a puzzle game or something to me.

Definitely deeper than the overhead shooter I thought it was going to be.

I normally get all grossed out by 80's stuff. I was alive back then and enjoyed it but looking back everything was just so gross. From the clothes to the attitudes to the politics to even a ton of the music. It's grossed me out for years. I keep saying "gross" for lack of a better term because it's almost like a conflicted anti-nostalgia. Some of the things I have an affinity for, but mostly I just get the heebie jeebies from the 80's for some weird reason. It's a weird relationship full of longing and revulsion.

Hotline Miami taps into the part of me that takes the shit I hate about from back then and just amplifies it intensely enough, and tempers it with such excellent gameplay, that it gives me almost a zen-like sense of sanctity and profanity. The highs of the gameplay and the lows I get from the excellently realized 80's sleaze really get to me.

As much as I love playing it, and have stayed up much too late doing so, it reaches a point after a bit where it almost becomes too intense an experience to be sitting there in a dark room, my sleeping children not far away, but feeling like the only person around for miles.

This game is really something special, guys. I don't normally give game storytelling much credit, but this is a hell of an engrossing story and gameplay experience here. I'd definitely suggest picking it up. Wait for a sale if you need to, but it's totally worth a 10 spot.

It's truly a testament to how great it is as a game and as an effective message. The tight gameplay and cohesive art direction and music envelope you into a thick, drug infused 80s atmospheric haze. Your brain picks apart every detail of a room but it can't process it all. Your animalistic survival instinct kicks in and tells you one thing: You better fuck some ruskies up like the kids from A Clockwork Orange would have been proud of doing. You need to tear their brains from their skulls with that tire iron while boiling another's face down to the white bits with a sling of boiling bacon grease. It'll be a majestic moment mixing ultraviolence with living fucking poetry. As each of em falls, you hold that breath ever longer hoping to not pull yourself out of that moment for even a second. Not until all of them are ass-to-ankles in a gravesite you rented for them in the local landfill.

...but once you've done it all, put the baseball bat back in your car and whipped your mask off, there's a shame that comes from it. Much like that weird feeling you get after having jerked off to your favorite porn scene for the 8th time that month, your soul does its own searching and is revolted by your filth. There's a tinge of disgust welling up in your throat, but you gulp it down as the sweat falls from your brow and streaks across your face - much like that poor actress you just watched get desecrated for your amusement a few moments ago. It's a raw emotional reaction that not many games can truly say they've been able to pull off, while still being one of the most fun and pure gaming experiences around. It certainly helped solidify 2012 as the "feels year" (I count To The Moon because of its re-release being on steam, which fits the purposes of this thread just dandy) in its own twisted way.
 

Big_Al

Unconfirmed Member
I admit that Dan and Bo had their moments, but the line you quoted simply made me cringe. And that annoying British guy had a stupid habit of talking right after a shooting scene, making my character walk ever so slowly and my adrenaline levels deplete instantly.


I made that line up :p That's the sort of thing Cain should be saying in his own game when gunning down fools!


Yea it's a really great game. Too bad the sequel turned out so poorly.

I love the sequel just as much as the original but I think I'm alone in that :p Don't get me wrong, it's most certainly flawed but it's one of the most batshit mental drunken hobo experiences I've ever had with one of the best first person melee systems ever (this is the main reason I love it). It's so different from the original I can't help but love Monolith for doing it and even now it stands out from every other first person game in how unique it is. Even with these changes it's still a really creepy game too. It annoyed a lot of fans but it's still one of my favourite first person experiences from this gen. Damn, I really fancy playing through it again now. I would absolutely kill to have it on Steam but that's never gonna happen *hugs 360 copy*

Think it may be time for a double bill but that Logitech mouse slowdown issue makes playing Condemned and FEAR on PC a pain in the ass.
 

