Steam GAF generally loves Invisible Inc, Don't Starve and Mark of the Ninja, buy them all.
Klei didn't add console achievements to Don't Starve though, so there's that. Personally, I will value years of free content updates, but the determination is ultimately subjective....Actually not really, as the updates are actually tangible while achievements are unequivocally useless.
Regardless of whether you like it or not, it's still subjective. Because you say "oh this thing is unequivocally uesless" doesn't make it so. People, like me, get enjoyment out of working towards the goals set by achievements (even if they are poorly designed goals or just checkpoints awarded as the game progresses). If achievements appeal to you, they can add to the replay value when designed right, or keep people interested in continuing to play multiplayer on a regular basis.
Love 'em, hate 'em, or don't care for them, your first thought was right. For a split second, I found myself wondering what happened to you... but then the "classic" grief showed up. All is right in the world.
A game that is very rarely spoken about but should make its way to PC if anything simply cause of preservation:
A solid game continually hampered by abysmal framerates. I gave them money twice over for that game (PS3/PSV) and they still couldn't manage to keep a stable 30fps (even if a 60fps would be better since the game borders on character action)... maybe if it ever came to PC, it would be able to do it... but I somehow doubt it at this point.
I would like to see it come and try though.
Won't somebody think of the children? people who use achievements to validate themselves?
Nice broad generalization there. Quality post. A++.
wat
you are disappointing on levels i did not know existed. lord pls.
Ha. You're just now figuring this out. (But I agree with you 100%.)
I didn't parry in either Dark Souls or Dark Souls 2.
Figured it was best to just try and not get hit.
I'd be curious to see how you took to Bloodborne with its "no block, interrupt for critical" gameplay.