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Street Fighter V Beta 2 Thread: Welcome, future 21007s! Now on PC!

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DunpealD

Member
He's pretty bad right now compared to the first beta. He's been heavily nerfed since then. But that seems to be all I hear about every character. It looks like that's the direction Capcom is going in. If it's considered good or cheap then nerf it or remove it.

It's just not that fun to play. If they want to take away combos then make these buttons, throws, and short combos hurt. But even those are pretty weak now. So we're just poking each other with pillows now?

I know I know, it's not done yet. But man I'm really afraid this is how Capcom will start the game with.

Looks like they buffed his V-Skill now removing it from trash tier V-Skill.
Probably reduced startup or less likely reduced frame advantage for blocked mids, since he can now blow up mid into mid frametraps like Karins cr.mp into st.mp which didn't work in the second beta. Light into light frametrap still works against parry and lands a counterhit on its startup.

I also tested parrying all lights. Only Chun cr.lp, Rashid cr.lp, Ryu cr.lp and Cammy st.lp are safe from parry punish. Some are even punishable with st.mp.

In turn his b.HK got nerfed hard. It is now no longer possible to link into st.mp which also means you cannot keep pressuring using HK tatsu ender.
I also think that unlike USFIV Ryus fireballs have different startups depending on which punch you push. HP is the fastest from what I could see, but I have no idea if they have different recovery.

This is such a noob question, but what exactly does set-ups mean in this context?

It means you put the opponent intentionally into a controlled situation where you have the advantage. It is not random, but done on purpose and can be done again in the same specific situation.
 

FistOfSyn

Banned
Well, i've played enough tonight

Man I freaking love SFV. It just feels so much better than sf4 to me. I can't wait for it.

also, rashid is love, rashid is life
 

Mesoian

Member
I'm having trouble finding uses for Laura's jukes. The movement isn't that great forwards or backwards and it doesn't seem like it can be cancelled.
 
Hey, on ps4 and keep getting the message "A new title update has been uploaded to the server. Please download and restart to apply the update." But I've downloaded and installed it and closed/restarted the game multiple times. Or is this somethting on server side?
 

FistOfSyn

Banned
Hey, on ps4 and keep getting the message "A new title update has been uploaded to the server. Please download and restart to apply the update." But I've downloaded and installed it and closed/restarted the game multiple times. Or is this somethting on server side?

Delete the game and redownload it
 

K.Sabot

Member
Well, it looks like its still pretty good. Any other changes from beta 2? Wish i could play...

V-skill startup is dramatically improved while the whiff vtrigger gain is gone an the hitbox is nerfed. It works much better as a movement option.

Other than that, you can't link st.mp > f.mp outside vtrigger anymore. F.mp has longer startup than in beta 2.

Also I think her walkspeed is slightly buffed because I can do st.mp > walk > st.mp again. (not really sure on this)
 

Producer

Member
V-skill startup is dramatically improved while the whiff vtrigger gain is gone an the hitbox is nerfed. It works much better as a movement option.

Other than that, you can't link st.mp > f.mp outside vtrigger anymore. F.mp has longer startup than in beta 2.

Also I think her walkspeed is slightly buffed because I can do st.mp > walk > st.mp again. (not really sure on this)

Some good stuff and some bad. Good to hear vskill getting better. In beta 2 you could still do mp , walk , mp though.
 

FluxWaveZ

Member
Delete the game and redownload it

Ah crap, I thought the update that took me 2 hours to download would be sufficient. Got that error, so I just deleted the game and a redownloading it, with a tentative time of 5 hours left. Guess I'm not gonna get to play it this time.
 

Mesoian

Member
Yup, still winless with her. Still think she can be solid though.

IMO, everything she has either telegraphs way too much or doesn't have enough range, so quicker characters run circles around her at every pass and tankier characters don't have to guess about her options.

It's not a good scene.
 

FistOfSyn

Banned
Ah crap, I thought the update that took me 2 hours to download would be sufficient. Got that error, so I just deleted the game and a redownloading it, with a tentative time of 5 hours left. Guess I'm not gonna get to play it this time.

Yep, it sucks :/ had to move my os4 from the basement to not get garbage DL speeds
 

Essay

Member
Well, someone broke my win streak at 11, so I'll call it a night, but I love Laura so far. It's not just because I'm some lusophile, Brazilo-weeb-equivalent who taught himself Portuguese either. ^_^

Seriously, I love the projectile, the normals, the anti-air game, the jump-arc, the Vskill, comboing into side-switch when needed, etc.... I was kind of on the fence about SFV Vega (my SF main from ST to IV), Chun and Rashid, but now I definitely have a character who'll handcuff me to this game for awhile to come.
 

bob_arctor

Tough_Smooth
IMO, everything she has either telegraphs way too much or doesn't have enough range, so quicker characters run circles around her at every pass and tankier characters don't have to guess about her options.

It's not a good scene.

Well, I beat a Karin at least. That seems like a nightmare matchup for Laura. I definitely see where you're coming from though, especially the telegraphed part. I will take my losses tonight and see if they improve her moving forward towards release. I do miss Mika though!
 

Mesoian

Member
That was NOT 10 minutes, but I guess that's it.

I dunno, I need more time with Laura, but she doesn't seem to be my type of character
 
At the end of the stress test I started using Laura's v skill after normals. If I had more time I'd like to experiment with which normals to use after the dash to get a counter hit.
 
Ah well that was fun while it lasted. I enjoyed taking L's with Laura but at least I felt like I was learning something every fight. First time taking a SF game seriously so I think I'm gonna need some help but for the most part.
 
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