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STEAM | March 2017 - IT'S MAHVEL BAYBEE!!!

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Heaven Forest - VR MMO -- MB-93A5C3617297F609
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Corpekata

Banned
Been noticing a lot of gaming media or stores have really gone some uh, interesting paths in their social media of late. Greenmangaming and Gamespot in particular seem to think posting like r/gaming is what is going to get them more customers these days. Just a ton of stupid memes and shit.
 

Coreda

Member
Been noticing a lot of gaming media or stores have really gone some uh, interesting paths in their social media of late. Greenmangaming and Gamespot in particular seem to think posting like r/gaming is what is going to get them more customers these days. Just a ton of stupid memes and shit.

Here among the cultured of course we post respectable anime GIFs.
 

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It seems that Xanadu Next underperformed. What numbers did they actually expect?

And by the way, I humbly accept the blame as I haven't bought it either.
 

Ascheroth

Member
It seems that Xanadu Next underperformed. What numbers did they actually expect?

And by the way, I humbly accept the blame as I haven't bought it either.
It's your fault!
/jk

I posted this in the other thread just now:
Honestly, Xanadu Next hasn't aged all that great visually, especially the character models. It's an 11 year old game after all.
If I weren't a Falcom fan and already knew about this games existence beforehand I probably wouldn't spare it a second glance if I noticed it popping up in the new releases.

It's inherently a hard sell, but that's why you'd especially need marketing to show how awesome it is despite it's age.
I guess it's always difficult to decide how much you want to spend on marketing when you know it's not going to sell gangbusters, but their 'intense press release cycle'(lol) cleary wasn't enough.
Xseed really need to rethink their release strategies.
 
It's your fault!
/jk

I posted this in the other thread just now:

Xseed really need to rethink their release strategies.

Yeah, it's just weird to me that they actually expected something out of Xanadu Next, especially with their next to nothing effort to market the old game.

In the other news, they're happy that they found a great audience for Shenran Kagura series. The future seems pretty bright and shiny.
 

Ascheroth

Member
It's only partly true, not like they marketed Senran Kagura, it sold 80K
I'll never understand steam userbase, never
It's pretty simple:
- anime tiddies
- also released on consoles
- 'relatively' recent and still a franchise that is producing games

vs.

- dated graphics (perceived lesser production values)
- PC-only
- 11 years old and essentially a standalone game

But maybe people will discover it after Tokyo Xanadu hits, even though they don't really have anything to do with each other.
 

Arthea

Member
A game like Senran Kagura simply needs some appropriately-designed icons and banners to effectively convey its main appeal to its target market.

but Shinovi versus banners aren't even lewd!


It's pretty simple:
- anime tiddies
- also released on consoles
- 'relatively' recent and still a franchise that is producing games

vs.

- dated graphics (perceived lesser production values)
- PC-only
- 11 years old and essentially a standalone game

But maybe people will discover it after Tokyo Xanadu hits, even though they don't really have anything to do with each other.
yeah, this probably is one of reasons, more people know and heard about it.

but then again Sakura games sell better than good VNs on steam

meme games sell way better than good games.

It's just impossible to comprehend, aside of the fact that it is harder to sell older games even if they get their first release in the west now. If anything gamers pay way too much attention to graphics, but that can't be changed, it's easy to see and appreciate, unlike gameplay, or story or characters
 

Tizoc

Member
It's pretty simple:
- anime tiddies
- also released on consoles
- 'relatively' recent and still a franchise that is producing games

vs.

