I'm really enjoying the Director's Cut of Dragonfall. There was mention of some bugs earlier in the thread, but personally I've not found any, so don't really know what's the situation there.
Compared to the base game, it's a massive improvement. The setting, the story, the characters and the gameplay/UI are all more enjoyable.
i still think the ui is pretty problematic and definitely the shittiest thing about the game
the game in general is filled with little annoyances like being unable to quicksave while moving (wtf), not having hotkeys for using skills, not having a real inventory, the whole sluggish animated interface instead of being immediate like it should, not being able to skip dialogue with spacebar (it's mapped to enter which i find super annoying), etc etc.
the interface is much better but it used to be such an awful mess that it's not really saying much
other than that the usual good shadowrun returns things are still there and even stronger. i like the cast better and the music's really good and the berlin setting is pretty fucking cool too.
also i so wish it didn't have this weird exagerated art style for characters tho. i liked the snes shadowrun's dark and gloomy style much better. might be a bit cliche by now to do something gritty and semi-realistic but i dunno i really liked how the old shadowrun did it <3
also #2 i find it really distressing that hbs didn't decide to include all these upgrades for the original shadowrun returns campaign. yeah, it would've been a lot of work but i think not being able to manually save or having that super bad interface are pretty big issues that should be corrected. i couldn't even bring myself to play the dragonfall campaign once it came out, i have no idea how i convinced myself of playing dead man's switch when it released. it's really really bad.
I'm feeling like I should just bail out of the main campaign and play Dragonfall.
doo eet
dead man switch is pretty cool but so far dragonfall is totes better
there's something i really liked about dead man's switch linearity, it kinda reminded me of deus ex how it progressed from location to location, i liked that a lot, but today i'd say it's not worth the trouble specially if you're finding it as frustrating as i did