Deques

Member
So who is going to buy Under the Ocean? I got two steam keys that I want to sell, $7 each. Got them in one of the dev's promotion earlier this year
 

mrklaw

MrArseFace
Believe it or not I'm currently playing mass effect 2...for the first time after just finishing 1.

I had heard a lot about how they ruined the series and dumbed everything down. And you know what? It actually shits all over the first game. Sure mass effect 1 was actually a RPG, but it was a terrible RPG. I'll take me some brain dead shooting for $5 thanks.

My wish list is all call of duty games. I don't like call of duty games, but if I ever win the steam "ten games from your wishlist" that is like $10k in prizes for Australians.

How long does it take to play through ME1? I'd like to try all three, but I'm not sure I have time for a Norma length RPG alongside P4G on vita.
 

MNC

Member
Wow, yknow, bulletstorm is really fun. Thanks to the fact the acts are so bite sized, you get a change of scenery, a new humongous set piece and different gameplay styles each half hour. I commend PCF for that. Got a few hours in and am up to act 4 now. There is so much shit happening and it's so chaotic but that belongs in bulletstorm. Some of the quirks like no jump button and QTEs and right click to look at stuff bother me a bit though. Also fuck the environments are good looking.
 

Dr Dogg

Member
Interesting site and pretty spot on. It took me 17 hours. Mind you 14 hours of that was standing in an elevator or driving upside down.

17 hours? Wow you must have blasted through. My first run through took around 40-45 hours. I literally read every log and did every mission. Finished 2 in around 25 hours and that was also with every side quest and optional planet landed on. 3 was around 30 hours. Huh, thinking about it that's a lot of time devoted to Mass Effect.
 

Salsa

Member
I remember when I finished Mass Effect after 50 hours and was left starving for more and really excited about what would come next

yeah..
 

Kabouter

Member
I remember when I finished Mass Effect after 50 hours and was left starving for more and really excited about what would come next

yeah..

I have to say, looking back on the trilogy after having finished the last DLC for ME3, I'm pretty happy with how it turned out. Yes, I would have preferred them going in a somewhat different direction with the story in 2 and 3, and feel that certain characters are pretty weak, but on the whole I definitely enjoyed myself and don't regret playing 2 and 3 at all, even if they aren't as good as the first game.
 

Salsa

Member
I have to say, looking back on the trilogy after having finished the last DLC for ME3, I'm pretty happy with how it turned out. Yes, I would have preferred them going in a somewhat different direction with the story in 2 and 3, and feel that certain characters are pretty weak, but on the whole I definitely enjoyed myself and don't regret playing 2 and 3 at all, even if they aren't as good as the first game.

I hear that Citadel DLC made up a lot of minds and its kinda like a proper, better sendoff

I'll play it eventually. Good on them for doing that.



And yeah, I dont necesarelly regret playing them nor do I think they're terrible..

I just remember playing ME2 and enjoying it for different reasons than the first, and even at that point realizing what direction they've decided to take and how the series was never going to reach it's potential in the ways that I wanted.

actually well, I think ME3 is a bad game, but I cant really distance myself from the series enough to make a more objective comment; I just really hate it cause it's the epitome of stripping down everything I like about Mass Effect to leave only the outer shootbang shell. It's bad, it's super dull, it's small, etc etc. The ending is barely one of it's problems.

Heck the only true remnant of good Mass Effect in there is Javik.
 
I just remember playing ME2 and enjoying it for different reasons than the first, and even at that point realizing what direction they've decided to take and how the series was never going to reach it's potential in the ways that I wanted.

actually well, I think ME3 is a bad game, but I cant really distance myself from the series enough to make a more objective comment; I just really hate it cause it's the epitome of stripping down everything I like about Mass Effect to leave only the outer shootbang shell. It's bad, it's super dull, it's small, etc etc. The ending is barely one of it's problems.

Interesting. I look forward to playing 3 and seeing what I think.

