deadscreensky
Member
Everybody wants Q, obviously.
Depends on which market you're talking about. Last major BlazBlue release got 72k during its opening week in Japan. SF5 got 47k.
I agree SF5 would have had sales troubles regardless of content levels, for a bunch of reasons, but it definitely did a lot worse than it should have.
And as others have probably pointed out, it's not clear what sort of long tail this game will actually have. Most console sales are super front loaded, and I'm not convinced the current pricing model will let it prosper much on PC. Hopefully Capcom really is planning on making this free-to-play before its too late.
If this is actually the main reason then sales should increase after it gets that stuff. If not then there's something else at play here. BlazeBlue has a bunch of single player content as well but that doesn't do half of even SF5 current numbers. Somehow I think that even if SF had everything up until the june update I can't see it getting past 1million sales within 2 months or so.
Enough about sales though,so long as this thrives on the scene it can bomb for all I care. They'll still support it for at least 2 years and that's all I need to get something out of this game without them updating it past that.
Depends on which market you're talking about. Last major BlazBlue release got 72k during its opening week in Japan. SF5 got 47k.
I agree SF5 would have had sales troubles regardless of content levels, for a bunch of reasons, but it definitely did a lot worse than it should have.
And as others have probably pointed out, it's not clear what sort of long tail this game will actually have. Most console sales are super front loaded, and I'm not convinced the current pricing model will let it prosper much on PC. Hopefully Capcom really is planning on making this free-to-play before its too late.