Did they pushed an Atelier patch?
yes, although there is no info what was fixed
Did they pushed an Atelier patch?
Did they pushed an Atelier patch?
Azure has no quit option, I have to Alt F4 everytime, unless I missed something. Thats the most strange omission.
Anyway ive played about 4 hours, im starting to wrap my head around all the systems, Which there are a lot of, the musou comparisons were greatly exagerated. Im understanding this daytime activity shit better now, so im trying to grind out some nigh hunts to level my summons and do some quests while I do the daytime acitivities to get enough skill points for the stuff I need. Its kinda neat.
Except the part that if you dont like how it plays, then having to grind out the same levels wont appeal to you which is understandable. But I do so im into it.
The game's loop actually reminds me more of something like diablo, where you go into specific levels to get loot or xp or level your summons.
Just found out that your leader summon affects your demon form transformation, I turned into some sort of healing fairty instead of the succubus for a boss and was like "err thats not what I wanted" lol. I also have the ability to have multiple summon decks now, and to change my weapon into daggers which is cool. Like I said, the game has more systems than I expected. I like getting new things to make new monsters, makes me want to imediatly go check out what it does.
the bland sceneries and simple gameplay from the musou comparisons stands btw, im not disputing that. Keep that in mind. Also, like I said before, im a big pet / minion / summon fanboy in all games, so a big part of my enjoyment of the gameplay is rolling around with my monster army, which does half the work for me.
If you dont like that sort of gameplay in rpgs or mmos or whatever, you wont like it here.
The fan service is also ridiculous but im sure that part shocks noone.
The main character is basically naked when she goes to the "level up room" and the excuse for it is Quiet levels of absurd :3
The night is dark and full of terrors
This game borrows from Mana Khemia a bit, so you should be fine
relaxing? you are doing it wrong! Don't say later on that I didn't warn you.
why can't you buy individual costumes i just want the velvet one
np, at least it got fixedWe dun goofed on that one. It should've been 54.99 BRL on Steam.
It's already been adjusted:
http://store.steampowered.com/app/357190/?cc=br
If you've already pre-ordered, simply cancel and re-buy.
Sorry about the confusion!
Lol. Thats all I'll say.Edit: there's also a big yuri vibe going on but Im sure they wont pull the trigger on it and it will just end up being the usual anime-style tease and nothing else.
Get a ps4 controller or x1 controllerI refunded Atelier. I just found the mouse/keyboard controls to be awful, and the only working controller I have at the moment is my Steam controller... which I kinda hate using.
I wish there were more card games that aren't trash. The time between Hex's PVE updates is too long.
Azure has no quit option, I have to Alt F4 everytime, unless I missed something. Thats the most strange omission.
Anyway ive played about 4 hours, im starting to wrap my head around all the systems, Which there are a lot of, the musou comparisons were greatly exagerated. Im understanding this daytime activity shit better now, so im trying to grind out some nigh hunts to level my summons and do some quests while I do the daytime acitivities to get enough skill points for the stuff I need. Its kinda neat.
Except the part that if you dont like how it plays, then having to grind out the same levels wont appeal to you which is understandable. But I do so im into it.
The game's loop actually reminds me more of something like diablo, where you go into specific levels to get loot or xp or level your summons.
Just found out that your leader summon affects your demon form transformation, I turned into some sort of healing fairty instead of the succubus for a boss and was like "err thats not what I wanted" lol. I also have the ability to have multiple summon decks now, and to change my weapon into daggers which is cool. Like I said, the game has more systems than I expected. I like getting new things to make new monsters, makes me want to imediatly go check out what it does.
Ive had a ds4 since i got my laptop way back in 2014 and never looked back
Lol. Thats all I'll say.
I'm using a DS3 (don't have a PS4)....is the DS4 that much of a step up?
I'm using a DS3 (don't have a PS4)....is the DS4 that much of a step up?
Steam has now support DS4 controllers
I thought this game had no time limit.
And I still try to be somewhat efficient!
Also: I've noticed that Bombs are your friend.
