Finished Episode 4 of Life is Strange. That whole first half was crushing emotional despair in video game form.
Hell, just reading this bit broke me, and things only got worse from there. (And yes, that's a huge spoiler so don't even click the link if you've not played the game, jeez).
One thing I absolutely love about the game is that it lets you appreciate stillness. There's constant opportunities to just sit and reflect and admire the scenery, with beautifully framed shots moving around the area you're in, small nuggets of character insight and lovely soothing music in the background. It's wonderful to see, and I take every opportunity the game gives me to do that. More games should pause and let you reflect on what's going on. I know devs think that we'll get distracted and stop paying attention if there isn't a billion things to do on screen at any one time, with many of them exploding, but it's good to see some games buck that trend.
I was less sure about the second half. Some of the horror aspects felt perhaps a little gratuitous to me, but I'll have to wait and see if they pull it off. Though the general buzz around Episode 5 has me a bit worried about them sticking the landing.