Yes he can see all the outfits uncensored, dosent mean all got censored. I found changes in 3 outfits so far. Some of them got censored before the final release though, like the chinese dress and lingerie one. What dosent make sense is adding lace between a zipper just to cover a little of clevage in a +18 game. If he has the option to play the game with the uncecored outfits its up to him if he want to do it or not. It takes 10 minutes to install the game without patch.All the outfits? It’s 2 outfits! There is like 40 outfits in the game if you don’t include the color variations. A lot of work just to see the difference between the 2 outfits and doesn’t make sense since you can see pics and videos of them. They weren’t even the sexiest, all those impossibly skin tight outfits that show Eve’s butt in exquisite detail are far better.
Yeah i'm liking this one way more than automata.Nier's influence is mostly aesthetics (environments, music, start of the story) but the game loop is different. There is more exploration and combat is far deeper and unforgiving, you can't play this on "auto". I'm getting obliterated by two bosses cos I haven't learned their patterns yet. There's a good variety of builds and combat mechanics but you have to practice or else big enemies and mobs will mess with you.
Nier has interisting original ideas and God tier OST. But Yoko Taro was right, Stellar Blade is better.Yeah i'm liking this one way more than automata.
But i'm one of the dudes who never saw the "magic" in automata so i'm biased.
What threw me off is in the finishing tutorial it says to press and hold R2 to lineup the pointer in the blue line but what you need to do is slightly press R2 to line it up with the blue line.Fishing isn't hard and I recommend changing its controls in the settings. This way, all you need to do is one Square press, and hold the correct direction. And one R2 press, instead of mashing within the blue area. Its much more chill this way.
I'd give the game an 8/10 too. I loved the linear levels, the ones without a map. The game is easily 9/10 during those. The graphics also look better there. I just wasn't really sold on both the Wasteland and Desert areas. They weren't bad, but a bit cumbersome to traverse as fast travel is fairly limited and there is no way to speed up your own traversal too. Esp. if you want to accept and hand in quests, and return to the same spot to continue a quest. The overall experience, combined with the decidely average platforming can feel a bit clunky here. I think the game and its mechanics are best suited for closed levels.
Yeah i'm liking this one way more than automata.
But i'm one of the dudes who never saw the "magic" in automata so i'm biased.
Yes, censorship is bad, but the reaction is so overblown.Should I take the plunge and update it? I got the game Sunday, and have yet to download the update. I have to keep the PS5 unplugged and it's not fun being disconnected from the internet. I also bought Tekken 8, I got Street Fighter 6, Akuma is imminent, and being offline with my ether etc cable unplugged is wearing on me.
I want stockingless Eve too but this shit's killing me.
What language is the music?
There are some english words but is it latin or gibberish ?
Like the both wasteland exploration tracks
I swear theJust finished the resident evil section, it was...cute but super duper easy, i don't think i got hit once during the whole thing...
These dudes nailed shooting better than some dedicated tps
Can it be here?I need someone who's not a lazy fuck like me, and photoshop a can of Booty Sweat in her hand.
I also like this more than Automata, but I see the resemblance. Even my wife commented in passing on how these games all have some little robot following you around.Yeah i'm liking this one way more than automata.
But i'm one of the dudes who never saw the "magic" in automata so i'm biased.
What language is the music?
There are some english words but is it latin or gibberish ?
Like the both wasteland exploration tracks
lmao I was thinking of the same. I think the first track is in Korean (??), while the second one sounds like a Korean singer who doesn't know English, trying to sing in English. I'm usually quite good at decoding lyrics by ear, not this time.
My fav tune is easily flooded sector and the Spire 4 theme (the latter somehow not on youtube?)
lmao I was thinking of the same. I think the first track is in Korean (??), while the second one sounds like a Korean singer who doesn't know English, trying to sing in English. I'm usually quite good at decoding lyrics by ear, not this time.
My fav tune is easily flooded sector and the Spire 4 theme (the latter somehow not on youtube?)
Just finished the game can say I was not expecting
.adam to be the final boss
I only missed 1 outfit the fishing 1 since the game does a poor job of telling you how finishing works so I didn't get it at first and when it I it was to late.
Overall 8/10
Battle system is god tier 10/10
Story is silly and predictable 7/10
Platforming needs work. 6/10
Characters are likable my favorite is Lily and I hope we get a dlc with her or tacky
Agreed 100%
Automata was an A-OK game and I'm fine with it (did all playthroughs), thing is, it's not this...profound experience that many people will have you believe nor its story is anything mind-blowing, in fact, it's the most 7.5/10 game out there that for some reason (the panties) has reached cult status.
I mean, graphics are no more than a 6.5- 7 (and that's being generous), gameplay is pretty mediocre with generic hack n slash with some Bayo witch-time slow-mo and some shmup bits thrown in which would bring it to a 6.5-7 tops and its story - if you're above the age of 20 and not into animU is another 7 - 7.5.
It's a nice game but that's it, there's nothing profound, nor esoteric about it in the end, it's just a nice, above than average game.
As for Stellar blade...I haven't got the game yet but judging from the demo (which I must have poured 8 hours into it), and solely for the excellent gameplay/combat system is already leaps beyond Nier Automata when it comes to the gameplay.
Action/adventure is probably my favorite genre (used to be 3d platformers but those don't really exist these days). I've played the bayo games and really enjoyed them, haven't played any dmc but I plan on playing through the series eventually. I also played nier automata and absolutely loved it (which seems to have inspired SB pretty heavily).
