I'm having serious trouble during wake up. When I get up, I instantly neutral jump to avoid a grab, but then my opponent will just hit me while I'm in the air during that jump. What can I do to more safely get up from the ground?
Grab cancel.
I'm having serious trouble during wake up. When I get up, I instantly neutral jump to avoid a grab, but then my opponent will just hit me while I'm in the air during that jump. What can I do to more safely get up from the ground?
EX moves, because I very rarely land any CA. I can't combo into a CA, that's one of my problems.Do you guys prefer critical arts or EX moves?
I tend to prefer EX Moves tbh. They seem to win me more matches.
Yeah, but then I have to do a grab on get up, and I do that some times but get hit. Maybe because he's using a light attack and thus is faster?Grab cancel.
Based on how how very skilled players play, it seems like ex moves are much more commonly used.Do you guys prefer critical arts or EX moves?
I tend to prefer EX Moves tbh. They seem to win me more matches.
Do you guys prefer critical arts or EX moves?
I tend to prefer EX Moves tbh. They seem to win me more matches.
I think they're talking about toolassisted, who as far as I know, used mechanical exploits, so his arcade stick is modded with a series of macros or something like that, rather than software based cheating.
That's the only way It would work, on console.
In which case, there's not much Capcom could do to prevent that on any platform. It doesn't make sense to implement an anti-cheating system (where you have to hire staff to develop one, or license one out) just for one guy.
just took on a ken who did no moves, just punches and kicks
EX Moves. I rarely can land my CA.Do you guys prefer critical arts or EX moves?
I tend to prefer EX Moves tbh. They seem to win me more matches.
I think it depends on your playstyle and character. I tend to save meter for my CA when I play Nash, but I don't mind spending meter when I use Necalli or Karin.Do you guys prefer critical arts or EX moves?
I tend to prefer EX Moves tbh. They seem to win me more matches.
Toolassisted is definitely doing more than just macros. He keeps his win streak and points even when he loses. And I'm not sure if this is 100% or not, but he seems to be able to single out opponents when they're searching. he trolls popular streamers a bunch of times by joining their game over and over. It could be a super coincidence, but it has happened a lot.
In his LP range he probably just searches at the same time with a good probability of finding them. It would be very difficult to rig the matchmaking in the way that you describe.
As for not losing points, you can just disconnect from CFN to retain points on loss. If you had a PC next to you you could have a 'switch' for your network, that blocks communications to the CFN servers on your request. That'd probably do it!
The way CFN registers win or loss is a bit silly. Winner should register match outcome for both players onto the server. Only if winner disconnects, should match data be lost - which won't happen, because winner has no reason to disconnect.
Nah, that guy straight up changed his name to "Infiltration85" during the beta and jumped on the real Infiltrations stream to play him. He's doing a lot of shit.
Nah, that guy straight up changed his name to "Infiltration85" eventhough it already existed during the beta and jumped on the real Infiltrations stream to play him. He's doing a lot of shit.In his LP range he probably just searches at the same time with a good probability of finding them. It would be very difficult to rig the matchmaking in the way that you describe.
As for not losing points, you can just disconnect from CFN to retain points on loss. If you had a PC next to you you could have a 'switch' for your network, that blocks communications to the CFN servers on your request. That'd probably do it!
The way CFN registers win or loss is a bit silly. Winner should register match outcome for both players onto the server. Only if winner disconnects, should match data be lost - which won't happen, because winner has no reason to disconnect.
In his LP range he probably just searches at the same time with a good probability of finding them. It would be very difficult to rig the matchmaking in the way that you describe.
As for not losing points, you can just disconnect from CFN to retain points on loss. If you had a PC next to you you could have a 'switch' for your network, that blocks communications to the CFN servers on your request. That'd probably do it!
The way CFN registers win or loss is a bit silly. Winner should register match outcome for both players onto the server. Only if winner disconnects, should match data be lost - which won't happen, because winner has no reason to disconnect.
I'm starting to think being offensive in this game is a bad idea, it's better to react than be pro active
Ucchedavāda;196100915 said:
HehIf anything, it's great that this point problem was discovered before the actual release of SF5, so Capcom can adjust their system accordingly.
