eh I don't mind those guys in the OT. To be fair the game difficulty IS weird. Sword and Story is super easy, whereas Blood and Broken Bones, which might seem like the "normal" option, is pretty hardcore in a lot of ways. Not really on how hard it is but the fact that it forces you to hunt for wild life to regain life and such.
lots of more nuanced concepts than your typical console RPG
Could be worse. Your schtick could be the Vita.
Then you'd have as much schtick as you have games.
Oh no, I'm missing out on whole mechanics with sword and story? It was default and not the lowest, so i figured it was "normal"
I think we can both agree that regardless of what the second number is, 70 or so games is much greater than 50.Number of Vita games owned: 50+
Number of 3DS games owned: 7?
Yup, totally accurate.
I think we can both agree that regardless of what the second number is, 70 or so games is much greater than 50.
I think we can both agree that regardless of what the second number is, 70 or so games is much greater than 50.
Number of Vita games owned: 50+
Number of 3DS games owned: 7?
Yup, totally accurate.
Number of Vita games owned: 50+
uh, so can we like ban this person?and not something shitty like dinosaur
uh, so can we like ban this person?
I mean dinosaurs are cool but not to the point where you gotta pretend you like some shitty game just cause they're on it
I bought life is strange, I hope it's good.
I mean dinosaurs are cool but not to the point where you gotta pretend you like some shitty game just cause they're on it
I am trying it, it's not like normal difficulty skips the combat entirely. It's just less of a hassle and more fun for me, preparing potions and oils isn't as important and such. And meditating restores your health.
oh shit
Dunno if you were joking or not Salsa but i'm legitimately kind of upset you think that.
warren'd
yeah well go to hell you velociraptor cunt
of course im kiddin dummy
"We used to have a buffer," he says. "Publishers would absorb almost all the negativity in the world. Your fans love to love you and to hate a big publisher. That was a great place to be. Now were face-to-face, which has brought both good and bad things. Were directly exposed to their love and money through crowdfunding, but also their unrestrained rage."
"If youre going to create a high-profile media version of yourself, you have to accept that person is sometimes going to be a magnet for animosity. But early on, I always realized there was a difference between me the person and me the media creation who was generated to help me get games funded.
"Some people get driven kind of crazy by confusing the two things. They think, 'Oh, I was in a magazine. I was on TV. Im super famous. I must be awesome.' But really, EA is marketing something and youre just the guy sitting on top of EAs marketing rocket."
Schafer wants his work, and Double Fine's output, to always be about personal perspectives, unique ways of looking at the world, about 12-year-old girls who take pictures of dead horses.
"Video games are not a statement, like a message, but a personal perspective on the world thats consistent within that world. It's not something that was designed by committee or designed by a marketing focus group.
Hey Jawmuncher.
Read this, it's friggin' awesome, textless and just awesome art featuring dinosaurs
http://www.amazon.com/dp/1595826831/?tag=neogaf0e-20
Man...guess I'll order Xeozic+AoR from amazon later...
Backer Email said:Documentary
To access your documentary reward head over to your Products page on the Backer Portal. From the "Making Of Documentary" entry you can click the "Watch Video" button. If you prefer to download the documentary directly you can do so on Steam, GOG or Origin. In the future we will allow direct downloads from the Backer Portal. Steam and Origin currently have the documentary live and GOG should have the documentary live in the next day or so.
Man, in the Witcher 3 thread are a kind of people I didn't see in all the game threads I followed so far. Moaning about reading in a rpg, don't understand things that get explained in the tutorial, puzzled when they can't jsut slice through and people who explain openly that they cheat. What is that, what even is that.
The hotly-anticipated sequel to Expeditions: Conquistador is here. Behold Expeditions: Viking, and gasp in awe at its glorious visage.
This is seriously good news, SteamGAF. EC is an underappreciated gem of an RPG/Roguelike/strategy game. High hopes for the sequel.
im not a girl now either right
Well, Pillars of Eternity is wayyy too verbose. And the filler backer stories do not help matters.You should look at more RPG threads, considering that you'll find people complaining about reading tons of text in some RPG OTs
I remember seeing that point come up in the Pillars of Eternity OT repeatedly, for example.
Expeditions: Conquistador was great, I'm really looking forward to anything the devs release.
The game's OST is so good.
Yeah, imagination seems to run wild too. It's like CDPR promised them Paradise but led them to West Virginia.It's the same with Bloodbourne. Hyped up console release = a bunch of people that may not have played the genre before and are getting shellshocked by things they didn't know how to process.
Some are quests, some are not. Some are direct missions, some are hints to missions and some are just pure fluff to give you a better sense of the world and the location at hand.Am i doing notice boards wrong? At the first one, i took the 2/6 quests that did not seem like menial tasks in service of the empire. Were those just flavor with no real quest? If so, any reason to actually "take"them?
I can't remember the mission despite having played Witcher 2 last week. Weird. My head has memory leaks. Anyways, yes and no. Witcher 3 has made something easier. Like, your potions refill automatically while meditating if you have alcohol and if you don't disable it you map shows all important locations on the map, including not discovered ones. Disabled that of course, because it takes exploration from me, but I can understand muncyh when he doesn't want to explore for himself. Running in circles and then missing something is painful.One of my favorite missions in The Witcher 2 is early on, when you have to reassemble your silver sword. the game mentions that you need to do this, it puts it in your quest log, but it doesn't poke you and throw twenty red exclamation points with neon signs and everyone shouting at you from the balconies of town that you need to fix your sword, stupid.
the game just tells you you need to do it and kinda lays back, lets you get around to it. I really respected that about it. They knew that they gave you enough info, they put it in the menu, they respected you as a gamer to have the sense to check all of your options and not be a cryin' baby who needs to have every aspect of the game spoonfed to you.
I don't know if CDPR followed that kinda let-the-baby-walk-for-a-bit-and-if-it-falls-it-falls type of mentality with TW3 but your post kinda suggest that they did and kudos for them not making TW3 another vanilla idiots water-downed WRPG.
How is it that people inform themselves so badly about games in a games forum?You should look at more RPG threads, considering that you'll find people complaining about reading tons of text in some RPG OTs
I remember seeing that point come up in the Pillars of Eternity OT repeatedly, for example.
Well, Pillars of Eternity is wayyy too verbose. And the filler backer stories do not help matters.
This is something StallionFree would more over want to hear but for anyone else who uses ShadowPlay, the latest beta version allows capture upto 130mbps now. Bye bye hard drive space.