you had to be there for OOT. Design-wise, yeah, its menus and limited controls haven't aged as well as the rest of the package. But at a time where companies were struggling to figure out how to develop in 3d let alone make good games in 3D Nintendo released not only a competent Zelda 3D game but an incredible top to bottom experience.
They did a good job porting it over to salsa's favorite platform, the 3DS, too. They fixed a few design issues, gave it a graphical face lift, and then bumped the framerate from 20 to 30.
But yeah if you were there when it came out it was kinda extraordinary. There's a reason people refer to future Zelda's as too close to OOT or not enough like OOT: the game set the bar incredibly high for the 3D zeldas that had to follow it