Spent 30 minutes upgrading a cauldron, managed to create a bigger one with the ability to rotate ingredients (this was the hard part).
And now i realise how big of a mistake that was - i already have 700 materials in my stash, and have been spending a lot of time trying to craft best items, and i've just dramatically increased the number of possible ingredient combinations in recipes:
I have a feeling this game will take a lot of time for me to complete, especially since i've finally got a hang of this crafting system.
Is this a try it and you'll never go back thing? How often does the opportunity for fully custom control options make a difference?
bombs are always girl's best friends, not diamonds as people say
I think it's the most stressful Atelier game so far, not only you have to worry about usual stuff like flow of time, and being in the right place at the right time, and usual hp/mp and a basket being full, now you have to worry about stamina too and being overrun by monsters, especially at the night time, as they respawn way to fast, almost immediately, and get more aggressive with time and number of visits, no peaceful gathering in Sophie at all.
Maybe it will change later on with some adventuring equipment, at least I count on that.
bundlestars hasnt had a bundle in a while
bundlestars hasnt had a bundle in a while
I don't find it stressful at all, since I know there's no meaningful time limit on anything.bombs are always girl's best friends, not diamonds as people say
I think it's the most stressful Atelier game so far, not only you have to worry about usual stuff like flow of time, and being in the right place at the right time, and usual hp/mp and a basket being full, now you have to worry about stamina too and being overrun by monsters, especially at the night time, as they respawn way to fast, almost immediately, and get more aggressive with time and number of visits, no peaceful gathering in Sophie at all.
Maybe it will change later on with some adventuring equipment, at least I count on that.
I need to start it but you already made me feel anxious lolbombs are always girl's best friends, not diamonds as people say
I think it's the most stressful Atelier game so far, not only you have to worry about usual stuff like flow of time, and being in the right place at the right time, and usual hp/mp and a basket being full, now you have to worry about stamina too and being overrun by monsters, especially at the night time, as they respawn way to fast, almost immediately, and get more aggressive with time and number of visits, no peaceful gathering in Sophie at all.
Maybe it will change later on with some adventuring equipment, at least I count on that.
bundlestars hasnt had a bundle in a while
I don't find it stressful at all, since I know there's no meaningful time limit on anything.
lemme double and triple check this, people keep saying that but it makes no sense, you mean no events are tied to time in any way? By events I mean story and character events, and you can't miss anything?
because if that's the case, it has to be the first time
Correct, with two exceptions related to trophies in the original game. There's an item that you should synthesize before the final boss (it'll be a request), and. Other than that, I don't believe there are time limits on anything. In fact, this is the first Atelier in recent memory where the game continues after the end of the story, which made picking up the platinum in the PS4 version very nice. FWIW, the two trophies I mentioned above were easy to get and involved no additional planning on my part, but I tend to try and do everything in Atelier games anyways. Basically, just do what people ask you to do and you'll be fine.
So lovely to see new people playing Atelier games. Enjoy Sophie!
Risking that his is a silly question but how am I supposed to leave groups like these? http://steamcommunity.com/games/218620
I don't even remember how I joined it. It's not in the group list profile->groups list either.
http://steamcommunity.com/id/*YOURSTEAMIDHERE*/followedgames/
nights of azure reminds of lost kingdoms on gamecube but instead cards to summon things you just have them already
I wish there were more card games that aren't trash. The time between Hex's PVE updates is too long.
Now that I finished RE6, I can't wait to play RE7 and find out what happened next for Leon, Chris, Sherry and Ada!
We dun goofed on that one. It should've been 54.99 BRL on Steam.
It's already been adjusted:
http://store.steampowered.com/app/357190/?cc=br
If you've already pre-ordered, simply cancel and re-buy.
Sorry about the confusion!
Is it like Ni No Kuni?
Ahhh, thank you! I didn't know official group = following game. Weird.Code:http://steamcommunity.com/id/*YOURSTEAMIDHERE*/followedgames/
Now that I finished RE6, I can't wait to play RE7 and find out what happened next for Leon, Chris, Sherry and Ada!