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Steam Controller overview and videos/impressions

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Krejlooc

Banned
Did you try to bind the controller to an Android device directly via Bluetooth?

Does the controller even use standard Bluetooth, or are their some modifications or extras, or even something proprietary?

doesn't seem to be able to find it using normal bluetooth.
 

welly_59

Neo Member
I've gone ahead and bought it, hopefully it will come earlier than November!
Will be interesting to see how well it works as an alternative to keyboard and mouse in first person shooters. And by that I mean it works better than a standard joypad
 

Krejlooc

Banned
NBS9H5Y.jpg


Steam machine all together :D
 
Question that may or may not have been answered:

Is there anyway for games that will not be released on Steam to have native support rather than relying on m/kb emulation or xinput? For example an emulator or Visual Pinball to do unique things with the haptic feedback.
 

Krejlooc

Banned
Question that may or may not have been answered:

Is there anyway for games that will not be released on Steam to have native support rather than relying on m/kb emulation or xinput? For example an emulator or Visual Pinball to do unique things with the haptic feedback.
yes, what you are describing is native mode.
Does the Brix still have the i7 4770R / Iris Pro 5200?

mine does, at least.
 

viveks86

Member
you can assign modifiers to the analog stick that make it press different combination of keys depending on tilt. So if you have a game with, say, a walk button on ctrl, and a run button on shift, you could make it so a little tile make you hit wasd + ctrl, a medium bit of tilt just hits wasd, and a lot of tilt hits shift + wasd.

Neat!! Didn't know the gyro could be used as a button!
 

Bulk_Rate

Member
I've read the technical explanations of why it is difficult to implement, but have they made any progress on adding the ability for Big Picture mode to automatically swtich Windows' audio output to a different device?
 

Krejlooc

Banned
I might give another stream a go tonight if anybody is interested. I've set up quite a few additional game controller profiles now so I feel comfortable playing those games.

Only problem is my friends are busy tonight so it'd just be me by myself. Meaning I'd either be talking to myself (and unable to see everyone's comments) or (most likely) just silent.
 
I might give another stream a go tonight if anybody is interested. I've set up quite a few additional game controller profiles now so I feel comfortable playing those games.

Only problem is my friends are busy tonight so it'd just be me by myself. Meaning I'd either be talking to myself (and unable to see everyone's comments) or (most likely) just silent.

Play CS:GO with it :)
 

Nzyme32

Member
I might give another stream a go tonight if anybody is interested. I've set up quite a few additional game controller profiles now so I feel comfortable playing those games.

Only problem is my friends are busy tonight so it'd just be me by myself. Meaning I'd either be talking to myself (and unable to see everyone's comments) or (most likely) just silent.

I think you should avoid what other people think and go for a game that you know you are really good at. That way we can here your thoughts based on those differences which will probably bring up some finer details
 
I think you should avoid what other people think and go for a game that you know you are really good at. That way we can here your thoughts based on those differences which will probably bring up some finer details

This is definitely a good idea. If it's a game you're already very comfortable with, it'll be interesting to see if it feels more or less comfortable on the Steam Controller.
 
Played Batman Arkham City tonight, here's my controller configuration:

6wV09mx.jpg


It's based mainly on the Xbox 360 controller setup, except it uses keyboard and mouse, and every button that you'd press in combat is accessible without ever taking your hand off the mouse. Slight glitch in the controller binding image - it's not showing what left click on the analog stick is, even though it's mapped. Clicking the analog stick in my setup does the same thing as the B button (stun).

What did you do for the special combo takedown bindings? IIRC Arkham City on m/kb breaks those out into their own bindings (e, r, t, and y). You also don't have the hotkeys for gadgets (numbers 1-5 iirc) that allow you to use them off-hand in fights.
 

Krejlooc

Banned
I played some Splinter Cell Chaos Theory tonight, seeing as I recently got it in a ubisoft humble bundle. I have the Uplay version, it's not a steam game. Despite that, my steam overlay followed onto the game perfectly and I was able to remap and customize my controls.

