Netrunner2k2
Member
crimsonheadGCN said:A new shmup called Razor2: Hidden Skies is heading to Steam this month and it will have Steam Achievements and Leaderboards.
Trailer
Oh yes! All over my face!
crimsonheadGCN said:A new shmup called Razor2: Hidden Skies is heading to Steam this month and it will have Steam Achievements and Leaderboards.
Trailer
There's Beat Hazard, but after my experiences today I can't recommend it.Zaraki_Kenpachi said:Are there any shumps currently playable on steam?
John said:There's Beat Hazard, but after my experiences today I can't recommend it.
Timedog said:is there still only 13 companies on steam?
No. Look at the bottom of the page under publisher catalogs: http://store.steampowered.com/Timedog said:is there still only 13 companies on steam?
crimsonheadGCN said:A new shmup called Razor2: Hidden Skies is heading to Steam this month and it will have Steam Achievements and Leaderboards.
Trailer
Key features:
* Shoot them up (shmup)
* Eight levels
* Fifty different enemy waves
* Incredible Boss fights
* Weapons and equipment upgrades
* Three difficulty levels
* World and local Records
* Ten medals and achievements
* Great graphics, art and shaders
* Easy and amazing gameplay
* Awesome orchestrated music
Schmattakopf said:Oh hey guys I've been on holiday, did I miss anything this week?
He's not.Orellio said:Not sure if serious...
In the middle of the week.The Big Rig said:Where the hell is midweek madness!
Danneee said:So will there be a midweek sale in 35 mins or what? I need my fix today too..
LocoMrPollock said:Anyone want a Killing Floor pass? PM your steam details if yeah.
I think it's the volume system that kills it. The developers must have decided to put in this system where the player collects volume tokens to gradually increase the volume of the music over the course of the game to give it some dramatic arc. But most music already has a dynamic arc of its own, and imposing the game's on it kind of defeats the purpose of making the music into a shmup in the first place.Roofy said:are you crazy? i absolutely love Beat Hazard. It was the best 2.50 i've ever spent in my life.
what happened to make you withhold a recommendation for such a fine game?
Diablohead said:
when the recommended stats say 4+GB of ram I worry a little bit, lol. I have 4GB but still that is a hell of a lot for runtime.crimsonheadGCN said:Yes, it's by NASA. Had a thread about it a few weeks ago:
http://www.neogaf.com/forum/showthread.php?t=399858
Think it's the first step toward a planned space MMO that will be freely distributed through Steam.
Lonewolf_92 said:With the recent sale, I was thinking about starting a GAF "Let's Play" of X-COM: UFO Defense. Ya know, naming all the soldiers after Gaffers, Bases after the forum/famous threads (Have a base named "Carnival of Stupid" for example), etc. what do you all think?
Ok.Affeinvasion said:Come play Moonbase Alpha...it's relatively fun for a free game.
John said:I think it's the volume system that kills it. The developers must have decided to put in this system where the player collects volume tokens to gradually increase the volume of the music over the course of the game to give it some dramatic arc. But most music already has a dynamic arc of its own, and imposing the game's on it kind of defeats the purpose of making the music into a shmup in the first place.
Also, the game is naturally limited to rhythmic and volume input from the music; what I consider to be the most important form of tension in music, harmony, isn't considered by Beat Hazard. I played through the Rite of Spring yesterday, and it made no difference if the vertical harmony was a pretty add9 chord or some polytonal soul-crushing cluster; it didn't matter at all. I didn't expect it to, but it kills the basic idea of the game.
I didn't just play classical music; I did some jazz and some instrumental metal and rock. No matter what I played, the correlation between what I was hearing and what was onscreen, besides the blinking stars in the background, seemed thin.
Plus, the game's a downloadable seizure. But you get used to that. :lol
Yeah man, me too. I have time to play the games now. That's not fun at all =/nexen said:I really miss the steam sale. *sniff*
You are not going to see that sort of interactivity in a videogame for a long, long time. Dynamic changes are infinitely easier for a computer to decipher than tonal dissonance/whatever.John said:Also, the game is naturally limited to rhythmic and volume input from the music; what I consider to be the most important form of tension in music, harmony, isn't considered by Beat Hazard. I played through the Rite of Spring yesterday, and it made no difference if the vertical harmony was a pretty add9 chord or some polytonal soul-crushing cluster; it didn't matter at all. I didn't expect it to, but it kills the basic idea of the game.
I picked it up. Aside from having to hit "ctrl+enter" at the start in order to get to the main menu (otherwise it tries and fails to play a video over and over again) it seems to run fine. I played it for almost 2 hours solid with no other issue.butts said:Picked up NecroVision during the sale last week - any one else get crashes while trying to play? I can't get past the first level, it keeps crashing. Looks like a video crash (solid color screen, audio still playing in the background). Just wondering if it is my video card or just the somewhat janky game.
The getting is infinitely more fun than the having.Dizzy-4U said:Yeah man, me too. I have time to play the games now. That's not fun at all =/
NASA involvement confirmed.ElectricBlue187 said:
ah off to a good start
nexen said:The getting is infinitely more fun than the having.
Luckily, PC games age really, really well. Even low budget games look great at 1080p/4xAA/60fps.nexen said:I picked it up. Aside from having to hit "ctrl+enter" at the start in order to get to the main menu (otherwise it tries and fails to play a video over and over again) it seems to run fine. I played it for almost 2 hours solid with no other issue.
an aside: The voice actor sounds a whole lot like a younger George W Bush. I like to imagine I am playing as him. It makes the B-movie nature of the game so much more fun.
The getting is infinitely more fun than the having.
Meh. As someone who regularly fires up DOSBox to revisit his youth I'm far more concerned about the interface aging than the graphics. Also a giant backlog makes me feel warm and cozy. Safe. I don't know why. Maybe in case of sudden, catastrophic game industry collapse or something. I'll have fresh new games to play for years while the rest of you poor blighters wander the dusty wasteland in agony.SapientWolf said:Luckily, PC games age really, really well. Even low budget games look great at 1080p/4xAA/60fps.
Yep. Until then, music-based games are always going to be crippled like this.epmode said:You are not going to see that sort of interactivity in a videogame for a long, long time. Dynamic changes are infinitely easier for a computer to decipher than tonal dissonance/whatever.
..it would be pretty rad though.
I must've derailed a train or something.Netrunner2k2 said:That's pretty decent.