If you're disinclined to purchase more games due to the size of your backlog, why are you bothering to complain about their high prices anyway? "Why won't Steam price games that I won't even play low enough that I'll buy them anyway?" is a pretty strange complaint, and one which speaks more to your lack of impulse control than a failure of publisher's pricing strategies. You're basically explicitly saying you want to make lots of meaningless impulse buys but Steam is making it hard to do so. Er....OK?
Right. And the point is, saying that not getting regular discounts of 75% off (especially on popular titles) is lackluster, especially when discounts that high have been readily available on other sites with Steam codes, is definitely a step up on the entitlement scale.
Most of the indie titles on my wishlist are 50-75% off. But if you explicitly expect all indie titles to drop to 75%, you're embodying a downward shift in consumer expectation that simply wasn't sustainable in the long run anyway.
I'm disinclined to purchase games at full price or normal discounts due to the size of my backlog, yes. I still have a right to state my opinion of the "special" discounts though. Why do you have a problem understanding that?
Most of my buys on Steam ARE impulse buys. When a game releases or hits my radar, I (like most consumers) typically provide a pricepoint or base value for the game. Once the game approaches that pricepoint, I will re-evaluate my value of that game and determine if the current pricing is equivalent to my evaluation.
Also, having an understanding of how Steam conducts their sales assists in this, if something is a Dailies
> Flash > Regular Steam sales. If something hit a Daily or Flash, it's likely that will be the lowest you can expect the game to drop.
For example, FTL is 50% off and likely won't drop further. This price is equivalent of Direct Digital Distribution from the developers which allows you to support the developers even further than a Steam purchase. Given those facts, the current FTL Steam sale is lackluster. Why would I purchase a game through a third party site that takes more money from the people that actually made the game? There is no reason to. Instead, Steam should alter their sale to offer more value or a lower price than the competitor they have. Regardless of WHO sets the pricing, as a consumer, the value of the Steam sale is reduced.
It also doesn't help that in years past, there were tons of Indie titles that were offered from 66-90% off. FTL is not a major release. Most video game users don't even have a clue what it stands for. As a consumer, why would I pay 50% off for an Indie title that will likely approach a standard MSRP of 50% with sales that approach 75-90% of the current pricepoint?
It has nothing to do with entitlement and everything to do with the current PC gaming industry and the pricepoints current being demonstrated.