Splinter cell is a game where the controls changed dramatically in their transition to the consoles, so I had to design a controller scheme myself. It is still pretty familiar and based loosely on the original Xbox controls, but I find I have way more precision than I did on the Xbox version. The PC version of Splinter Cell Chaos theory doesn't support controllers, but I played it on an Xbox originally. It was nice getting to play it on a big screen TV again, especially with the resolution turned way up.

Also, launching windows media player from within steam using a steam controller makes it crash. Launching it without a steam controller being turned on from within steam does not.

I have become quite good with the pop out keyboard now. While not nearly as fast as typing on a real keyboard, I am miles faster than using a controller or even using the radial wheel.
 

hepburn3d

Member
I played some Splinter Cell Chaos Theory tonight, seeing as I recently got it in a ubisoft humble bundle. I have the Uplay version, it's not a steam game. Despite that, my steam overlay followed onto the game perfectly and I was able to remap and customize my controls.

Splinter cell is a game where the controls changed dramatically in their transition to the consoles, so I had to design a controller scheme myself. It is still pretty familiar and based loosely on the original Xbox controls, but I find I have way more precision than I did on the Xbox version. The PC version of Splinter Cell Chaos theory doesn't support controllers, but I played it on an Xbox originally. It was nice getting to play it on a big screen TV again, especially with the resolution turned way up.

Also, launching windows media player from within steam using a steam controller makes it crash. Launching it without a steam controller being turned on from within steam does not.

I have become quite good with the pop out keyboard now. While not nearly as fast as typing on a real keyboard, I am miles faster than using a controller or even using the radial wheel.

Great feedback. This is exactly what I wanted to know about. I have games like that I will certainly be playing now. Thanks for the info.
 

hepburn3d

Member
I've read the technical explanations of why it is difficult to implement, but have they made any progress on adding the ability for Big Picture mode to automatically swtich Windows' audio output to a different device?

I currently use an app that changes the audio output on a keypress. Then I've made an exe game and added it to steam library that just does this keypress. It's a work around for the mean time but I'd love an official in built option
 

Veal

Member
I played some Splinter Cell Chaos Theory tonight, seeing as I recently got it in a ubisoft humble bundle. I have the Uplay version, it's not a steam game. Despite that, my steam overlay followed onto the game perfectly and I was able to remap and customize my controls.

Splinter cell is a game where the controls changed dramatically in their transition to the consoles, so I had to design a controller scheme myself. It is still pretty familiar and based loosely on the original Xbox controls, but I find I have way more precision than I did on the Xbox version. The PC version of Splinter Cell Chaos theory doesn't support controllers, but I played it on an Xbox originally. It was nice getting to play it on a big screen TV again, especially with the resolution turned way up.

Also, launching windows media player from within steam using a steam controller makes it crash. Launching it without a steam controller being turned on from within steam does not.

I have become quite good with the pop out keyboard now. While not nearly as fast as typing on a real keyboard, I am miles faster than using a controller or even using the radial wheel.
How did you handle the sneaking speed controls? That was one of my favorite things about the PC versions of splinter cell games, mapping the analog waking speed to the mouse wheel. I kinda wish MGSV did that to be honest.
 

hepburn3d

Member
Could you try Kerbal Space program? That would be an excellent one to test. It requires very small movements and a few keyboard presses
 

Bulk_Rate

Member
I currently use an app that changes the audio output on a keypress. Then I've made an exe game and added it to steam library that just does this keypress. It's a work around for the mean time but I'd love an official in built option

I need to steal that idea, thanks. What app?

Trying to make the whole process easy for my wife and kids to do.
 
Might've been covered and I'm too lazy to search 600+ posts:

Any chance these controllers are on demo somewhere accessible to most people in the US? Like a Best Buy/GameStop/Target/other retailer/etc.?

I want to give it a chance and I'm almost tempted to cancel my SFV preorder and grab a Steam Controller preorder instead, but I don't want to drop $50 on something without trying it when I have a perfectly usable DS4 for my PC.
 

MNC

Member
1) Are people receiving their preorders already?

2) Can we up/downvote bindings to see which ones are the most popular?
 

