The latest in my haphazard series of me playing bundlejunk so you don't have to.
One of those tap shooters from mobile but a very decent one.
Zombies have invaded and you are holed up on the roof of a service station desperately trying to survive. Each level is a wave of various zombies: fast, slow, tough, wolves, zombies with balloons, zombies with helicopters and zombies with jetpacks! How they had the organisational skills to master jetpack construction in a zombified state is not explained.
After a few levels you are joined by a sniper girl and a rocket launcher guy that the game controls and you then have to work your way through 30 levels and finally the end boss. Thankfully the grind isn't too bad. You can usually do 4-5 levels easily before you need to improve your guys and abilities and money is plentiful. It's only till the last two levels where using special abilities that were no doubt extra currency on mobile are required but it is easy to grind level 28 a couple times to make the end levels a breeze.
The graphics are nice, the soundtrack equally so and some care has been taken to balance the game appropriately for paid PC. Good way to burn a couple of hours and is easy to 100% the achievements if you are in to that.
Cut down version of Transport Tycoon deluxe with only buses and no real progression
A group of disparate villages need an integrated bus network and it's up to you to build them one. Sadly this is just a very basic clone. Cities don't expand, routes don't seem to matter and the only thing that effects passenger numbers is the size of the bus stop. A tiny village can have 350 people waiting at the bus stop if you make one big enough.
The bugs, oh the bugs! Stops go blank and stop working, suddenly no one wants to catch a bus at all if you try to upgrade a station without the room to expand. Buses will get stuck navigating a 90 degree bend causing an almighty traffic jam and then just blow up without warning. Roads constantly need repairs until all of a sudden they didn't etc...
There's no real challenge in the game, the graphics are poor, bugs galore and the game doesn't seem to have any goal. Get OpenTTD instead, it's free and vastly superior.
Somewhere between Mars and Earth something has gone wrong and it's up to you to save the crew.
Choose your own adventure set onboard a disabled spacecraft where you the ship's AI unit have to instruct the crew how to get back to earth. At various intervals crew members ask for help in various tasks: Who should fix the engines? How should we deal with an exterior threat? I'm freaking out talk me down from the ledge! The psychological effects of choices also need to be taken into account. Some people are just not cut out to do certain things.
Each game should only take about 30-40mins and the game can be replayed with different choices made though to be honest there wasn't that many hard choices to make. It was mostly replaying the same conversations with a couple of heavily telegraphed choices here and there.
The pixel graphics and very nice and overall this is a very good effort. Hopefully one day I'll be able to get all the crew back to earth!