It's a high amount of ranked wins. 300 or more, not sure.『Inaba Resident』;198713789 said:How did you get that title? Ranked wins?
that was sick btw
It's a high amount of ranked wins. 300 or more, not sure.『Inaba Resident』;198713789 said:How did you get that title? Ranked wins?
that was sick btw
It's a high amount of ranked wins. 300 or more, not sure.
You're right, I got that one much earlier. 500 would fit the time frame.Think it might be 500 or more. You get a different one at 300
Man I'm completely free to a blocked jump-in -> throw. It's just brain farts all over the place
You're right, I got that one much earlier. 500 would fit the time frame.
Mostly happens after a knockdownAnti-air and you dont have to worry about it.
Invite me, I can't create lobbies: airhypervipermnzAnyone in the EU up for some games?
Invite me, I can't create lobbies: airhypervipermnz
I have the same problem...guess we won't play todayKeep DC'ing from battle lounge >.<
The patch and Alex depend on external factors, like Sony's certification. Sure, they shouldn't have much trouble with this, but they are releasing the _store_ and they gotta make double sure that money is exchanged without any problem. If they promised to release in March, but the store isn't ready in March, they just gotta release in April or later.
As such, they are in no position to plan for a "announcement date" and "release date" and can only hope things go as smoothly as possible.
On the other hand, making a trailer for a finished character is something that will take a fixed amount of time, so if they are making a trailer at all, they could easily drop it today.
While this is all true, if there was this uncertainty then they shouldn't have given 'march' as a date, march is even coded into the game, as when you click the items they claim 'this content will be arriving in March' or whatever.
There's a big difference in posting a tentative release date for your title then going back on that and saying you couldn't make that date, and posting a road map for dlc, coding that date into your games menus, and then failing to deliver.
This is just super standard optimism tho. The part of Capcom that is developing SFV is clearly super optimist.
Not saying that it will be delayed, but that assuming that it will be released in march just because they announced it, when it is 2/3 of the month in and we still haven't got a date is just poor reasoning.
The store is a bigger mess than just releasing characters; once we get the store, characters should come out smoothly and mostly on time.
You are also thinking weirdly. Just because a lot of people are anxious about this update, doesn't make it more probable that they will deliver it on time. They have had a lot of problems for a reason, and failure to plan is one of them.
I actually imagine the battle lounge enhancement are more of a problem than the store. The store was present and working in one of the betas (although, without real MT) but battle lounges thus far have been a mess all round, and the update proposes to increase them to 8 players. In order to do that, they need to not only provide the 8 player expansion, but fix all existing issues, many of which I doubt they anticipated when they shipped the game.
That's a good argument, but the store in the beta probably didn't pass through a stringent QA process tho.
They also seem to have some severe database problems they haven't even acknowledged so far. Fixing that probably wasn't part of the planned update. Some of that seems to correlate with the broken battle lounges, too.
You can invite me, I can't create battle lounges: airhypervipermnzAnyone from europe wants to play a few lobbies?
CFN: Demoli
They also seem to have some severe database problems they haven't even acknowledged so far. Fixing that probably wasn't part of the planned update. Some of that seems to correlate with the broken battle lounges, too.
The whole issue where you appear with a different profile loaded must be scary for the store.
Funny thing is: your amount of Fight Money is the only thing that's displayed correctly if you have that (I do)The whole issue where you appear with a different profile loaded must be scary for the store.
It also has to work seemlessly across steam and PSN, while retaining absolute parity between the two.
Makes me feel that Capcom may have bitten off more than they can chew, when we start stacking all of these concerns.
Funny thing is: your amount of Fight Money is the only thing that's displayed correctly if you have that (I do)
I don't think the crossplatform issue has bitten them in the ass yet, at least server side.
I am ignoring here the alt-tab delays shenanigans and the like.
Crossplatform support is always a mess but it seems like the one thing where it works as intended. Even if "intended" means "cannot message from ps4 to pc by design".
Since it still shows your real id on the loading screen and your real FM, I think it doesn't actually think you are the other account, just displaying the wrong information.Yeah I wonder what happens if you buy something in that state. Your FM is spent but the other guy keeps the items?
It's crazy to think about.
Since it still shows your real id on the loading screen and your real FM, I think it doesn't actually think you are the other account, just displaying the wrong information.
You also don't influence the LP of the fake-account, it stays the same forever.
I asked the person I "inherited" the id from and he says he doesn't have any problems.
Havent been playing for a few days looking to mentally level up and just watching for tech. Only problem, wheres all the Ken players?
Sheesh -_-
Julio and Chris T is all we got?
Anyone from europe wants to play a few lobbies?
CFN: Demoli
I watched one of his replays, he's one of the best Karin's in the US. Got his id like 5 minutes later.Did you ever fight the other guy before?
I might have to...-_-just choose chun
I might have to...-_-
Momochi seems like he dropped him.
I know Kens normals are bad, but was hoping more players would stick with him
Well I mean, it IS 3 frames. So it's the same as Chun waking up with a jab.Cdjr and sanford playing ken. Wakeup tatsu for days.
I might have to...-_-
Momochi seems like he dropped him.
I know Kens normals are bad, but was hoping more players would stick with him
gg's, the f1 started and I got a bit distracted but you'd have bodied me anyway. Can't work out what I'm supposed to do on your jump thing, I'm too slow on the b.HK I guess
Reposting this Bison tech I found:
https://www.youtube.com/watch?v=_nhfuRQ1xqU
In beta 2 it was just like Ryu, Ken had a nice 3 frame jab that allowed some nice punishes and pressure. I hope we get it back and some plus frames on his normals.Well I mean, it IS 3 frames. So it's the same as Chun waking up with a jab.
Havent been playing for a few days looking to mentally level up and just watching for tech. Only problem, wheres all the Ken players?
Sheesh -_-
Julio and Chris T is all we got?
It's not a hard knockdown though is it, so they can just back recovery? Not to mention it's not that tight, so anyone with a reversal can just DP you.
Well I mean, it IS 3 frames. So it's the same as Chun waking up with a jab.
Thanks man, Im gonna stick it out with Ken and alt. Ryu and Guile next month. I just played him since his first iteration so all the changes to his normals was really felt lol.I think you should just stick with the character you like. I wouldn't go with Chun just because she's a good character, she's nothing like Ken.
If you felt like you needed to switch you could always play Ryu, he's quite similar, but has better normals, an I think his parry has a lot of utility, allowing you to punish otherwise unpunishable normals.
Rashid is another option as he can cancel normals into rolls in the same way Ken does dashes, and has a similar run, but better normals. His standing medium punch is +3 on block and he has a 3 frame with standing lk.
Except wakeup jab doesn't leave you at -8.
Plus, it doesn't matter if it's 3 frame startup for wakeup. Most attacks you are approached with will be meaty, so they will still beat whatever you press, including wakeup tatsu.
If you're going to commit to pressing something it might as well be DP, because at least that beats meaty options.