Yeah, but then I have to do a grab on get up, and I do that some times but get hit. Maybe because he's using a light attack and thus is faster?
Nah, that guy straight up changed his name to "Infiltration85" eventhough is already existed during the beta and jumped on the real Infiltrations stream to play him. He's doing a lot of shit.
And yeah, he doesn't disconnect and still keeps his streak and points.
Im Ken, and I'm having moves blocked alot lately even when I try to chain them, and thus get countered although that's partly due to people not being in their pride league area yet, some serious good players on today and all of them have played defensive and countered, outspending me on getting up and when I'm getting up.Depends on the character. If you're M.Bison or FANG, then definitely.
If you're cammy or Necalli, HELL NO.
Offense and defense changes very quickly in this game. I think it's mostly due to very few moves being + on block. Your pressure just ends after a few moves and you have to respect that.I'm starting to think being offensive in this game is a bad idea, it's better to react than be pro active
Im Ken, and I'm having moves blocked alot lately even when I try to chain them, and thus get countered although that's partly due to people not being in their pride league area yet, some serious good players on today and all of them have played defensive and countered, outspending me on getting up and when I'm getting up.
You can land an EX air grab with Mika after fwrdHP, I believe the move is qcfKK? Only tried her a couple times but I know it works.I know what to do with a charged HK from Mika but what options do I have if they block? I do a special grab or back dash and footsies again?
Also is there any use for -> + FP/HP? I know that launch but I cant seem to combo it so I can only use it as a anti-air then?
You can follow up f.HP with wingless airplaneI know what to do with a charged HK from Mika but what options do I have if they block? I do a special grab or back dash and footsies again?
Also is there any use for -> + FP/HP? I know that launch but I cant seem to combo it so I can only use it as a anti-air then?
I know what to do with a charged HK from Mika but what options do I have if they block? I do a special grab or back dash and footsies again?
Also is there any use for -> + FP/HP? I know that launch but I cant seem to combo it so I can only use it as a anti-air then?
Ucchedavāda;196100915 said:
I would do a light jab/kicks and throws but they always seem faster than me, it's actually pretty Ridiculous when I think about it. Hell I just had a Nash I heavy kicked in the air, and they did a kick on the way down even though they lost momentum and I landed first.If you know that the enemy is playing defensive, then you try to do moves that are safe. i.e by the time they can do any reaction to it, you can block their attacks.
My man! Get dat chip!I like to use EX.
He did the same type of hacking on 360 (don't know about taking names) in USF4 and that didn't have cross-play.Interesting.. At a guess tho he is most likely spoofing as being on PS4. Whatever hack he is using probably allows him to set the ID, just guessing obviously.
I would do a light jab/kicks and throws but they always seem faster than me, it's actually pretty Ridiculous when I think about it. Hell I just had a Nash I heavy kicked in the air, and they did a kick on the way down even though they lost momentum and I landed first.
I would do a light jab/kicks and throws but they always seem faster than me, it's actually pretty Ridiculous when I think about it. Hell I just had a Nash I heavy kicked in the air, and they did a kick on the way down even though they lost momentum and I landed first.
Anyone wants to play? I'm in the EU and CFN is Za_Warudo.
I switched to Ryu for a little time, and finished watching the "Official Character Guide for Ryu", so I know his basics but yet my brain decides to freeze in an actual match.
Well that sucks, it was the last match (of 10) and then my Conus decides to then cause a crash. Sometimes when I switch between Pad and Stick on my Cronus it causes the entire game to crash which I have to keep doing EVERY.FIVE.MINUTES.
The thing is I updated my CronusMax to CronusMaxPlus 1.5 and it still has the 5 minute lock out.
That being said. GGs. Pretty solid Vega there. Trying out lot's of different counters and options. One thing that keeps getting me though is that I find it hard to cross-up Vega. I always seem to over estimate the jump yet I know the spacing is correct. Are you holding forward or does Vega have a weird hurtbox or something else?
My man! Get dat chip!
GGs Cody, really good Ryu. A lot of the time I was walking forward as my anti-air game is booty. Vega has the fastest walk in the game so unless the knockdown's hard you need tight set-ups.
Disconnected from the Battle Lounge. WHYYYYY!?
Can't seem to get it to work. Is this happening to anyone else?