jaundicejuice
Member
https://www.youtube.com/watch?v=ZDcUj8PrMh8
8min long video of Civ VI in action. It basically shows the progression from ancient times to the modern era in a time lapse with a bit of combat thrown in. Still not sold on the art style but the change to cities so that they covers up to 30 tiles and workers being expendable look like significant changes. At the very least it's a shake-up to how combat will play out in Civ VI versus Civ V. You basically can't turtle without consequence in Civ VI like you could in Civ V, losing tiles in Civ VI is much more detrimental.
The animation for the units and wonders being built as well as shifting lighting tied to time of day are pretty and all but I just wonder how those things will hold up in larger games. Civ V (and Beyond Earth) had issues with similar things but hopefully their new engine will hold up.
One thing stood out to me in that video, the government policy system in Civ VI looks like it's lifted directly out of Beyond Earth. Hopefully Civ VI's take on it is a little more involved and interesting similarly to how Brave New World made tourism a fun little thing you could micro-manage for tourism and culture bonuses.
8min long video of Civ VI in action. It basically shows the progression from ancient times to the modern era in a time lapse with a bit of combat thrown in. Still not sold on the art style but the change to cities so that they covers up to 30 tiles and workers being expendable look like significant changes. At the very least it's a shake-up to how combat will play out in Civ VI versus Civ V. You basically can't turtle without consequence in Civ VI like you could in Civ V, losing tiles in Civ VI is much more detrimental.
The animation for the units and wonders being built as well as shifting lighting tied to time of day are pretty and all but I just wonder how those things will hold up in larger games. Civ V (and Beyond Earth) had issues with similar things but hopefully their new engine will hold up.
One thing stood out to me in that video, the government policy system in Civ VI looks like it's lifted directly out of Beyond Earth. Hopefully Civ VI's take on it is a little more involved and interesting similarly to how Brave New World made tourism a fun little thing you could micro-manage for tourism and culture bonuses.