Ban Puncher
Member
Nvidia Gefore Experience keeps telling me to download the latest driver, I download it but then it says download and not install. I've downloaded the driver a bunch of times now. Where's the beef?
Nvidia Gefore Experience keeps telling me to download the latest driver, I download it but then it says download and not install. I've downloaded the driver a bunch of times now. Where's the beef?
I am either gonna blind get it day 1 or wait for impressionsMan I love me some Berserk. As much as I know this Musou isn't going to do the IP justice... I'm still going to buy it
Man I love me some Berserk. As much as I know this Musou isn't going to do the IP justice... I'm still going to buy it
Nvidia Gefore Experience keeps telling me to download the latest driver, I download it but then it says download and not install. I've downloaded the driver a bunch of times now. Where's the beef?
Did Windows Update take ownership of the C:\NVIDIA folder for you? It's know to do that, breaking the possibility of manual updates.
Ah this looks like the problem.
So how do I tell Windows Update to bugger off?
Nvidia Gefore Experience keeps telling me to download the latest driver, I download it but then it says download and not install. I've downloaded the driver a bunch of times now. Where's the beef?
I always download through their website. Never use the software app.
so, uh, in p4 i beat like the bad guy and then i beat his big evil eye buddy and then it jumped like 30 days and i'm eating christmas cake with yumi (wth is christmas cake)
did i beat the game?
i'm confused
Bad ending IIRC.
That's the normal ending. You can now either continue until the credits roll or try to unlock the "true" ending.
The true ending is only more gameplay tho, from a story perspective it's irrelevant
Watch Dogs 2 currently pulling in a 6GB update. Whut?
.Title Update 1.11: Patch Notes
9 FEBRUARY - UBI-ELYON
This patch introduces several free content updates, tweaks to online gameplay, improvements, and bug fixes and will be pushed to all platforms soon. It will also prepare the San Francisco Bay Area for the arrival of the Human Conditions DLC.
Because the Bay Area is very large, this patch is pretty hefty. As all of our online activities take place in a seamless world, we need to make sure everyone has the update so that we dont split the community. The patch will be about 10 GB on both PS4 and XB1, and 14 GB on PC (PC-specific updates in this patch can be found at the bottom of the article).
As a final note, wed like to add that all present and future online DLC content is available in Guest Mode. If you dont own the DLC, but your friend does, you can experience that content with them by having them invite you through the multiplayer app.
Now, on to the free updates, gameplay tweaks, improvements, and bug fixes included in this patch:
New Content and Features
New Dances Marcus loves to get down to his favorite tunes, and we thought it was unfair that he only had one move to express himself. Weve added new variations to his dance emote that can be triggered by wearing different types of clothing.
New Emotes Weve added two new emotes, Mock and Laughing, to give you more ways to communicate with other players. Just try not to, you know, be too much of a jerk about it.
New Clothing Speaking of expressing yourself, weve added 12 new clothing items across various shops, and 4 DedSec clothing items. Feel free to turn your swag on accordingly.
New Ubisoft Club Rewards (For Honor & Ghost Recon: Wildlands) Two new outfits will be available in the Ubisoft Club, featuring designs celebrating the upcoming For Honor and Ghost Recon: Wildlands games.
Bounty Hunter Respawn We want to keep you in the fight a little longer. As a hunter, youll now be able to respawn once if killed while in pursuit of a target. Youll respawn a safe distance away to rejoin the chase, should you choose that option.
Narrative Without spoiling all of the fun in the patch notes, well just say that if youve finished the story you should replay the last mission to watch a little extra something at the end.
Tweaks & Balancing;
Leaderboards
We realized the leaderboard interface and user experience was not optimal, and some players were confused about how it works. For example, some people wonder why their rankings are reset - its because theres a new Season every 3 weeks with new rewards to win. You can read this blog post[watchdogs.ubisoft.com] explaining the leaderboard system in detail, but heres what weve done to improve the overall experience:
An end-of-season debrief message will display when you open the app for the first time after the season ends. It will show the rank youve achieved and the reward you earned for that Season.
o There will also be a notification in your phone when the Season ends
Weve also reworked the overall clarity and legibility of the Leaderboard App. Wed be here all day if we listed every specific tweak, but you should see a noticeable improvement.
