The most recent updates have improved navigation so much, I am very hopeful about the future.To be fair, BPM UI is still really unfinished. Another baffling omission at this point? Page up and page down don't work! There are mouse buttons to scroll by page, you can use the mouse wheel to scroll by page, you can type a single character and jump to that letter in your library... but no page up or page down function. I have a media remote that maps channel up and channel down to page up and page down. It works great in Kodi/XBMC, but those buttons are useless in steam BPM.
These are such obvious changes that I have to believe they'll eventually come. I think they've just been concentrating on other things ATM.
For me, if I play a game in a window, BPM just appears in that window. My first livestream had a bug where I couldn't get the webcam focused on my gamepad to appear over fullscreen games, so I ran them in a window and BPM worked just fine... sometimes.
I didn't think it'd feel so comfortable but it really is.
My left stick isn't working in any games. Help!
To expand on that - it doesn't seem like games are seeing it as a gamepad. Anything mapped to keyboard or mouse function is fine, but not pad stuff.
Actually something weirder is happening - it doesn't seem like changing the configuration has any effect! What a pain.
Just started using it so from the start. Controller is fully updated. Tried restarting.Was it like this from the beginning? Did your controller update? You tried shutting down and restart the controller?
Just started using it so from the start. Controller is fully updated. Tried restarting.
I don't know of any games that implement native Steam controller support yet (does anyone on GAF know of any?) so all the games tested are using the legacy mode. I have no doubt that when games start using the full controller API that a lot of the software problems of the controller will disappear..
To expand on that - it doesn't seem like games are seeing it as a gamepad. Anything mapped to keyboard or mouse function is fine, but not pad stuff.
Actually something weirder is happening - it doesn't seem like changing the configuration has any effect! What a pain.
So I'm looking at the back of my box and it says it comes with a cable and some other thing but my box only had the controller and a pair of batteries. Is that normal or am I going crazy?
So I'm looking at the back of my box and it says it comes with a cable and some other thing but my box only had the controller and a pair of batteries. Is that normal or am I going crazy?
Is it possible for me to make up on the d pad a keyboard key as well as trigger a shift mode so the right touch pad is no longer a mouse but a right stick?just curious
Mine is also missing the usb cable.
I was notified to connect the controller to the host pc to do a firmware update. I've connected with no sign of it actually updating.
Check the little blue box insert in the back, should have the extender and a usb cable
Edit: you have to lift up the cardboard bit that was holding the controller
Not the up position specifically, but you can make either pressing the left pad or resting a thumb on the left pad be a trigger for mode shifting the right pad.
Gah mine doesn't have the cable or extender.
Has anyone tried ARK with this yet?
Holding down the Steam button turns off the controller. Why are you guys even going into Steam to turn it off hahahaa
Crypt of the Necrodancer is really good with the controller.
It's inside the long dark blue rectangle
Playing elder scrolls online with half controller half m+kb with a console UI is a dream. It works perfectly. Chatting is easy as well with the big picture chat box. Well played Valve, very well played
The other thing I have noticed is that the controller feels great when navigating as a mouse. It's not as good as a mouse but it leagues ahead of traditional analog input. I get the feeling this controller will grow on me.
Can you make the trackpad-click an input, though? I won't always want to use the triggers.
RE4 - The default binding work like the 360 controller, but I spent some time trying to make the controller feel more like the setup they had with the Wii version, which I think still controls the best out of any of them. Hadn't much luck, but the range of configuration options is incredibly impressive. I have no doubt someone will make a great binding set for this game.
When you run into gamepad + mouse games, it is pretty much a revelation. They work soooo well.
Game that is flat out awesome with the controller? Titanfall. Perfect gamepad + mouse.
Playing Audiosurf 2 with a smooth mouse control instead of the snap to lane analog control of the 360 controller is nice.
Yes, and you can also make double tapping the trackpad a separate input, too.
I can't get this to work with any game on Mac other than Portal 2... what am I doing wrong? I'm launching games with controller support from BPM but then the controller just does nothing.
It's weird because Portal 2 works great.
Try games like wizorb. Arkanoid clones are great with a steam controller