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Steam Controller overview and videos/impressions

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Gruso

Member
That means it should work without steam running, right? Steam shouldn't be running when you're in the windows login screen.
Not necessarily. It could just be a practical measure to ensure a Windows based Steam box can log in without other peripherals - but may still require Steam at the desktop to keep working.

Just my speculation of course!

I would very much like to see it working without the Steam client having to be open. I prefer to keep my startup processes to a minimum, plus I'd have to disable auto-updating so I wasn't faced with an instant wall of downloads after being away from home for a week.
 

Nymerio

Member
Not necessarily. It could just be a practical measure to ensure a Windows based Steam box can log in without other peripherals - but may still require Steam at the desktop to keep working.

Just my speculation of course!

I would very much like to see it working without the Steam client having to be open. I prefer to keep my startup processes to a minimum, plus I'd have to disable auto-updating so I wasn't faced with an instant wall of downloads after being away from home for a week.

It would suck though if they enabled the controller during windows login but killed it when you enter windows without steam set to autostart. Seems weird.
 

Krejlooc

Banned
lAn2OZ2.jpg


Works without steam running once again. Got it working on a Windows 98 PC without steam installed at all. default seems to map arrow keys to analog stick.

I typed this entire message with a steam controller in windows 10 without steam running.
 

Dreathlock

Member
So is this thing better for fps?
Do you have better aiming with the touchpad?

Would be cool to play games like cod on the couch without getting the ass handed to you.
 

Krejlooc

Banned
popup keyboard now smoothly integrates into non-steam games. A week ago, it was this weird tab in the steam interface that obscured the whole screen, and you had to type in whole phrases and hit send. Now it's just like it works in steam, except everywhere (provided you have the steam interface available in-game).

ZLbl3DK.png


Here I am using it in Kodi (which has it's own keyboard, too, so it's a bit redundant... although the steam keyboard is better to type with on a steam controller)
 

Gruso

Member
What's the approach to Kodi mapping in general? Just applying all the appropriate keyboard commands? Any hitches to speak of?

Native 360 pad support is the killer feature of Kodi for me. I'm sure we'll see some great Steam controller profiles too. It's probably a bit weird getting excited about mapping media controls but, I do.
 

Unai

Member
How exactly the login on Windows work? Do you mean just the mouse or is it possible to type your password?
 
Started watching the stream and Krejlooc says there some issues with MGSV and the stick, where the stick only registers two directions and the game needs a restart for to the stick to work good.
 

Grief.exe

Member
So is this thing better for fps?
Do you have better aiming with the touchpad?

Would be cool to play games like cod on the couch without getting the ass handed to you.

After you get over the learning curve it should be objectively more accurate than analog control.

COD is designed around reducing the need for accuracy anyways, with the insanely low TTK and lack of any measurable recoil.

How exactly the login on Windows work? Do you mean just the mouse or is it possible to type your password?

I would guess you should remove Windows passwords alltogether.
 
I don't love the glossy finish. The matte beta controller felt nicer, even though it looked unfinished. I think I was willing to overlook the lack of finish on a controller I received over 18 months ago. Today, I don't love the feel of it.

It wasn't clear to me whether I should speak publicly about my controller (no NDA or guidelines in the box), but enough people seem to have them now that it's not a big deal. I agree that the finished construction is disappointing--the gloss plastic feels very cheap, the texture is there not just for grip but for the textural illusion it provides that the plastic is some other, higher quality and more study material. The battery process is, as you mention, a little weird, and the latch for the back can come open fairly easy (when putting the controller back in the box for instance), leading to the little hook plastic latch being on the outside when you think it's clicked in.

I played a few games for a bit (not ours yet), and was a little bewildered at the out of the box sensitivity and jitter issues with the touchpad given those were the recommended titles that came with the controller. That's largely a firmware/software issue that can be corrected I hope, without introducing too much smoothing latency (e.g. deadzone adjustment). I like the haptic feel on touchpad use a lot.

There were a variety of inconsistencies in the Steam UI with forward/back behaviors and when buttons vs screen input via touchpad made sense, but I assume all of that will be ironed out in time.
 
Just got an email yesterday saying I needed to verify my address before September 25... Could that be the ship date perhaps? Was expecting late October, not early October haha.
 

Nzyme32

Member
Just got an email yesterday saying I needed to verify my address before September 25... Could that be the ship date perhaps? Was expecting late October, not early October haha.

No, they probably just want to make sure they have the correct shipping address and get logistical stuff in order.
 

kinn

Member
I just got asked by Steam to verify my shipping address, I'm not sure if that's because I recently changed the address today (I got an email confirming that when I did it though), or if they're just making sure before they ship out because in the email it says to update it before the 25th of September.

