Stay clear from Kingdoms of Amalur. I shamefully bought it day 1 on the 360 and my friend played it to. We both neveribeat it. I was like 40 hours in until I hit this "invisible" boredom wall. You instantly realize the game lacks depth, originality, and is HIGHLY repetitive. Combat IS fun...for the first few hours. Very easy on the hardest difficulty mode IMO. The environments are sooooooo lonely. Just you and monsters.
Imagine a mini WoW world without players besides yourself.
Quests and story are highly forgettable.
The only redeeming quality is the combat "can" be good at times, but it really lacks depth. It has potential...it does, but it falls soon after you "realize" it. You may not believe me at 5 hours in, 20 hours in...but you will soon at "some" point.