- Very little loot. If I were to guess, I'd say the game has maybe 75 items, which should be plenty, but the majority of them do the same thing! There's really only a few items when you break it down; increased HP/regen in various forms, increased rate of fire or damage, and various RPG-styled "chance to..." items like setting enemies on fire or healing yourself on crit. There are a couple of rare items that significantly change things up, like the ones that lower (or, if stacked, completely remove) your ability cooldown or the one that lets you shoot lasers on top of your basic projectiles, but the majority of the rares don't really do anything unique either. There's nothing like Binding of Isaac's technology, quad shot, wavey bullets and whatever else. You have your basic attack and abilities and can buff those, but that's it.
- The timer-based difficulty tops out at "HAHAHAH" or about an hours worth of play. It never gets any harder at that point. You can still die, but I made three laps in a 130 minute run yesterday and I could open the blast doors on the last level by just standing still by the switch and firing behind me, so it doesn't exactly get to be very hard. The game is very punishing and difficult in the beginning, but after a certain point, it gets to be pretty easy and could use a buff to stay interesting.
- The Command artifact destroys the game. I know, I can opt to not use it but I can't bring myself to do that... I need to use the most optimal way to play a game, or I'll feel stupid. Command lets you manually pick loot any time loot would drop, so you just end up giving yourself 10x attack speed, 10x health/regen and 10x crit/flame/etc damage on every run. It gets old fast.
- Conversely, if you don't use Command, the game can become disappointingly item-dependant. You can always do enough damage and survive by just leveling, but if you end up with just spikestrips and the piggy bank, you will not be standing much of a chance on the final level. Letting you loop the game before heading there is a nice way to solve that, but it's also a waste of time. No point in making that run work if you can just start over and get better loot in level 1.
- Boar Beach is a bad idea. I know, same as Command, I can choose not to use it... But I also have to. It's a hidden area that's pretty common and allows you to grind infinite easy bosses (Scavenger/Toxic Beast), meaning you can give yourself infinity-level damage, health, regen and so on. All it takes is a 30 minute investment to give yourself literally 100+ items and make yourself unstoppable.
deleted forum postDirector's Cut will be free DLC for the Steam community. The Director's Cut boasts an all-new narrative, new soundtrack and a several extra puzzles. No shady marketing included, we also hate that!
http://steamcommunity.com/app/203730/discussions/0/522728000914761102/Our original plan was to release the Director's Cut for free but due to spending a year adding an all new narrative, voice acting and soundtrack to the game which you can imagine takes time and money. The new price is very reasonable and we want every one to enjoy Q.U.B.E. Director's Cut.
I hope you're right. I don't get my hopes up though because (as you know) Bethesda has announced in an official press statement that the international version of Wolfenstein won't be available in Germany and Austria. Although they've never mentioned Switzerland, Israel or Japan which is strange and might be a glimpse of hope that the original version will be available in Austria one day.Since Austria, Israel, Japan and Switzerland were removed as restricted countries it stands to reason that either they'll be added to the override list or, in what would make more sense since Germany is a prohibited country, the general release state will be changed.
So apparently the QUBE devs recanted on their promise of a free upgrade to the Director's Cut.
July
deleted forum post
Today
http://steamcommunity.com/app/203730/discussions/0/522728000914761102/
The upcoming Indie Royale:
sounds fair to me
The upcoming Indie Royale:
Yes. There is a section for them on the Steam Marketplace
True people pay 50$ for emoticons in steam chat so... Not sure if they are tradable I am at work.
Oh, I agree with all of those things. The character gallery is deeper than in Isaac and the variation is more interesting, for sure, but it's also true that all characters gain the most from the same buffs. All characters need +attack speed, +damage, +health, +regen and gravy items like chance to set fires or explode or electrify are as nice for Acrid as they are for Sniper. You can pick other items than Soldier's Syringe, Mysterious Vial, Crowbar and Bustling Fungus for various builds...but why would you want to? No character can make Spikestrip or Gasoline amazing, but all characters are amazing with 10x Soldier's Syringe.I thought this way at first, too, especially as I've played a TON of BoI, but after a little thinking about it, I didn't mind it too much. The game is more focused on the characters and their different abilities, with the items just adding a small variance to it. BoI's characters, on the other hand, are basically just Isaac with slightly different stats and different starting abilities. Each of the characters in Risk of Rain requires an entirely different playstyle. No matter how many items you get, you're never going to approach a situation the same way with a Sniper that you would with Acrid. In BoI, your approach to situations changes depending on the items you've gotten after having started off from same baseline every time.
I have only ever played on Rainstorm (normal).What difficulty were you playing on? Personally, it took me way longer than 10 hours of playtime to get a feel for the game on the normal setting.
Yes, and I've done two more runs like it without posting about it because it feels so old hat now.So don't use it? Were you using the Command artifact on the run you mentioned before where you were hideously overpowered?
Agreed! There's an artifact that only unlocks once you beat the game with all other artifacts on. That should've been Command. It's absurd that Command is actually the easiest artifact to grab! You just climb a few ropes and there you go...If anything, Command should have had a special condition for being unlocked, like beating the game on hard with every character or something.