Could they be starting to ship the controllers out so soon? That's them shipping it out 22 days before launch, even if it is shipping from the US to the UK, that's quite a long time.

KntE4LQ.png

Got the email to! Its happening!
 

Krejlooc

Banned
There were a variety of inconsistencies in the Steam UI with forward/back behaviors and when buttons vs screen input via touchpad made sense, but I assume all of that will be ironed out in time.

Over the last 2 weeks bpm has changed more than it has in the past year. Which is kind of exciting, because you can basically watch which problems they are currently working on and fixing if you are diving into the mode. The popup keyboard went from non existent, to an unlabeled field on a tab, to a fiel with some text explaining everything, to breaking, to now being a full, pop out keyboard in like a week.

Did you other guys with controllers get the "I agree to steam subscription" screen?

Its a pipe dream, but I wish the steam button on the controller, if steam wasnt open, would send the windows key command. I say this because pressing the windows key is an easy way to get access to the task bar in a game, and thus it could be used as a crude method of task switching.
 

Krejlooc

Banned
The steam controller makes an awesome android controller, since you can use the right touchpad to control touchscreen input. I just played a bit of sonic cd using it.
 
Started watching the stream and Krejlooc says there some issues with MGSV and the stick, where the stick only registers two directions and the game needs a restart for to the stick to work good.

I have that issue with MGS5 with a ps3 controller. May be MGS5 more than steam controller.
 

Firehead

Member
Alright, preordered this finally. Have there been any impressions with using it in Elite Dangerous and any fighting games?
 

Krejlooc

Banned
I didn't know this would sync up to android. Is that via Bluetooth?

The dongle remains permanently synced to the controller until you force it to unsync. Alternatively, you could use the controller wired.

I found a bug - if you exit steam, the steam controller stops responding until you turn it off and turn it back on. So while it'll work in normal windows, you need to power off and power on to get it working after closing steam.

Uploading a small video of this:

https://www.youtube.com/watch?v=1KzeeGIUGSg
 

Krejlooc

Banned
Alright, preordered this finally. Have there been any impressions with using it in Elite Dangerous and any fighting games?

i beat a ladder in mortal kombat yesterday using the controller in the most unideal way. I played using the left touchpad as a d-pad, and the right touchpad as 4 buttons, instead of using the actual buttons. Played just fine.
 
i beat a ladder in mortal kombat yesterday using the controller in the most unideal way. I played using the left touchpad as a d-pad, and the right touchpad as 4 buttons, instead of using the actual buttons. Played just fine.

That's really cool. I keep checking in this thread for impressions and have been very pleased with the controller's versatility. I can't wait to use it in fps games and mouse games (civ v comes to mind).
 

Firehead

Member
i beat a ladder in mortal kombat yesterday using the controller in the most unideal way. I played using the left touchpad as a d-pad, and the right touchpad as 4 buttons, instead of using the actual buttons. Played just fine.

Ah, so it would be viable to assign button inputs to the right touchpad? The entire absence of the d-pad and the four physical buttons is what had me worried.

SFIV on the 3DS worked really well with the touchscreen for additional buttons though... Hoping this'll work well for SFV and Skullgirls.

Cheers for the response, Krej.
 

Krejlooc

Banned
Ah, so it would be viable to assign button inputs to the right touchpad? The entire absence of the d-pad and the four physical buttons is what had me worried.

You can use the left pad as a dpad just fine, but I would rather use the physical buttons on the controller instead of using the right pad as a diamond cluster. The reason being that the left pad has an indentation in the shape of a cross that lets me find the cardinal directions way easier than the right pad. The right pad is harder to get a bearing on than even the prototype because it's completely smooth. The protos at least had rings so you could feel where you were without looking down. I would frequently miss the "a" button on the right pad - hitting too high towards the middle, because I didn't know where my thumb was relative to the pad. By contrast, I never had a single problem with the left pad. A slight indention, be it a cross or ring, really dramatically improves my ability to discern my absolute position on these pads.

That said, if I play a fighting game, I wouldn't use this gamepad, I would use a fighting stick (which I do).

That's really cool. I keep checking in this thread for impressions and have been very pleased with the controller's versatility. I can't wait to use it in fps games and mouse games (civ v comes to mind).

I have effectively used it as the mouse for my HTPC since getting it. I have tried to use it exclusively in place of the mouse for the entire PC and it's been completely adequate. With the latest update that lets you use it outside of Steam, it's even better. I like that the analog stick defaults to the arrow keys when in legacy mode, it makes it so useful. Browsing firefox, even with steam off, is awesome because I can scroll the webpage with the analog stick (or d-pad) and click on stuff with the right pad.
 

