Oh wow, I knew it was rough on consoles but I didn't expect this.
It's possible he misspoke. I mentioned the Steam version being EOL in the e-mail I sent him, so I suppose I'll find out soon enough.
Witness spoilers everywhere. Kind of laughed when someone said this earlier, but damn. Someone in the review thread looks like he wrote his thesis on them.
Judging preemptively without watching. Platformist! I'm disgusted.I don't think I need to click that to know the results.
Capcom adding "expanded story" with a FREE DLC/patch.
No comment.
I'll wait for the day a game will release with "Press Start" only screen.
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Oh wow, I knew it was rough on consoles but I didn't expect this.
Seriously with this? The game is complete. They are adding a new story mode which has never been in an SF game before. You will not have a worse experience if you play it day one.
eh, it's not complete if the story mode isn't ready for launch. For some folks, that's the main draw of a fighting game, to see the goofy story, like with any PC game and MKX for example since the online community died within a week.
it's more like capcom is giving out IOUs because they wont have it ready for launch and can't afford to delay the game or else it'll miss Evo.
If Injustice 2 or MKX-2 pulled this stunt their fanbase would roast them.
No way, it looks awesome. Could be a tad less bulky, but I like the look and feel of it overall.
how could you hate it? If anything it has almost perfect, snappy controls, you can't hate at least that!
Mark Of The Ninja is kinda janky at points. Sometimes the checkpoints are all screwed up, stuff doesn't reset properly (well, it's kinda nice to have what you were using the last time you died instead of what you had on the checkpoint) and just now on the final room of the mission 7, the counter disappeared when I restarted, but got into the checkpoint (of some sort?). Solution: stand in place until I could "halfway there" to be teleported into a new checkpoint when I died. Which was directly in front of a dog I couldn't avoid.
Then I was waiting for the counter and suddenly the game spots me in the vent... two stages lower than I was at at. I get an alert, but no enemies care about me, everyone just ran into the vent and stood there.
I played some Mark Of The Ninja last night and I just can't really enjoy it anymore. The later stages are harder because they are much more random: I was at this part where there were two routes: other guarded by a dog and guard, other by 3 guards. The dog one was no go (straight line with a dog and guard, no possibilities to use items). The other room was just a tricky, which involved a firecracker that was placed inch by inch on the right section of the floor and still it seemed it was more a bug than a feature. I think the game would be much much much more fun if I could just blast through the levels but I blame Metal Gear Solid from the no kills/no alerts obsession. And those checkpoints... if you want to have a checkpoint the best point isn't a place where you have to spend a minute waiting for a guard walk past, smoke a cigarette, talk to a dog, trade cards on steam AND walk back, but rather that minute away.
Weird thing is that I liked first 4-5 levels very much. They were challenging at points, but not much random.
Also some bugs (features?) really annoy me. Dog goes woof, guard goes "huh?". Stand still on the wall and that continues to infinity unless you jump down.
There is a story mode. The characters all have their individual stories in arcade mode. The Story expansion comes out later. Is the game not complete if there are DLC characters or stages? Who determines whether the game is complete? The FGC? The casual players? Capcom?
The game is complete, people are not getting ripped off. The story is even free so there is no reason to complain. You could delay the game but that would be stupid because you lose nothing having to wait for the story mode but Capcom and the FGC lose a lot not having the game for another few months.
Other than the black bars I really don't see a difference.
I think when people wanted a story mode from SFV it's not the typical halfassed endings we've been getting since SFII, they wanted the much-hyped newer story mode that was supposed to be comparable to what netherrealms has spent nearly a decade putting out.
people seem annoyed that they're very prioritizing SFV's launch for the evo folks while those that want a solid and enjoyable single player experience are left with an IOU until they can get it out. Say what you will about netherrealms's games, they outsell the living shit out of capcom's games and they cater to all while doing so (well, except PC gamers apparently).
doing some light reading into the the witness review thread
reviews seem kinda glowing
i feel like releasing games near the end of the month is a bad idea
why not wait two more weeks, cmon
So I'm monkeying around with Yun in training mode of USFIV and I've just realised he has loads of target combos. Pretty much all of which you can cancel into a special of some sort. Also some EX's you can chain together. And in theory might be able to juggle into a special or ultra. Why did I never play as Yun? Dude better be in Round 2 of SF5 DLC.
Why does the PS3 version run like 3 fps
2 more weeks would mean releasing right between XCOM2, SFV, Naruto Storm 4 and Firewatch.
I mean NRS tried to cater to all and, youre right, they dropped the ball, but they tried.Cater to all? That's totally not true. They launched MK9 and MKX with absolute garbage netcode. They left MK9 to die in the FGC and they'll do it again to MKX when Injustice 2 or some other shit is coming out. MK has always been out there to appeal to the casual market.
Capcom are trying their absolute best to appeal to the community that not only will buy their game but will keep it alive and in people's minds for years. Casual players will buy the game for this story mode and never play it again. It's great what Capcom is doing and I'd rather have that anyday than what the fuck NRS are doing, even excluding there absolutely disgusting treatment of PC gamers which should never be forgotten or excused.
Casual players are getting their story mode and for free later down the line. What is the problem? Capcom also don't have a huge budget for this game whereas NRS clearly do have the money to make this elaborate story mode. You can't paint these companies with the same brush. Some will prefer NRS and some will prefer Capcom but I sure as hell know which one I prefer.
So I'm monkeying around with Yun in training mode of USFIV and I've just realised he has loads of target combos. Pretty much all of which you can cancel into a special of some sort. Also some EX's you can chain together. And in theory might be able to juggle into a special or ultra. Why did I never play as Yun? Dude better be in Round 2 of SF5 DLC.
well then those games can wait a week more
i mean
tomorrow is sales day in league too
ARE THESE PPL TRYING TO RUIN ME!?!
Just wait until you discover the wonder of Genei Jin. But yeah, Yun is one of the best characters in the game IMO. He's a lot of fun too.
Why does the PS3 version run like 3 fps
Don't fall to the darkside Dogg, don't pick the top tier character.
I kinda want a new Steamleak for new japaneezy geemus. Would be easy breezy.
Why does the PS3 version run like 3 fps
Im still rather curious about FFXV. I think it's gonna happen.
Im still rather curious about FFXV. I think it's gonna happen.
It's looking more and more like a possibility the more we see. But I wouldn't put anything past Square Enix - I can think of a nightmare scenario where it comes to PC but it's locked down to their own, new digital platform just for SE titles. Either way, I'm fully expecting to be disappointed with whatever announcement they make regarding FFXV and PC.
Well based on latest screens people should lower their expectations no matter what platform they own
Seriously with this? The game is complete. They are adding a new story mode which has never been in an SF game before. You will not have a worse experience if you play it day one.
It's looking more and more like a possibility the more we see. But I wouldn't put anything past Square Enix - I can think of a nightmare scenario where it comes to PC but it's locked down to their own, new digital platform just for SE titles. Either way, I'm fully expecting to be disappointed with whatever announcement they make regarding FFXV and PC.
Too late! Evil Ryu is the next test subject but I should know most of what he can do already. I was doing Dudley's Challenges last weekend and it helped me realise how he usually kicks my arse.
So I'm monkeying around with Yun in training mode of USFIV and I've just realised he has loads of target combos. Pretty much all of which you can cancel into a special of some sort. Also some EX's you can chain together. And in theory might be able to juggle into a special or ultra. Why did I never play as Yun? Dude better be in Round 2 of SF5 DLC.
Video looks like it's in slow motion.