Lunatic_Gamer
Member
The Steam Deck is powered by AMD's RDNA 2 architecture, so it's not surprising to hear straight from Valve's Pierre-Loup Griffais that the hardware support DirectX 12 Ultimate features like variable rate shading (VRS) and acceleration for ray tracing, but it's always good to get confirmation.
The hardware is very powerful for its target resolution of 1280x800. In fact, programmer and modder Peter 'Durante' Thomas likened it to an Xbox Series X in 'performance per pixel' (via RobotBrush).
wccftech.com
Sounds like a great portable PC. I might get one down the road.
The hardware is very powerful for its target resolution of 1280x800. In fact, programmer and modder Peter 'Durante' Thomas likened it to an Xbox Series X in 'performance per pixel' (via RobotBrush).
• The GPU is about as fast in raw performance as a base PS4, but it's a much newer and more efficient architecture (the same as PS5/XSX), and it only needs to target 1280x800. In other words, it has about the same raw GPU performance per pixel when targeting 1280x800 as the Xbox Series X has when targeting 4K (slightly more actually).
• The CPU is basically half a XSX/PS5, with slightly lower clock.
• 16 GB of RAM (really neat), 4x Switch, same capacity as PS5
Obviously there will be a bit of overhead (varying from basically nothing or even better performance to significant overhead) for running games on Proton compared to Windows, but this is the performance you should expect.

Steam Deck Supports Ray Tracing, VRS, and Other Stores; Programmer Compares It to Xbox Series X in Performance per Pixel
It was confirmed that Steam Deck supports ray tracing, variable rate shading, and can be used with other PC stores. It's also very powerful.