I'm normally the first to complain about stripping out features and dumbing things down. To this day I hate the bioshock series with a passion because of how it compares to System Shock.

But for Mass Effect so far? I really think the dumbing down made for a much better game. Maybe it is just that there isn't those elevator rides and the derp mobile (maybe it was driveable on Xbox? I don't know). In that regard I'm happy that I'm finally playing it. Perhaps there really is still so much for me to learn about the world.
 

Salsa

Member
Interesting. I look forward to playing 3 and seeing what I think.

I'm normally the first to complain about stripping out features and dumbing things down. To this day I hate the bioshock series with a passion because of how it compares to System Shock.

But for Mass Effect so far? I really think the dumbing down made for a much better game. In that regard I'm happy that I'm finally playing it. Perhaps there really is still so much for me to learn about the world.

It's probably cause I wouldnt really call it "dumbing it down" as much as just trading one thing for another. Instead of going for more open space exploration, they went with streamlined shooting.

The idea of being able to step on the surface of almost any planet on the Mako was awesome, even when the execution left something to be desired. My idea was that by 2 they would focus more on that and get the planets to feel more different and richer in content.

Instead they focused on making the gun mechanics more satisfying (or at least more appealing for instant-gratification seekers, with the addition of ammo and all that) and barely left any exploration there. No Mako.
 
It's probably cause I wouldnt really call it "dumbing it down" as much as just trading one thing for another. Instead of going for more open space exploration, they went with streamlined shooting.

The idea of being able to step on the surface of almost any planet on the Mako was awesome, even when the execution left something to be desired. My idea was that by 2 they would focus more on that and get the planets to feel more different and richer in content.

Instead they focused on making the gun mechanics more satisfying (or at least more appealing for instant-gratification seekers, with the addition of ammo and all that) and barely left any exploration there. No Mako.

Yeah that is probably fair enough. They made a better game, but not the other "much better game" that they could have moved towards. When you put it like that it is a bit of a shame.
 

kurahador

Member
I don't understand how can someone not play or even finish ME3 if you've played the previous 2.

Don't you want to see how the series end? ME2 even ended on a cliffhanger.
 

Kabouter

Member
no they didnt :p

they made a better shooter

Yeah, I have to say though, I do enjoy the combat a whole lot more in ME2 and 3. I mean, it's not that ME1 is awful to play or anything, but I definitely prefer the shooter mechanics of ME3 and especially ME2 to the more RPG-esque ones of ME1. Just a taste thing I suppose, I'm usually not that big on RPGs. The main thing I disliked was the removal of any exploration as you noted, they should have fixed it for ME2, not removed it altogether.
 

Kabouter

Member
I remember hearing about Mako DLC for ME2

did that ever come out?

what was it?

Ehhh, not really. They released (free I think) DLC where you played with the Hammerhead I believe it's called, which was a sort of hover Mako. It was similar to the Mako sections during missions in ME1, but that's not the parts I wanted to see return. I wanted planetary exploration (rather than dumbass scanning.) The Hammerhead was also used in that later DLC pack Overlord, which was pretty good, but not because of the vehicle sections.
 

Acorn

Member
I don't understand how can someone not play or even finish ME3 if you've played the previous 2.

Don't you want to see how the series end? ME2 even ended on a cliffhanger.

Meh played about 15 hours into me3, got bored and then I seen the fan reaction, that put me off the time I'd have to spend to complete the story.

So really boredom + time. Usually I'll finish any piece of crap so its weird.
 

Salsa

Member
Ehhh, not really. They released (free I think) DLC where you played with the Hammerhead I believe it's called, which was a sort of hover Mako. It was similar to the Mako sections during missions in ME1, but that's not the parts I wanted to see return. I wanted planetary exploration (rather than dumbass scanning.) The Hammerhead was also used in that later DLC pack Overlord, which was pretty good, but not because of the vehicle sections.

oh you're right. I played Overlord
 
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