I do, of course, recognize that it's not very likely but it can happen that you have nothing but terrible items and, if you do, you're going to have a very tough time with the last level and Providence. Hence my calling the game item-dependant.If you literally only have those two items on the final level, you've done something very, very wrong. Even on runs where I try to really rush through to beat the clock (beating the game with the Mercenary on hard, for example), I had at least a row of items and a few drones. Sure, sometimes you get screwed, but between the more common drops like the knife, glasses, crowbar, etc, you can usually have enough damage output to survive. If I'm getting a bunch of regen-based items, I'll use those to max out on the shrines that require health (the ones on the second to the last level are great, as they'll give you a pair of items at a time).
Am I the only one hoarding complete card sets to craft as soon as the summer sale begins?
What's the deal with item numbers in TF2 trading? Do higher numbers sell better or visaversa?
What's the deal with item numbers in TF2 trading? Do higher numbers sell better or visaversa?
Tropico 5 in 2 days aaaah why is no one excited ;_;
To ban the original version in Austria makes sense though because our laws concerning Nazi stuff are very similar to those in Germany.
Am I the only one hoarding complete card sets to craft as soon as the summer sale begins?
Tropico 5 in 2 days aaaah why is no one excited ;_;
So is Steam Search broken or is there really no Tropico 5 OT?
Comes out this Friday and Steam is selling 4-pack pre-orders for $27 a pop (per person). Has a bunch of pre-order bonuses including T5 DLC, T4 & Omerta - City of Gangsters.
I wish Blizzard sold their games on Steam.
Am I the only one hoarding complete card sets to craft as soon as the summer sale begins?
I would almost be tempted in getting the PC version of Reaper of Souls if that were the case.I wish Blizzard sold their games on Steam.
Definitely would rebuy Starcraft II and the expansion, as well as Diablo 3 and the expansion, as long as they converted their in-game achievements to Steam achievements.
Am I the only one hoarding complete card sets to craft as soon as the summer sale begins?
I wish Blizzard sold their games on Steam.
I wish Blizzard sold their games on Steam.
The chance of it happening is even slimmer than EA ditching Origin for Steam.Definitely would rebuy Starcraft II and the expansion, as well as Diablo 3 and the expansion, as long as they converted their in-game achievements to Steam achievements.
Is anyone going to make a Tropico 5 OT? It's out on Friday.
The chance of it happening is even slimmer than EA ditching Origin for Steam.
Steam said:House fires, traffic accidents and large-scale emergencies: Experience the day-to-day life of the fire department in Firefighters 2014 The Simulation Game!
Finally, what firefighter simulation fans have been waiting on for a long time play and immerse yourself in the daily operations of a fire department: traffic accidents on the highway, fires in the city and in the countryside, subway derailments and much more.
The long-awaited arrival for fans of firefighter simulations: Experience the day-to-day life of the fire department.
The chance of it happening is even slimmer than EA ditching Origin for Steam.
You would be surprised. Outside of Battlefield and The Old Republic, Origin isn't exactly doing that well.
Titanfall struggled, though that may be a combination of factors including PC players writing off lower skill-ceiling shooters as of late.
I can't believe the amount of money that TOR pulls in as it is a very mediocre game based on outdated gameplay, but I find it hard to believe it will continue growing overtime. Eventually, they will start losing players to newer and better MMOs.
I know TB likes to shit an Valve/Steam as of late, but surprised he has yet to cover the Compendium. It's a pretty big deal.
TOR also cost a LOT of money to put out. Do we know if they are out of the red on it, yet?
I know TB likes to shit an Valve/Steam as of late, but surprised he has yet to cover the Compendium. It's a pretty big deal.
You would be surprised. Outside of Battlefield and The Old Republic, Origin isn't exactly doing that well.
Titanfall struggled, though that may be a combination of factors including PC players writing off lower skill-ceiling shooters as of late.
You would be surprised. Outside of Battlefield and The Old Republic, Origin isn't exactly doing that well.
Titanfall struggled, though that may be a combination of factors including PC players writing off lower skill-ceiling shooters as of late.
I can't believe the amount of money that TOR pulls in as it is a very mediocre game based on outdated gameplay, but I find it hard to believe it will continue growing overtime. Eventually, they will start losing players to newer and better MMOs.
this is how it did last year
I want to believeTrue - though me personally I'd rather have Blizzard games on Steam than EA games on Steam.
We can still dream, right?
I doubt that those games would do well if they were put on Steam, because it sounds like the problems lie with the game quality, not the service itself. Going Origin exclusive prevents Valve getting 30% cut from the already lackluster sales number, EA would do better by staying that way, assuming nobody actually "boycotts" Origin .You would be surprised. Outside of Battlefield and The Old Republic, Origin isn't exactly doing that well.
Titanfall struggled, though that may be a combination of factors including PC players writing off lower skill-ceiling shooters as of late.
I can't believe the amount of money that TOR pulls in as it is a very mediocre game based on outdated gameplay, but I find it hard to believe it will continue growing overtime. Eventually, they will start losing players to newer and better MMOs.
He's the manager of team Axiom.Isn't he more of a Blizzard guy? He does a lot of Starcraft and Hearthstone stuff
this is how it did last year
I attribute TF's struggles more to the lack of depth in regards to content than the gameplay lacking in depth. When compared to the other major shooter that's exclusive on Origin - BF4 - that Titanfall was a full priced $60 dollar release is downright embarrassing.
Isn't he more of a Blizzard guy? He does a lot of Starcraft and Hearthstone stuff