Multiplayer
[Online Invasions] Display Online Invasion download zone before it begins We want the hacker to be able to visualize the download zone when the attack is initiated. This will give the hacker a tool to be more strategic in their approach, helping to further balance the mode.
[Online Invasions] No more Online Invasion radius trolling Previously, hackers could pop in and out of the search radius without penalty to avoid being detected by the victim. This is a frustrating loophole that weve closed by adding a decreasing delay to return to the zone each time the hacker exits the radius (or goes into the water).
[Bounty Hunter] Reduced co-op respawn advantage in Bounty Hunter We applied the same respawn timer to Bounty Hunter targets that is present in Co-Op Missions. This should make the gameplay more balanced when there are two targets.
[Bounty Hunter] Removed escape disadvantage for targets in Bounty Hunter The police AI are no longer given the last known position of the target when a hunter enters their session. Previously, this made it very difficult to escape the police in this mode. Escape time has also been reduced once the target loses line-of-sight from their pursuers.
We nerfed shotties We discovered through extensive playtesting and data analysis that automatic shotguns were overpowered in PvP modes. Weve reduced the effective range to 40m to make it function more like an actual shotgun instead of a medium-range random sniper headshot generator. This adjustment also affects single player gameplay.
IED/ElectroShock Notifications Youll hear a small noise when approaching either of these devices if they were placed by another player. Youll still probably die if youre close enough to hear it, but at least youll know what happened.
Hackerspace camping addressed It was possible for a player to barricade themselves in the shop adjacent to the SF Hackerspace since theres only one entrance. Objects, a junction box and camera have been added to this area to minimize camping.
Other
Shooting polish Weve made numerous improvements to the feel of shooting in the game, but nothing that impacts gameplay. Improved recoil experience, tweaks to bullet tracers, sound improvements, and more. Let us know what you think.
Improved Car On Demand Car on Demand vehicles will now spawn closer and in more convenient locations. Additionally, theyll no longer spawn in redzones or mission layouts.
Bug Fixes & Performance
Stability / Crashs / Performance
Improved performance and stability
AI
When honking behind a car in the road, the car will switch lanes if theres enough room
Bug fix for AI sometimes entering wrong state of combat a non-lethal takedown
Game Systems
Fixed an issue where the Bounty Hunter in the Bounty event would not be rewarded followers if the event was cancelled
Fixed an issue where the player could get stuck inside the boats if he was hijacked by another player
Fixed numerous edge-case scenarios where the player could fall under the map
Fixed an issue where the Auto-Hack bullets would not always work as intended
Fixed an issue where some of the hacking options became momentarily unavailable after distracting a civilian
Using the Mass Vehicle Hack as a car passenger will now clear the way in front of the driving player
Tweaks on controllers trigger ratios for vehicle acceleration
Fixed minor graphical issues on some vehicles
Missions
Fixed an issue where the introduction cinematic would not play when replaying operation W4tched
Fixed a problem that made it possible to order a car on the barge in operation Shanghaied
Localization
Multiple Localization fixes
Online
Exploit : Fixed an issue that allowed players to hack vehicles without consuming Botnets
Exploit : Fixed an issue that allowed coop partners to reveal the location of the hacker in specific conditions
Multiple Leaderboard Fixes
Side Activities
Fixed a visual issue with circuit terminal path visual in the Greenhouses Coop mission layout
Fixed an issue that prevented some users from completing the side operation Zodiac Killer
Fixed an edge case issue where a prisoner in a specific coop mission couldnt be freed
World / 3D / Graphics / HUD / Menus
Fixed an issue where two specific pairs of pants in the Stach & Vine shop (Corsaire - Blanc + Cendre) were not added to the inventory after purchasing
Fixed collision issues in Alcatraz
Fixed numerous minor graphic issues in the world
Fixed multiple HUD and interface related issues
A ton of world issues fixed. (Out of map, misplaced items, floating, etc.)
PC-Specific Updates
[Video Options] SMAA T2x This patch adds new Post-Process Anti-Aliasing mode SMAA T2x, improved version of SMAA with a temporal component. As SMAA T2x uses temporal techniques, it doesnt work with Temporal Filtering turned on.
[Video Options] Dynamic Particles This patch adds a new video option that allows you to turn off dynamic particles, like leaves and effects of bullet hits.