Krejlooc

Banned
For years I've had an Xbox 360 wireless controller adapter attached to my PC. I have the cable rolled up short and tied with zip ties and have velco on the adapter and my PC so it fits snug in the back on the little corner just for it. It has been my default controller since I first built my Crysis PC back upon release.

To control windows and my OS outside of games, I have used one of these:

VMCUNVC.jpg


It's a gyration MCE remote. It works as a keyboard that you can reprogram in Event Ghost, and if you press the button in the middle of the remote, you can use an IMU inside to control your mouse like a wiimote. This little remote is what really lets me fully use my PC on my Television from across the room. Having a mouse that you don't need a desk to use is incredibly liberating.

All that said, I am now going to completely replace my Xbox 360 dongle with the Steam Controller dongle, I see no need to really ever use an Xbox controller on my PC again. On the off chance that I absolutely need an xbox controller, I can just plug it back in, but the Steam controller is good enough to satisfy basically every game I would ever want to play (and for specialty games, I have racing wheels, and flight sticks, and fighting sticks, although the steam controller is adequate at those as well). And, while I will keep my gyroscope MCE remote (because it is also a universal remote that controls my stereo), I don't find myself having to put down the control and grab the MCE remote frequently. In these last 3 days, I've gone very long stretches using my PC exclusively with the steam controller, switching from playing games to browsing the internet to using Kodi/XBMC.

The steam controller is a great gaming controller, but I think the real benefit of it is the way it makes your entire PC playable from your couch - internet and all. I think it'll see great success with the HTPC market. Hell, even if you don't have an HTPC, you can use it on your phone and output your phone to your TV and still use XBMC/Kodi and browse the internet with the thing. It works on android, and would probably work on iOS too (I don't have any iOS devices to test it with).

EDIT: That said, I am a tinkerer. I like spending time setting all my stuff up exactly like I'd like it. I'm the sort of person who creates steam grid banners so all my games in steam have icons. I add non-steam games to my steam client to unify ubisoft and ea games within steam. I am looking forward to going through each game in my collection over the next several months and, one by one, creating very customized controller schemes just to my liking, which will take hours and hours and hours.

I've always enjoyed doing stuff like that. For people who don't like tweaking everything to their liking, there is a profile system, but I'm not sure how quickly it'll be populated. I've been going through and setting up "Xbox-like" configurations for all my games that are essentially the Xbox 360 controls mapped to the steam controller, but with mouse look and small fixes to make it work better. And I've been publishing those as well. But looking at my library, I haven't seen too many other profiles yet. Hopefully, when everybody joins in, there will be more profiles.

I'd also like it if Valve could extend the curation system to controllers. If you find someone who plays games in generally the same layout as you do, it'd be cool to follow them and have them automatically set up your gamepads for you.

one preface about my love for steam controllers:

5ieTcSC.jpg


I've used trackball mice for decades.
 

danielcw

Member
What exactly is required to use the controller on Android?
Is it seen as a mouse?
Or would it be better to use some special software, which may even require being rooted
 

Krejlooc

Banned
What exactly is required to use the controller on Android?
Is it seen as a mouse?
Or would it be better to use some special software, which may even require being rooted

It is seen as a mouse and keyboard, you need an OTG cable to get it connected.

Most android games support keyboards if they support gamepads. You can use software on android to remap keyboard presses to gamepad presses, too. I'll have to play around with it a bit to see if I can figure out what everything is mapped to by default in legacy mode.
 

Krejlooc

Banned
looks like these are the default legacy mode controls:

left touchpad (as click-required d-pad): up, down, left, and right
right touchpad (as trackball): mouse
left analog stick: up, down, left, and right
X: f
Y: e
B: r
A: spacebar
left trigger: right click
right trigger: left click
left bumper: mouse wheel up
right bumper: mouse wheel down
left grip: middle mouse button
right grip: ctrl
back: tab
start: escape

clicking the analog stick, clicking the right touchpad, or double clicking either touchpad has nothing assigned (that I am aware of).
 

Krejlooc

Banned
both are the same?

I am asking, because these 3

look like they were chosen to complement WASD

They are. This might change in the future, the controller and BPM are changing daily in beta.

fer are indeed chosen to compliment wasd - the default kbm template for the steam controller has wasd on the analog stick, 1234 on the d-pad, fer spacebar on the buttons, and mouse on the right pad. wasd isn't very useful outside of games, however, so whoever is creating this default legacy config is likely editing their kbm template.

