Sleeping dogs is one of the games that takes on a genre dominated by a single IP, GTA in this case, and carves out it's own niche instead of just being an imitation. The game is influenced by, and replicates quite successfully, Martial Arts and Police action films from Hong Kong and Thailand. In fact, many of the unlockable costumes and later DLC are parodies of the famous movies it was inspired by.
Mechanically, the game focuses on martial arts based fighting, allowing various knives, sticks and other etc if the player needs an edge. Guns exist, but they are consumable items, thrown away by the main character once bereft of ammo. The violence is turned up to exploitation levels by Wei Shin, the protagonist. Ramming heads into AC fan blades, beating them with public payphones, impaling them on meat hooks, using table saws, are just some of the environmental kills that the game offers the player in his quest to earn the respect and ultimately take down the triad gangs of Hong Kong as an undercover police officer. This over the top violence is even experienced by Wei himself in a moment of black comedy. With cars, the action movie influence doesn't stop. Stealing cars is a more action oriented version of what Far Cry 4 is attempting to do now, with Wei ignoring the laws of physics as he leaps from his car to that of the victims. Chase scenes in missions allow Wei to fire weapons at enemies while recklessly breaking the speed limit, accurate shots to the tires causing other cars to immediately flip and roll like in a typical movie production.
Grand Theft Auto IV was the biggest kid on the block and the developers used the game as a template for their own, sometimes to ill effect. Just as IV introduced 'Girlfriends' mainly as side missions, and add a chance for Rockstar to joke about the fallout from the Hot Coffee scandal, SD uses a similar mechanic. But unlike IV, the Girlfriends in SD are mostly wasted, only appearing once or twice as main missions to introduce some of the game mechanics to the player. One exception being a optional side mission involving one of the girls, which gives a unprecedented amount on animus to what are usually background distractions. Some bad practices in IV, like the inability to use a menu to change car colors instead forcing the players to cycle through the entire selection, is not improved upon in Sleeping Dogs. A odd over site considering that the game offers a selection menu for players to quickly change Wei Shin's outfit. Just as GTA had various types of side missions, SD does not disappoint. Karaoke, with samples that allow you to sing along to
the Clash (so you know the developers have great taste) and other classic songs, Stealing cars for profit, gambling on cock fights, and fighting in back alley tournaments are some of the activities that Sleeping Dog offers. There is also a reputation mechanic wherein Wei learns new skills from two trees by gaining either Triad or Police points during missions. It works pretty well, with reckless actions toward innocent civilians and property increasing the former's points and clean runs increasing the latter. The only issue is that it is hard to grind Triad points outside of missions, so you might want to wear clothes that amplify Triad points if you wish to unlock certain abilities faster and or unlock related achievements.
This is mainstream thread, so it would be inappropriate to post the fighting and execution images, sorry.
I thought someone else should enjoy the title, so here you go:
The giveaway can now be located
here.
Good luck!