I find the Agarest games to get really slow and repetitive after a while. Like the first game I got up to the second era and the random battles grated on me, too many of the same battles, and I didn't care at all for the silly fan service. Only reason I own both of them on Steam is because I just want to support Ghostlight for being one of the very few publishers who localise JRPGs and even bring themn to Steam.
Transistor really isn't just using one ability though. I've got about 15ish, and all of them can be applied to each other to customise the abilities even further. It leads to loads of different possibilities. Then there's all the different enemy types which as you get further in, you need to know what their attacks are and how to avoid them because it gets quite punishing.
I dunno, I found it repetitive, it meant I didn't get too far in it.Bastion had plenty of variety .
With all the early gameplay I've seen of Transistor, it's all been <Plan> <ability x> <ability x> <ability x> <ability x> <execute> and then repeat for the rest of the enemies.
I don't really want to spoil the game so I haven't watched more than that first section of gameplay they were using for promotional purposes.
Transistor really isn't just using one ability though. I've got about 15ish, and all of them can be applied to each other to customise the abilities even further. It leads to loads of different possibilities. Then there's all the different enemy types which as you get further in, you need to know what their attacks are and how to avoid them because it gets quite punishing.