Ken is really good you guys, they ain't buffing him.
Maybe make his V-skill a little better but that'd be it.
edit: here's what they will do.
Buff Zangief (my main, ofc I gotta complain about him), buff Vega. Nerf Cammy just a smidge.
im not saying he's not good, I'm saying they hit him with obvious nerf sticks that I think stopped him from being too good, and some will be reversed.
Ken used to have a one frame jab, b.mp used to be zero on block, MK Tatsu used to juggle better, target combo didn't cause a KD, etc...some of this stuff makes Ken borderline broken. But why doesn't S.lk FB not combo unless it's ex? It's already easier to jump over Kens FB, they aren't safe on block or in strings, and they can be blown up if not max distance spaced. So, if you have a read, why doesn't any of his FB besides an Ex not give you a decent 2 hit combo off a light? That seems unnecessary IMO. His C.mk is also too weak. It's range is short, Kens fireball is nerfed, so that makes you already not do the standard shoto c.mk FB combo. But does c.mk, with its bad range also have to be -4 on block? Lot of characters can punish that, both of his overheads on block with a 3 frame jab into special or something.
Little things like this make me feel he will be slightly buffed, and he should be changed to be included in the more difficult characters to play. You have to learn how to hit confirm off of one button with him. I think Capcom currently has him as intermediate or easy to learn. Nah...