CSGO's drops are purely cosmetic, completely irrelevant to the actual game.
TF2's drops actually add little abilities to your character that fundamentally change play style. For example, there might be a gun that allows you to move faster and jump higher, but drops your health and damage significantly. It ends up working out as you are still perfectly competitive with the default weapons.
wtf are you doing in dark souls 2 Ornstein
wtf are you doing in dark souls 2 Ornstein
That's the second time that's come up this week, was there a deal and now everyone's playing DS2?
That's the second time that's come up this week, was there a deal and now everyone's playing DS2?
A decent amount hopefully, and it's not like I would have gone back to 95% of those games anywayCan't you bring back most outside of old games with cloud saves? Better than nothing.
damn your random ds2 comments are spoiling me
stop that yu baka
All the saves that were in the my documents folder.
*turns to dust*
At least I'll always make back ups from now on :3
I actually probably will skip 2 and go to straight to 3 when it comes out really.
I actually probably will skip 2 and go to straight to 3 when it comes out really.
wtf are you doing in dark souls 2 Ornstein
for all the shit thrown at it, 2 is a really good game that it just doesn't compare to ds1. Not in lore, not in the world, not in bosses until the DLC.
Also From hates magic builds so good full melee. One DLC boss has like resistance to all magic.
The only big time before now that I can remember off the top of my head was I was thirty hours into Black Flag when uplay decided to corrupt/erase/whatever my save. Never finished that gameNever happened to me en masse, but as a guy who lost his Arkham City save, I can empathize. Feels bad, man.
I haven't played DS2 since before most of the big patches, but did they nerf magic builds that hard? Because in vanilla DS2 they were straight up dominant. Magic builds were crazy overpowered when I played.
I haven't played DS2 since before most of the big patches, but did they nerf magic builds that hard? Because in vanilla DS2 they were straight up dominant. Magic builds were crazy overpowered when I played.
Well I had it pre-ordered initially but all the graphics hubbub just made me cancel my the order and never really seemed interested to get it after that unless I got it really cheap.for all the shit thrown at it, 2 is a really good game that it just doesn't compare to ds1. Not in lore, not in the world, not in bosses until the DLC.
Also From hates magic builds so good full melee. One DLC boss has like resistance to all magic.
Also can someone anwser me my question about borderless gaming? It is bothering the fuck out of me. Yes, I noob at this.
Dark Souls 2 does a lot of things better than Dark Souls 1. Including Magic, incidentally.
I was a ds2 hater until I did scholar of the first sin with a friend. The improvements made a difference and the game is much more fun cooperatively than solo as the game loves throwing huge mobs at you.
Dark Souls 2 does a lot of things better than Dark Souls 1. Including Magic, incidentally.
Faith builds were hit the hardest when taking offensive into account. Since it was ez mode PvE. I was never too into pvp in both ds1 and ds2 so I can't answer that.
DLC enemies have a lot of resistance to all types of magic.
Lightning bolts now don't do a goddamn thing, it's like From went out of their way to nerf faith builds.
Well I had it pre-ordered initially but all the graphics hubbub just made me cancel my the order and never really seemed interested to get it after that unless I got it really cheap.
I think I just lost faith because of all the shadiness surrounding that. Also never use magic in any of the souls games.
I mean DS2 doesn't look as good as the preview footage (mostly the lighting, but some textures were downgraded as well), but it still looks comparable to DS1 (which was never a looker in a technical sense). There are some fantastic looking areas in DS2, and some really weak areas, but the same applies for DS1.
It would have been nice if they had come out and said "hey, we had to go back and lower the graphical quality to get good performance," but what game developer has ever actually said that right before releasing?
Meanwhile, the game plays great, though I do have a few gripes with some choices they made. It's definitely worth playing, but maybe wait for Scholars of the First Sin to go on sale.
Parry his ass.
Is DS3 30 or 60 fps on console?
On PC it will be 60, right?
Yeah 60 on PC. There's no way they'll lock that down after showing us the great dark souls 2 port.
If it's not, I'm going to laugh and laugh and laugh.
And then I'll enjoy the game at 30fps and think "damn, these guys are missing out."
If it's not, I'm going to laugh and laugh and laugh.
And then I'll enjoy the game at 30fps and think "damn, these guys are missing out."
If it's not, I'm going to laugh and laugh and laugh.
And then I'll enjoy the game at 30fps and think "damn, these guys are missing out."
the fov in dead space is gross.
Well, we miss you. We enjoyed your Japanese interests and vegetable porn. <3
Is DS3 30 or 60 fps on console?
Yeah and now you are making shit up. You guys can stay to yourself.
Bloodborne was great but it also reminded me what playing a Souls game on consoles is like. No idea how I finished Dark Souls 2 on the PS3
Why? I played Demon's Souls, Dark Souls 1 and a good chunk of BB from a friend, never had a problem with all of them honestly. They play exactly like DS2 I played on PC.
Seriously? I don't know about BB, but DS1 literally drops into the 1x FPS range at multiple points throughout the game on console. I really find that that makes a huge difference in how playable it is, compared to the smooth 60 of DS2 on PC.Why? I played Demon's Souls, Dark Souls 1 and a good chunk of BB from a friend, never had a problem with all of them honestly. They play exactly like DS2 I played on PC.
that's cold leaf