- dated graphics (perceived lesser production values)
- PC-only
- 11 years old and essentially a standalone game

But maybe people will discover it after Tokyo Xanadu hits, even though they don't really have anything to do with each other.
Your xanadu next points can apply to ys oath in felghana as well esp. Since they both released on pc in the same year.
It isnt a matter of visuals, it is a matter of exposure. However i doubt xanadu next being released on vita or psp first wouldve helped its sales much.
Xseed should seek out credible pc gaming youtube channels to help spread word of their game
 

Arthea

Member
They market Senran Kagura quite a bit, what are you talking about?

they did? PC version? I'm not aware of this


edited:
if Xseed indeed marketed SK, (I'm pretty sure they just dropped it on steam on day like everything else tho), it's kinda Xseed's fault they do nothing of sort for other games, yeah.
Unless you consider couple of tweets - marketing, because every game they release get those.


edit2: I don't blame Xseed for not marketing their games, don't get me wrong, marketing is hella expensive
 
Your xanadu next points apply to ys oath in felghana as well esp. Since they both released on pc in the same year.
It isnt a matter of visuals, it is a matter of exposure



Xanadu Next has rougher graphics I'd say, but it's also lesser known. Then again, don't misunderstand me, I actually consider Xanadu Next to have nice production values. But the perceived value is lower. It's a 11 years old game, with a rough look and a tougher sell than let's say, Senran Kagura, which is anime af, has shiny 3D cell shaded graphics.



they did? PC version? I'm not aware of this


edited:
if Xseed indeed marketed SK, (I'm pretty sure they just dropped it on steam on day like everything else tho), it's kinda Xseed's fault they do nothing of sort for other games, yeah.
Unless you consider couple of tweets - marketing, because every game they release get those.


edit2: I don't blame Xseed for not marketing their games, don't get me wrong, marketing is hella expensive



Marketing is expensive when you pay for it. Building awareness around a game two months before release instead of 2 weeks before doesn't cost more money. It doesn't cost more money to send keys to a few popular youtubers and try to gather word of mouth.
 

Arthea

Member
on more important note, can we take this as a hint that 5K sales is nothing publishers are happy with, even if it covers porting costs, although I'm yet to see any confirmation it is true.
 
on more important note, can we take this as a hint that 5K sales is nothing publishers are happy with, even if it covers porting costs, although I'm yet to see any confirmation it is true.


We can't because it depends on each one expectations but also each one's developpement pipeline. It's more difficult for XSeed to deal with a different company, strike a deal, and touch up an older release, considering they only have one person to do so, than it is for KT, which is a bigger company, handling their own games, with an already multiplatform/modern PC ready developpement pipeline. Also, games aren't sold for the same price.
 

Ascheroth

Member
We can't because it depends on each one expectations but also each one's developpement pipeline. It's more difficult for XSeed to deal with a different company, strike a deal, and touch up an older release, considering they only have one person to do so, than it is for KT, which is a bigger company, handling their own games, with an already multiplatform/modern PC ready developpement pipeline. Also, games aren't sold for the same price.
I agree with this, except I would not consider KTs development pipeline 'modern PC ready', because they frankly suck :p
 

Arthea

Member
We can't because it depends on each one expectations but also each one's developpement pipeline. It's more difficult for XSeed to deal with a different company, strike a deal, and touch up an older release, considering they only have one person to do so, than it is for KT, which is a bigger company, handling their own games, with an already multiplatform/modern PC ready developpement pipeline. Also, games aren't sold for the same price.

it was a jab at Bernardo, don't take it so seriously

I'm aware of all that, but also I'm aware that publishers and devs aren't jumping of joy getting 5K sales, no matter the cost or price, and Bernardo usually insists they should or even are.


I agree with this, except I would not consider KTs development pipeline 'modern PC ready', because they frankly suck :p

sucky or no, they basically release almost everything on PC and in timely fashion even, lately at least, so yea, that definition stands.

and yet I can't understand why they do no post release support on PC, or plain ignore any feedback. Do they treat consoles the same way? I'm not sure
 
I agree with this, except I would not consider KTs development pipeline 'modern PC ready', because they frankly suck :p

Well, it is modern PC ready. Them lacking features doesnt mean it's not ready for this. It basically mean they can pump out PC ports like nothing.


it was a jab at Bernardo, don't take it so seriously

I'm aware of all that, but also I'm aware that publishers and devs aren't jumping of joy getting 5K sales, no matter the cost or price, and Bernardo usually insists they should or even are.


Sure, but there's a difference between expectations and profit.I suspect the reason why KT is still going on with PC ports is that not only the high price and low cost means they can pump these at no cost, but the long term nature of the platform rather help in the long run, considering it doesn't need an intervention from them, even in 5 years or 10.
 