MrBig

Member
1) Are people receiving their preorders already?

2) Can we up/downvote bindings to see which ones are the most popular?

Orders are to be arriving mid october. Bindings can be sorted by votes, but votes are counted by people using the bindings, not a traditional voting system.
 

trialbygame

Neo Member
Does anyone have any strong preferences in games I try out? Anything you are looking forward to playing?

Personally, I plan on using it mainly for strategy games and RPGs, but I'm curious about trying a lot more. Brothers, Dark Souls and Axiom Verge are high on my list of games to make videos of, because they are games that are designed for a traditional controller. I think I'm pretty excited about older shooters like System Shock 2, though I don't think it will play well from a couch -- either the text will be tiny, or it will be at an extremely low resolution.

Is there any other broad category of games, or specific game, that any of you would like me to make a video of? If you're not familiar with my videos, I tend to give each game about 10 minutes, either of me just starting out with it, or after an hour of play. I'll go over the controls, and try out some alternative control schemes. I try to help you get a better sense of the customization of the controller, because when you get your own controller, most of the games you play will probably have a fairly poor default.

Now that we're close to release, I might try to take more input from comments and see if I can publish public control schemes that are based on my videos.
 

CO_Andy

Member
I played some Splinter Cell Chaos Theory tonight, seeing as I recently got it in a ubisoft humble bundle. I have the Uplay version, it's not a steam game. Despite that, my steam overlay followed onto the game perfectly and I was able to remap and customize my controls.

Splinter cell is a game where the controls changed dramatically in their transition to the consoles, so I had to design a controller scheme myself. It is still pretty familiar and based loosely on the original Xbox controls, but I find I have way more precision than I did on the Xbox version. The PC version of Splinter Cell Chaos theory doesn't support controllers, but I played it on an Xbox originally. It was nice getting to play it on a big screen TV again, especially with the resolution turned way up.
Played through Pandora Tomorrow earlier this year on PC. First time i ever touched a SC on PC. Most jarring difference is that there's no analog movement.
 

Unai

Member
Does anyone have any strong preferences in games I try out? Anything you are looking forward to playing?

Personally, I plan on using it mainly for strategy games and RPGs, but I'm curious about trying a lot more. Brothers, Dark Souls and Axiom Verge are high on my list of games to make videos of, because they are games that are designed for a traditional controller. I think I'm pretty excited about older shooters like System Shock 2, though I don't think it will play well from a couch -- either the text will be tiny, or it will be at an extremely low resolution.

Is there any other broad category of games, or specific game, that any of you would like me to make a video of? If you're not familiar with my videos, I tend to give each game about 10 minutes, either of me just starting out with it, or after an hour of play. I'll go over the controls, and try out some alternative control schemes. I try to help you get a better sense of the customization of the controller, because when you get your own controller, most of the games you play will probably have a fairly poor default.

Now that we're close to release, I might try to take more input from comments and see if I can publish public control schemes that are based on my videos.

I would like to see some Infinity Engine games (or Pillars of Eternity) because they are very heavy mouse controled and/or have a lot ot shortcuts.
 

daninthemix

Member
Does anyone have any strong preferences in games I try out? Anything you are looking forward to playing?

Personally, I plan on using it mainly for strategy games and RPGs, but I'm curious about trying a lot more. Brothers, Dark Souls and Axiom Verge are high on my list of games to make videos of, because they are games that are designed for a traditional controller. I think I'm pretty excited about older shooters like System Shock 2, though I don't think it will play well from a couch -- either the text will be tiny, or it will be at an extremely low resolution.

Is there any other broad category of games, or specific game, that any of you would like me to make a video of? If you're not familiar with my videos, I tend to give each game about 10 minutes, either of me just starting out with it, or after an hour of play. I'll go over the controls, and try out some alternative control schemes. I try to help you get a better sense of the customization of the controller, because when you get your own controller, most of the games you play will probably have a fairly poor default.

Now that we're close to release, I might try to take more input from comments and see if I can publish public control schemes that are based on my videos.

I would like to know how Dragon Age: Origins plays with it, since I'm thinking of buying one solely for that game.
 
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