Just like last week, I am starting this weeks What We Are Up To post a bit differently. As many of you know, the new development work on the build has been wrapped up and we have branched off into a release candidate with QA working it through its final paces. This past week we’ve identified and fixed several crashes as well as critical and major bugs. What does that mean for you, the fan? We feel the build, while not quite ready for “prime time”, is just about ready for you to help. We are hoping to have this ready by early next week, and it will be put up as an opt-in beta.
This beta will include all the new work we have been doing for this update as well as some recent tweaks we have been working on for gameplay and player economy. When this beta goes live you can opt into it by right clicking on the game in your Steam Library and selecting Properties. From the Properties menu choose the Betas tab and use the drop down box to select the available beta.
I have some exciting new developments for the modding community to talk about. With this update we are expanding modding support in two ways. For mappers we are bringing Landscape support online, which will allow them to create better outdoors areas with the full supported KF feature set (such as blood). Secondly we are turning on code/mutator support which will allow modders to start changing Killing Floor 2 in all new ways (though some of the more enterprising members of the modding community have gotten a head start on that anyway)!
We’ve also been making some more changes/additions based on player feedback. First off we’ve been upgrading the Eviscerator so players can now block and parry with it. We’ve also tuned it to feel more responsive and it also includes a laser sight to help with the saw blade. We have also been watching all those requests from players to see how well they have done, so I am pleased to announce the After Action Report (AAR for short) is also coming to the game with this update. It will list out your top weapons, where you have gained experience, and who has done best in the server (and if you have reached a new personal best) across several categories. Feel free to let your friends know that you are doing better than them! (I’m looking at you, Justin)
Before I sign off, I would like to mention one last thing (that isn’t us bringing short and long game waves more in line with the medium experience or the M4 shotgun carrying more shells, or....). The fine folks over at Torn Banner decided to enhance the Killing Floor 2 experience the best way they know how: with a sword-wielding Knight! Players who own Chivalry will find a new character in game: Tom Banner, with his trusty Zweihander ready to fend off the Zed horde! You can find the Zed inspired weapons you’ll have access to in Chivalry
here.
And that isn’t all, anybody who owns Chivalry will also make the Zweihander (a new Berserker tier 3) available for everybody in the server that they are playing on! Yes, important point here - if one player on the server owns the Zweihander, then everyone on the server gets to play with it. What does this mean for you, the player? If one player on your team (random person, good friend, clanmate, etc.) everybody in the server will have access to the Zweihander to use and purchase from the trader pod. If nobody in the server owns that content, it will not show up in the trader pod.
Look for more on players “sharing” equipment as time goes on!