MUnited83

For you.
they did? PC version? I'm not aware of this


edited:
if Xseed indeed marketed SK, (I'm pretty sure they just dropped it on steam on day like everything else tho), it's kinda Xseed's fault they do nothing of sort for other games, yeah.
Unless you consider couple of tweets - marketing, because every game they release get those.


edit2: I don't blame Xseed for not marketing their games, don't get me wrong, marketing is hella expensive
Not quite sure you're aware, but the series is widely marketed. You don't need to market a specific PC port to reap benefits of the marketing on the PC port. Xanadu hasn't had even 1/10 of the marketing SK games had.
it was a jab at Bernardo, don't take it so seriously

I'm aware of all that, but also I'm aware that publishers and devs aren't jumping of joy getting 5K sales, no matter the cost or price, and Bernardo usually insists they should or even are.




sucky or no, they basically release almost everything on PC and in timely fashion even, lately at least, so yea, that definition stands.

and yet I can't understand why they do no post release support on PC, or plain ignore any feedback. Do they treat consoles the same way? I'm not sure
Under expectations does not mean it's not profitable. Also different companies and different strategies. Again, KT is fine with the sales they have, which is why they continue to port more and more games.
Mind, i always used the words "fine with", not "jumping of joy".
 

kagamin

Member
I've been wanting to play Woodle Tree 2, now I can! Will post updates when I start playing along with it for the general enjoyment of the thread.
 

Durante

Member
Not quite sure you're aware, but the series is widely marketed. You don't need to market a specific PC port to reap benefits of the marketing on the PC port. Xanadu hasn't had even 1/10 of the marketing SK games had.
Yeah, that's one of the primary arguments for day and date ports (and it's a very good one too).
 

ModBot

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Thanks to an anonymous benefactor, I am giving away 6 Steam keys. To enter this giveaway, send a PM to ModBot with any subject line. In the body, copy and paste the entire line from the message below that corresponds to the game you want. (if you include more than one game, you will be blocked from entering). Confused? Watch this GIF tutorial or ask for help.
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Anyone here buying Battlegrounds next week?

So this game has been in top 5 on Twitch for the last week or so. Seems like every other early access survival game where you have to scavenge supplies and weapons and head on over to someplace to kill other players.

That reminded me to look up Conan Exiles which was dominating Twitch a few weeks ago. Now you have to scroll pretty far down in the list to find it with a few hundred viewers at best. Just another flash in the pan like so many of these types of games turn out to be.

Also Wednesday is almost over and there's no preload for Nier Tomato :|
 

Uzzy

Member
There's a good article over on Eurogamer about Dishonoured 2, interviewing some of the developers for the game, talking about the immersive sim elements and the level design, especially for two of the games levels. Some spoilers, so you might want to avoid it if you've not played it.

But if you've not played it, you really should. It's one of the best games of last year, and my personal GOTY.
 
ModBot said:
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t1489582754z1.png
.
 

prudislav

Member
damn would love to get to play Dishonored 2 one day ... but what put me off were the PC performance issues and DRM. Is it fixed now? Do we know if they have any plans for DLC or its done?

Also still need to finish first game properly before going to second one :-/
 

ModBot

Not a mod, just a bot.
Thanks to an anonymous benefactor, I am giving away a Steam key. To enter this giveaway, send a PM to ModBot with any subject line. In the body, copy and paste the entire line from the message below containing the game you want to enter for. Confused? Watch this GIF tutorial or ask for help.
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- If the key is already taken you will not receive a reply. Replies may take a minute or two.

Rules for this Giveaway:
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t1489583898z1.png
 

Anno

Member
damn would love to get to play Dishonored 2 one day ... but what put me off were the PC performance issues and DRM. Is it fixed now? Do we know if they have any plans for DLC or its done?

Also still need to finish first game properly before going to second one :-/

Performance is a lot better though not perfect. Unless you're a total stickler I can't imagine it's bad enough to warrant not playing what is otherwise an amazing game.