It is the early trailers suit but it was blue. Now it’s red. It’s so goodSo I got a free preorder bonus - planet diving suit 6th and just unlocked it after reaching Xion.
Don’t sleep on dmc4.Dmc 3/5 and Ninja Gaiden 1 and 2 are the best the genre has
Yes he can see all the outfits uncensored, dosent mean all got censored. I found changes in 3 outfits so far. Some of them got censored before the final release though, like the chinese dress and lingerie one. What dosent make sense is adding lace between a zipper just to cover a little of clevage in a +18 game. If he has the option to play the game with the uncecored outfits its up to him if he want to do it or not. It takes 10 minutes to install the game without patch.
Chinese dress was not change with day one patchSome of them got censored before the final release though, like the chinese dress
Is that the one from the code in the game case? It is some suit and glasses? I never redeem those codes but maybe I’ll make an exception.So I got a free preorder bonus - planet diving suit 6th and just unlocked it after reaching Xion.
If you explore everything the game is closer to 30++ hours.Who the fuck said the game is 15-20 hours ?!
I am 17 hours in and just done with the eidos lab section. Feels like a mid game.
Game is fantastic. better each moment.
I even made a big step and finally disabled Film Grain lol
This is what is stopping me from getting it. I am a pretty average gamer but I really enjoy difficult games, where I actually feel like I overcame a challenge. It is complete bullshit Shift Up hides the "Hard" difficulty mode behind beating the game, as I rarely play games more than once. I hope they come out with a "Complete Edition" that unlocks all the difficulty modes. Otherwise, I am just going to wait for a deep sale(or PS+)The game would be much better if it was way harder, it would make progression and exploration more meaningful.
They really fucked up by leaving hard mode locked behind completing the game once, asian devs really love to do this shit.
It's not that easy but it's not ringed city lol.This is what is stopping me from getting it. I am a pretty average gamer but I really enjoy difficult games, where I actually feel like I overcame a challenge. It is complete bullshit Shift Up hides the "Hard" difficulty mode behind beating the game, as rarely play games more than once. I hope they come out with a "Complete Edition" that unlocks all the difficulty modes. Otherwise, I am just going to wait for a deep sale(or PS+)
It's not as mindless as something like kingdom hearts 3 or dogma2 tho, you are gonna die sometimes but yeah, i'm not super good with actions game and i like to get my ass kicked a lot so this is a missed opportunity.This is what is stopping me from getting it. I am a pretty average gamer but I really enjoy difficult games, where I actually feel like I overcame a challenge. It is complete bullshit Shift Up hides the "Hard" difficulty mode behind beating the game, as I rarely play games more than once. I hope they come out with a "Complete Edition" that unlocks all the difficulty modes. Otherwise, I am just going to wait for a deep sale(or PS+)
With these types of games, I am a little disappointed if I don't die at least 50-100 times in a playthrough. As long as the combat is great I don't mind dying a bunch. I enjoy the challenge and I get the maximum value from the padded run time. It just seems like a massive oversight to develop a "Souls" like game that doesn't have a "Souls" like difficulty levelIt's not that easy but it's not ringed city lol.
It's about right for me at least. I died a few times so far
I understand that tho i am kinda over the games where it's expected I die 20 times on a boss. I want to paly the game, finish the game, have a good time and replay it if it was good later.With these types of games, I am a little disappointed if I don't die at least 50-100 times in a playthrough. As long as the combat is great I don't mind dying a bunch. I enjoy the challenge and I get the maximum value from the padded run time. It just seems like a massive oversight to develop a "Souls" like game that doesn't have a "Souls" like difficulty level
Yeah, most gamers share that view. I am definitely in the minority. But as a developer, if you only have 2 difficulty levels, then you probably aren't catering to all gamers. And hiding difficulty levels behind completing the game is probably my #1 pet peeve in gaming. Absolutely no reason for itI understand that tho i am kinda over the games where it's expected I die 20 times on a boss. I want to paly the game, finish the game, have a good time and replay it if it was good later.
I don't mind dying few times but I don't need ultra difficulty.
Like Elden Ring - I enjoyed it a lot until the later 20% of the game. I expect to hate the dlc lol
If the 3rd difficulty was unlocked from the start, everyone would be happy. It's dev fault here.Yeah, most gamers share that view. I am definitely in the minority. But as a developer, if you only have 2 difficulty levels, then you probably aren't catering to all gamers. And hiding difficulty levels behind completing the game is probably my #1 pet peeve in gaming. Absolutely no reason for it
Since we're on music, this track absolutely slays.
With these types of games, I am a little disappointed if I don't die at least 50-100 times in a playthrough. As long as the combat is great I don't mind dying a bunch. I enjoy the challenge and I get the maximum value from the padded run time. It just seems like a massive oversight to develop a "Souls" like game that doesn't have a "Souls" like difficulty level
overly simplistic gameplay?! What do you expect to do here? Kerbal space program 3 without a guide?!This game reeks of Sony's first-party design template: story-driven cinematic storytelling paired with overly simplistic gameplay catering to mainstream audiences
That doesn't necessarily mean it's bad if they balance it with good story, writing, and characterization as seen in SIE first-party titles, but unfortunately, that's not the case here.
This game could be much better if they made it more like MGR/Bayonetta/DMC in terms of gameplay difficulty, due to a similar design philosophy.
What a letdown, especially considering that the OST, character design, and gameplay are pretty good.
8/10 maks. The game is excessively easy, even on the normal difficulty setting. It's clearly designed for journalists and mainstream audiences.
I should have known better when I first heard that SIE would publish this game.