But, once again, yes, they are both mapped to the same thing right now. I don't necessarily mind - I find myself switching between the dpad and analog stick without thinking about it (as in, I don't seem to have a preference) but it'd be nice if they were different so we could have more unique inputs.
 

Veal

Member
EDIT: That said, I am a tinkerer. I like spending time setting all my stuff up exactly like I'd like it. I'm the sort of person who creates steam grid banners so all my games in steam have icons. I add non-steam games to my steam client to unify ubisoft and ea games within steam. I am looking forward to going through each game in my collection over the next several months and, one by one, creating very customized controller schemes just to my liking, which will take hours and hours and hours.

I've always enjoyed doing stuff like that. For people who don't like tweaking everything to their liking, there is a profile system, but I'm not sure how quickly it'll be populated. I've been going through and setting up "Xbox-like" configurations for all my games that are essentially the Xbox 360 controls mapped to the steam controller, but with mouse look and small fixes to make it work better. And I've been publishing those as well. But looking at my library, I haven't seen too many other profiles yet. Hopefully, when everybody joins in, there will be more profiles.

I'd also like it if Valve could extend the curation system to controllers. If you find someone who plays games in generally the same layout as you do, it'd be cool to follow them and have them automatically set up your gamepads for you.

one preface about my love for steam controllers:

5ieTcSC.jpg


I've used trackball mice for decades.
This is what excites me the most. Truly an exciting time for players. I've been searching for this type of controller for YEARS, nearly succumbing to vastly inferior controllers that tried to do something like this to very limited success. Not only are we getting an amazingly versatile controller, it's coming from valve which gives me a lot of security in its future. I'm too hyped.
 

Krejlooc

Banned
^if nothing else, it's very unique. When I was younger, playing with a new controller when I got another system was a big thrill for me, especially when controllers could be wildly different. There have been a few really big standout periods in gaming history where I remember getting a new controller blew my mind. The original sega genesis controller having a pause button was a big deal to me, as I had a master system before hand. The SNES controller baffled me when my friend described it to me until I actually saw one in person. I was extremely hyped to get my hands on an N64 controller. The only other time I really remember a controller changing the game would be the Wii controller.

The steam controller, while familiar in some places, is unlike any other handheld gaming controller I've ever used.
 

viveks86

Member
i beat a ladder in mortal kombat yesterday using the controller in the most unideal way. I played using the left touchpad as a d-pad, and the right touchpad as 4 buttons, instead of using the actual buttons. Played just fine.

With this controller, is the ideal way for fighting games to use the grip and triggers to replace face buttons? Have you tried that yet?
 

welly_59

Neo Member
What is the wireless range on this? To play in my living room it needs to be strong enough to go through a brick wall and be situated a metre or so away from the dongle
 

Krejlooc

Banned
Played Batman Arkham City tonight, here's my controller configuration:

6wV09mx.jpg


It's based mainly on the Xbox 360 controller setup, except it uses keyboard and mouse, and every button that you'd press in combat is accessible without ever taking your hand off the mouse. Slight glitch in the controller binding image - it's not showing what left click on the analog stick is, even though it's mapped. Clicking the analog stick in my setup does the same thing as the B button (stun).

With this controller, is the ideal way for fighting games to use the grip and triggers to replace face buttons? Have you tried that yet?

No, not yet. I played in what was purposefully the worst possible setup.

What is the wireless range on this? To play in my living room it needs to be strong enough to go through a brick wall and be situated a metre or so away from the dongle

I've tried streaming through a wall in my place to the other room and it still read on the host PC.

Can't you use haptics on the right touch pad to make the division clearer?

Haptic feedback doesn't let you feel shapes, it lets you feel motion.
 

Over-Run

Member
How does this work with walking in games?
I mean, with a PS4 or 360 controller you use the analogue to move and can change the speed you want to move at. Since the Steam controller is emulating a mouse and keyboard, how can that be done?
 

Krejlooc

Banned
How does this work with walking in games?
I mean, with a PS4 or 360 controller you use the analogue to move and can change the speed you want to move at. Since the Steam controller is emulating a mouse and keyboard, how can that be done?

you can assign modifiers to the analog stick that make it press different combination of keys depending on tilt. So if you have a game with, say, a walk button on ctrl, and a run button on shift, you could make it so a little tile make you hit wasd + ctrl, a medium bit of tilt just hits wasd, and a lot of tilt hits shift + wasd.

Alternatively, in some games like crysis, it has no problem switching between mouse and keyboard on the fly, so you can use the left analog stick as a real xinput analog stick.
 

danielcw

Member
Did you try to bind the controller to an Android device directly via Bluetooth?

Does the controller even use standard Bluetooth, or are there some modifications or extras, or even something proprietary?
 
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