No DLC announced yet but multiple things have pointed towards one coming before too long. Maybe E3?
 

xist

Member
What's the general consensus on activating keys? I often end up buying games that I do actually want, but because I'm not playing them immediately they sit unclaimed in the relevant account (Bundle Stars, Humble, Square-Enix). Is this a stupid thing to do and I should activate them as soon as I buy, or is the probability of an invalid or expired key minimal?

(I appreciate that this is a somewhat stupid question but wondered if other people end up hoarding unused keys for games they bought and intend to play at some point, rather than stockpile for giveaways)
 

Jawmuncher

Member
What's the general consensus on activating keys? I often end up buying games that I do actually want, but because I'm not playing them immediately they sit unclaimed in the relevant account (Bundle Stars, Humble, Square-Enix). Is this a stupid thing to do and I should activate them as soon as I buy, or is the probability of an invalid or expired key minimal?

(I appreciate that this is a somewhat stupid question but wondered if other people end up hoarding unused keys for games they bought and intend to play at some point, rather than stockpile for giveaways)

It's better to just activate them in my eyes. I guess there's nothing technically wrong about hoarding keys, until you want to play them. But that could turn into needless work. When you forget you own a key for X game and such. By activating a game right when you get it, you can easily see if you own it or not through steam itself. Then you can just organize your library or hide the games that aren't currently on your plate.
 

Vuze

Member
What's the general consensus on activating keys? I often end up buying games that I do actually want, but because I'm not playing them immediately they sit unclaimed in the relevant account (Bundle Stars, Humble, Square-Enix). Is this a stupid thing to do and I should activate them as soon as I buy, or is the probability of an invalid or expired key minimal?

(I appreciate that this is a somewhat stupid question but wondered if other people end up hoarding unused keys for games they bought and intend to play at some point, rather than stockpile for giveaways)
If you want to play it, redeem it. You can always purge the license from your account later. And while it's unlikely keys from Humble or similar will expire, it's not impossible.
It's also easier to check if you already got that game that you're currently thinking of picking up on sale lol.
 

xist

Member
It's better to just activate them in my eyes.

If you want to play it, redeem it. You can always purge the license from your account later.


Yep, you're both right....just needed some force to push me over the precipice. Just seeing my backlog, or put better gaming choices, increase faster than I can play them makes me feel weird, but I suppose EVERYONE in this thread is in the same boat.
 

Coreda

Member
While it's unlikely keys from Humble or similar will expire, it's not impossible.

Has this occurred before? I think I have some unredeemed keys there, but unless the publisher closes shop what other reasons would cause key expiration/invalidation?
 

JaseC

gave away the keys to the kingdom.
Has this occurred before? I think I have some unredeemed keys there, but unless the publisher closes shop what other reasons would cause key expiration/invalidation?

Strictly speaking, keys don't expire, but they can be blacklisted (or "banned" as Valve says), which is effectively the same thing and not unheard of. E.g. Codemasters and the Dirt 3/Showdown giveaways held prior to their respective delistings (so the keys couldn't be resold).

Edit: Also, when a game is pulled due to copyright infringement, any packages for which public keys have been generated are changed to "Unavailable", which renders unused ones useless, and it's common for promotional pre-release keys to be binned following, say, a closed beta.
 

Vuze

Member
Has this occurred before? I think I have some unredeemed keys there, but unless the publisher closes shop what other reasons would cause key expiration/invalidation?
I've had some experiences where I was notified to redeem the key by date X because it will expire afterwards. Also Humble themselves did it with their recent giveaways iirc
 

Parsnip

Member
Honestly, Xanadu Next hasn't aged all that great visually, especially the character models. It's an 11 year old game after all.

The funny thing about this is that it wasn't much of a looker even back in the day.
Just thinking about other games that came out 2004-2006 on PC or consoles, stuff like RE4, Haunting Ground, Doom 3, Jak 3, FF12, MGS3 etc.

You could argue that XN probably didn't have much of a budget in comparison to any of those titles, but that doesn't really matter to the consumer. It just wasn't a very visually interesting looking game even back then, even less now.
 
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