Because SOMEONE told me it was worse than Reversion Chapter 1, I went and won
Reversion Chapter 2: The Meeting just so I could review it for you. You're welcome?
The story: You play a nameless male protagonist - although spoilers, you learn your name right at the end of the game - who (in Chapter 1) woke up in a hospital in Buenos Aires (pronounced "airs" don'cha know) with no memories, as well as finding that the whole city has gone to shit ... you know, more so. Chapter 2 picks up directly after Chapter 1 with no real introduction, and inventory items you would have kept from Chapter 1, almost as if this was originally a complete game that was split up. Your companion Victoria tells you that you have to find a certain guy, then ditches you without giving you answers, and you trust her implicitly, although to be fair it seems that the other people around are much worse. There's no clear objective arc through the chapter, so it's pretty much "Do what complete strangers tell you to do until the chapter ends." For a character that's supposedly smart, he sure doesn't reserve any healthy distrust. The end sequence doesn't make a whole lot of sense in light of what you know thus far. Some developers just have to accept they're not storytellers.
The graphics: A little substandard for a 2D adventure game, but not horrible. The textures are kinda flat, reminds me of a late-era Flash game.
The dialogue and voices: It's pretty translation-janky. Not as bad as some games I've played, especially Russian ones, but you have to shake your head at them sometimes. Can they not find one English proofreader? Also, there are only two female characters in the game, and it sounds like they used the same voice actress who didn't even bother to put on different voices (or possibly she wasn't even told she was a different character, who knows.)
Of course, there was one HORRIBLY glaring example of translation problems:
Basic literacy 101! Yes, it was supposed to be an acronym for something but I guess it's totally different in Spanish and English...and they completely forgot to alter the graphic to reflect it, so our protagonist ends up looking like a moron.
The gameplay and interface: Where the game really fails to shine. For some reason, whenever you want to interact with something, you have to DOUBLE click it, then choose whether you want to eye/hand/speech bubble. The inventory screen only requires a single click to pick things up and several right clicks to put it back down for that extra added hassle. And the save/load screen? How could they possibly screw THAT up, you ask?
Not only do they give no context (with a screenshot,) not only do they not allow you to give the file a description...but they can't even code the time properly. 13:9 instead of 13:09 (I know it would be too much to ask for 1:09pm, so I won't even go there!)
The length: 79 minutes, including loading the last-screen save to rewatch the credits and get an achievement for "beating the game twice," and going back to get another achievement for attempting to break an inventory item. Currently idling for cards I won't use. So...extremely short, even for an episode. There's an achievement for beating the game in less than four hours, and unless you left it on while you went to do something else, I don't see how you could, because this game is EASY.
The verdict: If you haven't played Chapter 1, don't bother with this game because it doesn't even attempt to explain what's going on. If you have played Chapter 1, it's...okay I haven't played Chapter 1 in a while? But from my recollection, this one is marginally better. I don't recommend either of these games at all. I have no idea how many chapters are planned but they've taken two and explained so little about where they're going that I have no interest in going further. And people backed this on indiegogo? It's not the worst adventure game I've ever played, but it's bad...like boring, nothing-happens, you'll forget this game ten minutes after you played it bad.