[Controls Options] Camera auto-centering This patch adds two new mouse & keyboard options that allow you to turn off camera auto-centering while driving and sprinting. Some default bindings were changed: [F9] and [F10] are now used for Mock and Laugh emotes. Song Sneak action is now assigned on [Backspace], and Tutorial action is assigned on [Home].
Fixed various minor issues with flickering, multi-monitor modes, UI, text and gamepad controls.
If you continue to experience any of these or other issues, please report on the official forums[forums.ubi.com] or contact us directly via customer support[support.ubi.com].
Yeah, I heard about using bombs and whatnot to brute force your way through, and I should probably do that. I just feel like all the side story cutscenes are coming in faster than I can progress, and I don't want them to run out before I'm done because I don't know what I'm doing. It doesn't help that I can't remember how hard the monsters are in all the different areas, and I end up making a lot of wasted trips trying to remember what place has what ingredients.
How many times must the reason why Steam shouldn't have content curation be explained before people stop listening to every YouTube channel or journalist with a rant?
Ghost 1.0 is Metroidvania like right?
Yeah, and it's pretty good too.
Oh my!
Anyone have an extra copy of Rust from the Humble Monthly I could buy?
The best part of that gif is seeing the puppeteers hand lifting up the arm
The best part of that gif is seeing the puppeteers hand lifting up the arm
ModBot said:I am giving away 12 Steam keys. To enter this giveaway, send a PM to ModBot with any subject line. In the body, copy and paste the entire line from the message below that corresponds to the game you want. (if you include more than one game, you will be blocked from entering). Confused? Watch this GIF tutorial or ask for help.
Want to make your own ModBot giveaway? Click here for a quick tutorial thread. Please give generously.
ModBot Basics:
- No need to thank me. Please don't post thank you messages in thread or in PM.
- Do not trade keys you win off-site to enrich yourself. Don't try to claim games you have no interest in collecting or playing. Don't claim games to give them to friends off-site.
- If the key is already taken you will not receive a reply. Replies may take a minute or two.
12 is Better Than 6 --MB-18A4837AF01DBE1D- Taken by Naked Snake
Blue Estate --MB-BF68431900A0434D- Taken by ThirtyFour
Bunny & Piggy --MB-E8EB3689A82D83FD- Taken by voodooray
Game Corp DX --MB-7C6444FF47615933- Taken by InquisitorAles
Gnomes vs. Fairies: Greckel's Quest --MB-44D2D0B30CF71103- Taken by Wok
Goblins and Grottos --MB-4187EBAD885AA149- Taken by rainking187
Head Shot --MB-6A96C0723298B99B- Taken by MaxiLive
Odallus: The Dark Call --MB-9626BD67F2AFC807- Taken by Vazduh
Samoliotik -- MB-02449C9CBADCCE3B
Shot Shot Tactic --MB-DEF7A997DE2FC087- Taken by septicore
The Shadowland --MB-20E276EDE4E31E78- Taken by bloke
The Spirit Underneath --MB-DBDCA1BFF233E2BD- Taken by illusionary
I had to login on Vivaldi instead of Chrome to get it to work.Anyone knows how Make War Not Love 4 works? Whenever I login, it sends me back to the page where I have to enter my birthdate.
You know what? I just did some superficial testing and it seems you can actually exclude tags, there's just no interface for it.
Searching for "blue":
http://store.steampowered.com/search/?term=blue
Adding the "indie" tag to the search:
http://store.steampowered.com/search/?term=blue&tags=492
Manipulating the URL:
http://store.steampowered.com/search/?term=blue&tags=-492
Seems to result in a list without things tagged "indie". Something like enhanced Steam could add an interface that adds something like a "-" button to click for each tag and constructs this URL.
Did anyone try this before? It's interesting and potentially useful.
Nice!Actually, Enhanced Steam already has this.
Why exactly the steam store doesn't have any banner about FF sale? That doesn't happen all that often.
Has anyone received an invite to the GWENT beta since the start of February?
I have not received any invite despite the following tweet on February 3rd:
and the confirmation email from June 2016:
Strange. Maybe they lied.
Maybe Squeenix doesn't want this sale?
Why exactly the steam store doesn't have any banner about FF sale? That doesn't happen all that often.